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Divine Spirit Shield compromis

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Iron Boab

Iron Boab

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Since PKers downvoted this due to it being too overpowered for PvP, I have a compromise. Why don't we just remove the games necklace teleport to enhance the PvP scene in the process? Adding in a Divine then would surely attract players there to PvM and anti-PK alike. Not all ironnubnubs cry for excess catering. Some of us just know how to git gud.

09-Mar-2019 07:06:18

FisherGaming

FisherGaming

Posts: 5,103Rune Posts by user Forum Profile RuneMetrics Profile
Iron Boab said:
Since PKers downvoted this due to it being too overpowered for PvP, I have a compromise. Why don't we just remove the games necklace teleport to enhance the PvP scene in the process?
This makes absolutely no sense.

The reason PvPers voted no to it is because of the shield's ability to mitigate damage better than anything else in the game.

How the hell would removing the Games Necklace teleport address that issue?
I'll keep score from now on.
A: 3 | M: -1 | Tr: 0 | Tu: -2 |

09-Mar-2019 08:24:41

Boabies
Dec Member 2018

Boabies

Posts: 2,743Adamant Posts by user Forum Profile RuneMetrics Profile
It'd make people git gud and L2risk on the way to Corp. A Divine wouldn't allow someone to tank a clan from Edgeville to the Corp Cave. Since luring nubnubs into the wilderness to be victims won't work, we should force them to anti-PK by preventing them from leaving the wilderness until they PK a couple of targets.

09-Mar-2019 15:53:56

Boabies
Dec Member 2018

Boabies

Posts: 2,743Adamant Posts by user Forum Profile RuneMetrics Profile
Support btw OP. Since luring nubnubs into the wilderness to be victims won't work, we should force them to anti-PK by preventing them from leaving the wilderness until they PK a couple of targets.

09-Mar-2019 15:54:23

Draco Burnz
Dec Gold Premier Club Member 2011

Draco Burnz

Posts: 62,022Emerald Posts by user Forum Profile RuneMetrics Profile
FisherGaming said:
Iron Boab said:
Since PKers downvoted this due to it being too overpowered for PvP, I have a compromise. Why don't we just remove the games necklace teleport to enhance the PvP scene in the process?
This makes absolutely no sense.

The reason PvPers voted no to it is because of the shield's ability to mitigate damage better than anything else in the game.

How the hell would removing the Games Necklace teleport address that issue?


Agreed.

No support as this doesnt make a lick of sense.

Boabies said:
Support btw OP.


Of course you do.
Draco Burnz
True Collector of Cosmetics
7th year VIP 2013-2019

Support and

09-Mar-2019 15:55:54

Boabies
Dec Member 2018

Boabies

Posts: 2,743Adamant Posts by user Forum Profile RuneMetrics Profile
Draco, can we discuss the topic and not my behavior? Since luring nubnubs into the wilderness to be victims won't work, we should force them to anti-PK by preventing them from leaving the wilderness until they PK a couple of targets.

09-Mar-2019 16:01:31

Lucd Clarity
Dec Member 2018

Lucd Clarity

Posts: 1,581Mithril Posts by user Forum Profile RuneMetrics Profile
Better "comprimis" here. Vote YES to Warding!
Always type in dark orchid or Zaros will devour your soul!
NSFW: No Support For Wilderness lures
Ambiguity succeeds where honesty does not dare venture
No support for obvious troll suggestions

10-Mar-2019 12:45:23

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