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SEVERLY unbalanced leveling rn

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rishinger l

rishinger l

Posts: 1,578Mithril Posts by user Forum Profile RuneMetrics Profile
Yeah.... i mean like of course there were toxic people back in 2013,there always in no matter what year... but overall there was that larger sense of community as whole.

And yeah before the G.E/zul/vork/revs

Skilling and the likes made large amounts of profit.

Even though there were things things like rune plates requiring 99 smithing, or fletching a magic bow requiring 85 fletching.

It was fine because those methods still made lots of profit and were actually a viable way of getting gold.

So even though the level requirments made no sense, the items actually had a proper use, and ofcourse if you tried to make say, a rune platebody 50 smithing back then, or a magic longbow 50 fletching it would have brought in ridiculous amounts of profit for everyone.

But now that the G.E and combat have completely broken the games economy ALL your skilling skills have become worthless.

So one of the main things we need to actually make them useful/viable again is to have the items that you create from them, close to the actual levels you use them at.

Like no-ones going to go "yesss, 99 smithing, time to wear some rune armour!"
Because who's ever going to use rune armour at that level, its barely mid-tier.

or "yeahhh i got 98 crafting! time to make a zenyte amulet!"
Crafting is a massive gold-sink, and NO-ONE is going to spend hundreds of millions leveling it to 98 (and getting 93 magic) when they can buy an amulet of torture for only 15 Mill.

or like herblore, it is 100% a gold sink, people only level it to hit 99 or do quests, not to actually make the potions themselves, its for more profitable just to buy potions on the G.E.

Combat, and the G.E has taken literally all the use out of your non-combat skills, because why spend millions of gold leveling them, and hundreds of hours of time, when you can just farm combat for 3-4 hours. sell all the items on the G.E instantly, and by everything you want.

Non-combat skills need a major work to be relevant again~

16-Jan-2019 01:53:30 - Last edited on 16-Jan-2019 01:54:29 by rishinger l

Cajjj

Cajjj

Posts: 243Silver Posts by user Forum Profile RuneMetrics Profile
I have no doubt that World of Warcraft Classic, once those servers open, will end up the same route as OSRS.

It's just a formula that is ultimately designed to fail.

16-Jan-2019 01:54:06

rishinger l

rishinger l

Posts: 1,578Mithril Posts by user Forum Profile RuneMetrics Profile
Cajjj said:
I have no doubt that World of Warcraft Classic, once those servers open, will end up the same route as OSRS.

It's just a formula that is ultimately designed to fail.


Well it failed in runescape mainly because for some unknown reason, they let the community poll all the updates.

And so much of the "community" are self centered and entitled and couldn't care less about game integrity or game balance. they just go:

"GIVE ME MAOR GOLD PER HOUR, I WANT TO AFK MY SKILLS MORE!!!"

16-Jan-2019 08:04:14

Nikolas10181

Nikolas10181

Posts: 4,486Adamant Posts by user Forum Profile RuneMetrics Profile
rishinger l said:
Cajjj said:
I have no doubt that World of Warcraft Classic, once those servers open, will end up the same route as OSRS.

It's just a formula that is ultimately designed to fail.


Well it failed in runescape mainly because for some unknown reason, they let the community poll all the updates.

And so much of the "community" are self centered and entitled and couldn't care less about game integrity or game balance. they just go:

"GIVE ME MAOR GOLD PER HOUR, I WANT TO AFK MY SKILLS MORE!!!"


NMZ almost destroyed the game because more than 50% of the population thought it was fine to afk for 6 hours and get max stats with profit.

19-Jan-2019 16:43:18

rishinger l

rishinger l

Posts: 1,578Mithril Posts by user Forum Profile RuneMetrics Profile
Nikolas10181 said:
rishinger l said:
Cajjj said:
I have no doubt that World of Warcraft Classic, once those servers open, will end up the same route as OSRS.

It's just a formula that is ultimately designed to fail.


Well it failed in runescape mainly because for some unknown reason, they let the community poll all the updates.

And so much of the "community" are self centered and entitled and couldn't care less about game integrity or game balance. they just go:

"GIVE ME MAOR GOLD PER HOUR, I WANT TO AFK MY SKILLS MORE!!!"


NMZ almost destroyed the game because more than 50% of the population thought it was fine to afk for 6 hours and get max stats with profit.


Yep...basically haha

19-Jan-2019 16:50:34

Mythic Dread
Aug Member 2018

Mythic Dread

Posts: 9Bronze Posts by user Forum Profile RuneMetrics Profile
For reference I played Runescape before there was RS3 and OSRS, back in 2004-2008. I completely agree about the non-combat skills needing a rework. Makes no sense to have items like Rune armor in the 90's for smithing when it isn't even that good anymore.

One of the few things I think RS3 got right is their Mining and Smithing skills update. If something similar or somewhat tweaked was done with OSRS it would balance out the non-combat skills nicely making them useful again.

On that note, I've noticed since coming back to the game that so many OSRS players regard RS3 and everything it does as the the worst things ever. Why? Sure there are a lot of aspects in RS3 that should be left in RS3, but there are some good things RS3 has done that should be considered for OSRS as well, Like the Mining and Smithing updates. Yet most people on OSRS seem completely blinded by their nostalgia. They seem to want static servers with little to no changes, which will never happen.

21-Jan-2019 18:28:21

Mythic Dread
Aug Member 2018

Mythic Dread

Posts: 9Bronze Posts by user Forum Profile RuneMetrics Profile
Also there really is a lot of dead content, like mini-games. Back in the day Castle Wars was always full up in almost every world. Now it's a ghost town, just sitting that taking up space. If they were to make the rewards for mini-games useful or at least desirable again then I feel like those kinds of things would see a lot more use. Like have mini-game weekends or something with an incentive to play.

As for the grand exchange, here's something I wrote for another post.

"I think adding the GE was a trade a lot of people weren't entirely willing to make. For example, yes now players had a place they could reliably buy/sell their gear and loot without having to worry about being there all day or getting cheated, but the in-game community kind of died after that.

You used to be able to go to pretty much any bank and there were guaranteed to be crowds of people buying and selling and talking to each other. Sure there were people who would get scammed occasionally but it was a learning experience.

Ya, sometimes it would take a while to find someone who was buying /selling what you needed, but people made a lot of friends by trading with other players in those days. Now the banks are empty, people don't talk to each other they way the used to either in training or in passing,

A lot of people felt that while we gained a more reliable method of trading, we lost an important part of what made Runescape fun."

21-Jan-2019 18:35:54 - Last edited on 21-Jan-2019 18:38:08 by Mythic Dread

rishinger l

rishinger l

Posts: 1,578Mithril Posts by user Forum Profile RuneMetrics Profile
Its too long to quote it but yep...i totally agree with what you said.

The G.E traded a close community for the convenience of buying items.

And yeah... a lot of what RS3 has done is bad, but like you said, it has a few good updates too like yeah, mining and smithing re-works.

Plus OSRS has its share of bad updates too:

i.e. how broken combat is right now~


But yeah...skilling needs a seriously update.

Like the runeplatebody requiring 99 smithing was created in 2001....thats content that hasn't been updated for SEVENTEEN YEARS (it was october 2001, so just over 17 years).

Or the magic longbow requiring 85 fletching, back when it was the strongest bow....again 17 years ago.

This was also before darts, i.e. worlds fastest exp too.

Skilling use to be viable because it actually created the BIS armour, and it was worth grinding because that armour was tied to a high skill level.

And while over the years combat has got updates again and again and again, no-one has ever updated these skilling skills.

So now we come to 17-18 years later and its still 99 smithing for a runeplatebody...which at the time was BIS armour....and now is barely mid tier armour that people can get in less then a week of playing.

Or a magic longbow that required 85 fletching and many days of fletching? can now be bought for literally 1.3k....you can earn that in 5 minutes at stronghold of security.

Literally all the non-combat skills are stuck in the early 2002's-2004's like this right now and they need a Maaaaajor update in order to be made relevant and actually provide, useful, high-end gear again.

21-Jan-2019 19:19:25

rishinger l

rishinger l

Posts: 1,578Mithril Posts by user Forum Profile RuneMetrics Profile
More things that don't make sense in the game:

Magic longbow~ Level 40 ranged weapon...requires 85 fletching to make, it was set like that 18 years ago when it was the BIS item.

But now we have things like:

Dragon crossbow, level 64 ranged weapon...and only requires 78 fletching.

Or the biggest fletching integrity problem.

The toxic blowpipe~

A level 75 ranged weapon...that only requries 53 fletching to make.....so the BIS ranged weapon is FAR easier to make than both a level 40, and a level 64 ranged weapon....how does that make any sense at all?

Jagex seriously need to fix integrity issues like that...because seriously....whats the point of fletching when you can earn the EXP to make the BIS weapon within literally a day, theres absolutely no reason to get it higher then 53 short of achievement diaries and quests, because the best "reward" is unlocked at 53 and everything after that is inferior to it.

Literally every skill has these problems and its beyond disgusting that Jagex don't even seem to care, or want to put in the effort to fix it.

28-Jan-2019 10:23:36

Gozzzz
Nov Member 2018

Gozzzz

Posts: 4,534Adamant Posts by user Forum Profile RuneMetrics Profile
Non-issue. Stop asking for the game to be changed just because you don't like skilling. Remember: the forum help thread rules...
Forum Revenge - This is not the place for you to try and get revenge.

03-Feb-2019 02:54:58

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