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Trem

Trem

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I'm not sure I fully understand what's being changed a lot of our main concerns were the broken promos, and new promos getting added being more and more overpowered. another problem is how many promos we have been getting we are back to no break between promos and no time with no new promo. you're giving us more keys and constantly pushing more treasure hunter in our face. it is rather broken being able to max from keys or get a massive 200m drop, or with some promos multiple 200m drops at once leading anywhere to over 1b.

28-Jun-2018 10:37:49 - Last edited on 28-Jun-2018 10:40:06 by Trem

Trem

Trem

Posts: 970Gold Posts by user Forum Profile RuneMetrics Profile
Mod Sayln said:
Trem said:
I'm not sure I fully understand what's being changed a lot of our main concerns were the broken promos, and new promos getting added being more and more overpowered. another problem is how many promos we have been getting we are back to no break between promos and no time with no new promo. you're giving us more keys and constantly pushing more treasure hunter in our face. it is rather broken being able to max from keys or get a massive 200m drop, or with some promos multiple 200m drops at once leading anywhere to over 1b.


At the moment we're playing with different ideas of how TH could work - we're aware that this is what players want, but can't just hard switch from one to another.

The Runepass pilot is something we're confident in, and we hope resonates well with the playerbase. If it does, it gives us a better long term plan for RS. :)


with all due respect, this has been an ongoing problem for quite sometime and with the backlash from last year we know in the very least the frequency of these op promos can be toned down.

28-Jun-2018 11:05:00 - Last edited on 28-Jun-2018 11:06:58 by Trem

Trem

Trem

Posts: 970Gold Posts by user Forum Profile RuneMetrics Profile
Mod Sayln said:
Trem said:

with all due respect, this has been an ongoing problem for quite sometime and with the backlash from last year we know in the very least the frequency of these op promos can be toned down.


Agreed, and TH2 started as a way of tackling that. It became apparent that it wasn't the case, unfortunately - a lot of work went into making a big change, but it wouldn't have tackled either player needs or game health.

It has been a 'back to the drawing board' type of situation, but we're confident that a gradual approach to this instead of a quick huge turn around is the safer option for everything.


the problem a lot of us have had is how hard TH has been shoved down our throat, non stop and how it has gotten to the point where you can buy a 99 or a top tier item with a few hundred dollars. this game has turned into p2w.

28-Jun-2018 11:18:43

Trem

Trem

Posts: 970Gold Posts by user Forum Profile RuneMetrics Profile
Mod Cam said:
Trem said:
Mod Sayln said:
Trem said:

with all due respect, this has been an ongoing problem for quite sometime and with the backlash from last year we know in the very least the frequency of these op promos can be toned down.


Agreed, and TH2 started as a way of tackling that. It became apparent that it wasn't the case, unfortunately - a lot of work went into making a big change, but it wouldn't have tackled either player needs or game health.

It has been a 'back to the drawing board' type of situation, but we're confident that a gradual approach to this instead of a quick huge turn around is the safer option for everything.


the problem a lot of us have had is how hard TH has been shoved down our throat, non stop and how it has gotten to the point where you can buy a 99 or a top tier item with a few hundred dollars. this game has turned into p2w.


I've not had this experience. The bouncing chest which shows you have daily keys available can be closed with one click. You would need to spend much more than a 'few hundred dollars' to get from 1-99 in any skill, and the highest tier item's are level 80, not 90 or 92.


I know people who have bought keys to gain 99 in a skill. and I'm using a top tier weapon as an example 1x200m is enough for a nox weapon or other t90's the rainbow promo where you stack and can get multiple drops so potentially 7x200m which yes is rare but there is the possibility 1400m is enough for one set of t92s or just about all the t99 prayers.

28-Jun-2018 11:40:36

Trem

Trem

Posts: 970Gold Posts by user Forum Profile RuneMetrics Profile
Trem said:
Mod Cam said:
Trem said:
Mod Sayln said:
Trem said:

with all due respect, this has been an ongoing problem for quite sometime and with the backlash from last year we know in the very least the frequency of these op promos can be toned down.


Agreed, and TH2 started as a way of tackling that. It became apparent that it wasn't the case, unfortunately - a lot of work went into making a big change, but it wouldn't have tackled either player needs or game health.

It has been a 'back to the drawing board' type of situation, but we're confident that a gradual approach to this instead of a quick huge turn around is the safer option for everything.


the problem a lot of us have had is how hard TH has been shoved down our throat, non stop and how it has gotten to the point where you can buy a 99 or a top tier item with a few hundred dollars. this game has turned into p2w.


I've not had this experience. The bouncing chest which shows you have daily keys available can be closed with one click. You would need to spend much more than a 'few hundred dollars' to get from 1-99 in any skill, and the highest tier item's are level 80, not 90 or 92.


I know people who have bought keys to gain 99 in a skill. and I'm using a top tier weapon as an example 1x200m is enough for a nox weapon or other t90's the rainbow promo where you stack and can get multiple drops so potentially 7x200m which yes is rare but there is the possibility 1400m is enough for one set of t92s or just about all the t99 prayers.


and for another example a friend spent 15000$~ on keys to max an account which is just shy of 600$/99

28-Jun-2018 11:46:46

Trem

Trem

Posts: 970Gold Posts by user Forum Profile RuneMetrics Profile
FrostyFest said:
Trem said:
tort I'm sure if you spend 15000$ on keys you will win 200m a few times.


he did but all of that was pre-nerf, pos-nerf good luck winning it even once.

it is still a possibility low maybe but there still is a chance and even ignoring 200m being able to spend 566.66 on exp to get a 99 is broken halve the exp you get from lamps hell even take a portion out and it would lessen the opness. your previous comment on them being more active in the community, it took over 2 months from when they said it would be coming soon for this statement where they completely ignored us entirely. and with the increasing frequency of promos and how much more exp they are starting to give, especially when there is absolutely no mention on dialing back the promos and how op they are 566.66 will go down and it will be much cheaper to get 99s and more people will buy more keys.

28-Jun-2018 12:16:29 - Last edited on 28-Jun-2018 12:20:45 by Trem

Trem

Trem

Posts: 970Gold Posts by user Forum Profile RuneMetrics Profile
Blackwing said:
Trem said:
and for another example a friend spent 15000$~ on keys to max an account which is just shy of 600$/99

I feel like people miss this point often, so I'd just like to remind of it again as well: A Friend's experiment started from level 1 only due to it being an experiment. In a more realistic scenario, a player is much more likely to grind their levels to 60s/70s before buying keys, which reduces the number of keys required by a significant amount, while the exp gained from TH is almost the same. This is because a skill level of 60-70 is very little exp compared to the exp required to get to 99, while lamps and stars give substantially more exp than if you started from level 1.

Also, a fun history fact: at one point, after A Friend had completed his TH experiment, Jagex released the number of how long it took for the fastest player (in in-game playtime) to reach the max total level. The reason they chose that number, rather than the number of how long it took for the fastest player to reach max cape, is because it was significantly higher than the latter (A Friend only experimented to 99s at the time, not including 120s). Had they chosen the latter number, it would've been pretty embarrassing for them. > )
[qfc id=14-15page=10802][/qfc]
maybe I should have been more blunt by my comment I meant that was the average cost for 1 99. my point is buying keys to get a 99 shouldn't be a viable option no matter the level. players may not buy keys from level one but the point is it is still an option.

28-Jun-2018 15:05:44

Trem

Trem

Posts: 970Gold Posts by user Forum Profile RuneMetrics Profile
also th2 was scrapped because players wouldn't be happy with it. but none of the changes were ever mentioned to the players so there is no possible way to.have known and if it was even a little bit scaled around player feedback I'm sure it would have had a better reaction then what you have posted here. this has shown no proof of change no going to the point of the issue treasure hunter you're just putting up a smokescreen so we can forget about it, especially in a place that is inactive and where only a small handful of players will actually see it.

28-Jun-2018 15:09:41

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