suggestion for the 99 slayer cape, while being worn the player can be used as a slayer master to receive tasks, either from a specific slayer master or a new table for the cape that has a higher boss assignment rate
Better use of gauntlets for family crest. Chaos feels weak, maybe bump it up to 1 point and a little more accuracy. Gold feels fine, same with cooking.
Burying bones on soil and on different places. Doesn't make sense for them to have it buried on non-soil surfaces. Might be a pain to code though.
A tree between level 75 and 90.
Random event items give some kind of bonus.
Greater demons in demonic ruins should have better drops then ogresses for f2p. I know you get free prayer and stuff but they should be similar if not better then ogresses. You probably won't be walking out of there with most of the loot anyway.
Random events made more interesting. I feel the pinball one should actually be a pinball game where you're hitting rune orbs and gaining points which boost your experience or make your prize better and better.
There should be anvils near the furnace to make smithing items in wilderness.
That is it for now, I have more but I can't remember all of them at the moment.
I use the default runescape client and the client itself dosent need any features like runelite. However, everytime I start it up I have to resize the client so there isnt any black bars on the side. When you launch runelite on fixed mode it launches perfectly sized and you cant shrink it past the actual game. Its really convenient and is the only reason id consider using runelite over the default. Plus im a small streamer and with runelite being perfectly sized right off the bat, you dont have to worry about the stream seeing any of the black bars on the side. I would really like to see this implemented as an advocate for the official client.
Could you move the Poll Booth away from the Deposit box in the Motherlode Mine. I can’t tell you how many times I’ve accidentally clicked on it when I’m trying to deposit ore, I feel like many other people run into this issue as well.
I see a lot of mine-logging in the game still(mining out a vein then jumping into another world to mine out the same vein over there and so on). It does a bit to damage the system you have in place for leveling and prevents players who aren't doing the same from mining anything when another high-mining level player shows up to mine the ores out from under them.
If there were some negative effect in place to prevent this it would make keep the game from getting stressful as you race to mine ores before some random with a rune pickaxe just so happens to feel like clicking on your server. Maybe an inability to collect/harvest materials for 20 seconds when entering a server, or a system in place to notice multiple logins to different worlds in a short span of time that locks them to one server with a more secure connection in the event that their logging in their case happens to be for other reasons.