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STOP the DXP

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Aria Ventus

Aria Ventus

Posts: 1,567Mithril Posts by user Forum Profile RuneMetrics Profile
We have here in future game updates an increasing number of very elitist and toxic posts (some of which have been made by the same individuals) asking for 120 all skills or 120 especially in summoning because 1-99 is extremely easy.

This dxp, which stacks with bxp has catered as an excuse to change the game only for ELITISTS - I’m not even talking 99 maxed here or the completionists with 99s all skills with the odd 120s for comp.

I’m talking about the stuck up, head in the clouds 200m or 120 maxed players who think the game should be leveled to their standards based on things like this dxp weekend.

Reasons for why dxp is unfair:

There are those that keep missing on dxp. For me, I can’t participate because I’ve got an extended shift this Saturday to make up for a four day holiday next week. And on Sunday a family meeting at dinner.

Well fuck, I could only participate in dxp last night for two hours after work because dxp started from 8 pm for me and I gotta go to bed at 10 pm for work today.

Even for those that have time to play, doesn’t mean they have times that coincide with dxp does it?

End result: People miss out while others make loads of xp and think themselves gods after getting 120 in skills hard to train like summoning. I’ve never complained about missing out on dxp and wanting to make the game fair by removing dxp completely forever until visiting the 120 summoning threads on future game updates. Nor am I ‘jelly’ about others progressing faster than me. But it broke the camel’s back when those players felt dxp that stacks with their th bough bxp is the normal playing style that justifies the game getting easy and needing 120 in all skills.

It is NOT normal.

And before anyone thinks this isn’t a problem let us take a gander at what these infuriating, toxic and elite posts have got to say:
~ Princess of Wind ~

23-Feb-2019 00:33:04 - Last edited on 23-Feb-2019 00:41:29 by Aria Ventus

Aria Ventus

Aria Ventus

Posts: 1,567Mithril Posts by user Forum Profile RuneMetrics Profile
PS: Aside from the arrogance there are also a lot of untrue exaggerations such as maxing summoning 120 from 99 in one day (some even say 9 hours) on bxp, which is complete bs.

Least toxic quotes. Just very boastful and untrue:


“The whole point of 120 sum is to make it more useful
That being said, it's so fast to lv up that I don't see why not, if you forget the time to gather charms, it's even faster than invention
I support 120 sum”

“its like 10m xp per hour
get 120 slay and its done soo who cares
in my op push all skills up to 120 its not like the game getting slower is it”

“I want 120 summoning, and I'm not even 99!
It's so quick to level playing Runescape now, most skills could go to 120, but they need content if the skill goes that high.”

“Not sure why you mentioned "already takes over 2000 hours to simply max". Summoning takes literally 1 day to get from 13m to Lv.120 during a BXP weekend. (Some even 200m...)
This isn't slayer. I'm all in for summoning. :D

“People managed to get more than 150m summoning exp in a single day during BXPW.
This is somewhat the fastest skill out there. An extra day or 2 on top of the 2000 hours, shouldn't be a problem. Players that play at a slower pace, can aim for an extra 2-4 days.
So yea, I do not see the problem.”

“120 summoning from 99 takes 10 hours on dxp, getting 99 is hardly a feat. The charms would've been grinded out along with 120 slayer and the gp cost is actually quite low. Geyser titans, the most expensive ones by far, only costs 11 gp/xp, outside of dxp. 5.5 gp/xp for a 10m xp/h skill is extremely cheap. No other skilling methods with this xp rates can come close to competing with this gp/xp cost, even on dxp.“
~ Princess of Wind ~

23-Feb-2019 00:35:29 - Last edited on 24-Feb-2019 06:33:36 by Aria Ventus

Aria Ventus

Aria Ventus

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Most toxic quotes:


“But why? There's so much potential and could make pvm more interesting with new and niche abili-
Oh its because you cba to train to 120... ok then.”

“Why is it because you don't have 120 summoning virtual yet? I bet if you did have it you wouldn't be saying no lol.”

“How is that possible lol? I'm only 124m slay xp and not even close to 200m in combat skills, and I have enough charms for 200m summ for coming dxp in September.
Also trim comp'd like you, if that somehow changes things.”

“”Plus, you don't lose max cape if it gets made into a 120 skill.
Plus, what's 90m summoning xp anyways? You can get that in a dxp weekend, in 9 hours.”
Pretty much.
It seems like they arent trying hard.””

Conclusion:


So the solution to keep the elite sectors happy with 99s and cosmetic 120s as originally planned?

Remove double xp weekends and stop bringing them back. Keep the skills at 99 and stop polling 120 summoning or 120 this and that. It is unfair for those without the right time to participate already, but even more unfair when those who could take advantage felt the game is too easy now and want to level everyone’s playing field even though there are those who struggle without such support.

Since some people fail to see the issue, I’ll, albeit reluctantly, shove the threads of main concern regarding the future of rs:

Threads I support:


More Rework Less 120
Don’t Make Summoning 120
Arguments Against 120 Summon
Please Rework the Elements

Threads I’m Against:


120 Summoning Familiar Ideas
~ Princess of Wind ~

23-Feb-2019 00:38:54 - Last edited on 25-Feb-2019 01:52:38 by Aria Ventus

Aria Ventus

Aria Ventus

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Tophurious said:
this sounds like it isn't a real problem


Something only the elite mobs would say regarding the 120 summoning hiatus we have on future game updates.

Or perhaps one of those who enjoy sadistically curb stomping lower levels who also don’t have much time accessing dxp.

I’ve seen you support 120 summoning (though haven’t called you an elitist just for that), but if you don’t see dxp as a problem for you, why even want 120 if you need dxp to boost to 99 and ‘make it easy for you’?
~ Princess of Wind ~

23-Feb-2019 01:53:45 - Last edited on 23-Feb-2019 01:56:02 by Aria Ventus

Aria Ventus

Aria Ventus

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Dan Ace114 said:
Aria Ventus said:


Reasons for why dxp is unfair:

There are those that keep missing on dxp. For me, I can’t participate because I’ve got an extended shift this Saturday to make up for a four day holiday next week. And on Sunday a family meeting at dinner.

Well fuck, I could only participate in dxp last night for two hours after work because dxp started from 8 pm for me and I gotta go to bed at 10 pm for work today.

Even for those that have time to play, doesn’t mean they have times that coincide with dxp does it?



Thats great. You can't benefit from a DXP weekend so lets take it away for everyone. I wasn't able to play on the last one, this one I can...why should I and everyone else miss out?


Doesn’t matter whether or not you could participate in 1 or 2 or 3 of these things. For the high levels, it matters to them that everyone gets leveled the same as them, so want to move the goal posts further.

Wouldn’t be surprised if those who said “you can get 120 summoning in 9 hours with dxp” only felt that way after having done it themselves so want to screw over everyone else by increasing goal posts even for those who consistently miss out on the “how-you-should-train-skills-now-like-us-elitists”.

Make it fair by removing dxp weekend. This is not because I’m jealous but because I’ve had enough of the elitists clamouring for 120 summoning the minute it was released as a poll in the same Jmod post that said ‘we won’t be increasing the skills to 120 anymore’.

Removing bxp weekend would be a huge step towards preserving skill ‘integrity’ for these elitists.

Now, if elitists don’t exist in this game wanting to make everything hard by their standards, I wouldn’t have an issue with dxp.

My judgement on things like dxp is also heavily influenced by the attitudes of other players. I don’t care if others have 120 summoning or if dxp is how they achieved it.
~ Princess of Wind ~

23-Feb-2019 03:57:36 - Last edited on 23-Feb-2019 05:20:37 by Aria Ventus

Aria Ventus

Aria Ventus

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Tough Powers said:
"PS: Aside from the arrogance there are also a lot of untrue exaggerations such as maxing summoning 120 from 99 in one day (some even say 9 hours) on bxp, which is complete bs."


That is true



The rest of the comments are off the forums which means they can should be ignored.


It’s all on future game updates so they aren’t off forums.

Explain to me how one can get 120 summoning from 99 within 9 hours during dxp. What boosts do you use and what do you do to run to Pikkupstix’s obelisk or the one in Prif?
~ Princess of Wind ~

23-Feb-2019 04:01:02

Aria Ventus

Aria Ventus

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Transcendent said:
Jagex sells more BXP on Treasure Hunter when they have DXP weekends, so they will never stop having DXP weekends because it fills their wallets too much.


Yes, I’ve noticed they’ve been aggressively marketing treausre hunter in tandem with this dxp. Coincidentally, this all happened after IVP drained all of Jagex’s funds before selling them off two years ago. Now this Chinese investor is doing the same before Jagex could fully recover. This in turn made Jagex market dxp and bxp heavily as you said, making the game easy for end game elitists who want the goal posts moved further.

If Shangdong has given Jagex time before looking for potential buyers, the company could at least recover and maybe turn for the better to keep Shangdong from selling Jagex.

If US president Trump hadn’t declared trade war then Shangdong wouldn’t have suffered.

And if the idiot should-be-assassinated Chinese president Xi Jing Ping didn’t try to monopolize the 5G market and declare himself permanent communist leader, then Trump wouldn’t have had to declare a trade war on him.

So yeah, thank the Chinese communist leader for fucking everything up. Call me a radical of the Taiwanese DPP (you can look it up) there’s not a day gone by without any of us thinking of hacking nuclear warheads from the mainland to blow up Beijing and Shanghai or outright assassinating Xijing ping for being a huge threat to our island across the Taiwan strait.

But that’s another story in my real life dilemmas (Taiwan’s current preparation of war against China) so I digress.

I’m aware Jagex needs the money as described above but if the high level elites feel the game is too easy, I rather Jagex expand their revenue outside of xp.
~ Princess of Wind ~

23-Feb-2019 05:15:08 - Last edited on 23-Feb-2019 05:17:59 by Aria Ventus

Aria Ventus

Aria Ventus

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Tough Powers said:
Aria Ventus said:
Tough Powers said:
"PS: Aside from the arrogance there are also a lot of untrue exaggerations such as maxing summoning 120 from 99 in one day (some even say 9 hours) on bxp, which is complete bs."


That is true



The rest of the comments are off the forums which means they can should be ignored.


It’s all on future game updates so they aren’t off forums.

Explain to me how one can get 120 summoning from 99 within 9 hours during dxp. What boosts do you use and what do you do to run to Pikkupstix’s obelisk or the one in Prif?


You can just look at youtube summoning guides.


That's a lazy defence. I personally asked you not because I don't know the optimal way of training summoning, but to test if YOU know. Because if you don't even know what is the best way of training summoning, you have no grounds to prove one can get fro 99 to 120 summoning within 9 hours.
~ Princess of Wind ~

23-Feb-2019 11:14:00

Aria Ventus

Aria Ventus

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Blackwing said:
Well I'm obviously gonna support removing the dxp weekends (even though I've been able to participate in each one for years now, I ceased participating in them intentionally as protest), since the powercreep they've caused is unhealthy for the game, especially when they begun to appear 3 times a year now. But while removing them would be a big step in the right direction, it's not enough on its own to stop people wanting all skills to go to 120: other nerfs are needed too.


Thank you. Your perseverance is admirable :)
~ Princess of Wind ~

23-Feb-2019 11:15:00

Aria Ventus

Aria Ventus

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To sum up the posts above, (except Draco Burnz and Konota if their posts are on my thread - they’re illusions, really)

1) Can’t ignore What high levels are saying about the game becoming easy when they want the goal posts moved for you. I much rather no dxp for all but keep all skills not just summoning at 99 cap instead of 120.

2) It’s not because people can’t find time for this more so than people using it as a reason to make all skills go to 120 because the game is ‘too easy.’ If the game’s difficulty is a concern for elitists to ruin MY or OTHER’s gaming experience by making everything cap at 120, then remove DXP weekend seeing how much they loved to brag maxing 120 skills ‘within a day’ using DXP weekends.

3) Can you imagine what the game would have to be like at 120 cap? People with those virtual skills are going to one shot anyone 99 or below in the wilderness, free for all dueling that’s going to get pretty boring and bosses are all going to get buffed because those 120s are going to ruin everyone’s day by asking for all bosses be buffed to fit 120 players and beyond the capabilities of 99 players. Anyone who doesn’t have a rune titan because they didn’t grind out summoning during a dxp weekend when xp per grindy charm is at its peak to save time having to gather more charms to get the same xp normally, will be banned from all group related activities etc. Really want to see 120 combat come out?
~ Princess of Wind ~

23-Feb-2019 22:19:00 - Last edited on 24-Feb-2019 04:23:37 by Aria Ventus

Aria Ventus

Aria Ventus

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Dilbert2001 said:
scousy said:
Dilbert2001 said:
DXP weekends don't mean "all" or if any skills will go to level 120 in the future.

There have always been events people can't attend due to real life obligations too. If you can't make it, too bad, This is only a game after all. There have been events with exclusive and even tradeable and discontinued rares drop too. I missed a few of them and did get some of those exclusive items too. However, you can't demand a company not to run any service open to hundreds of millions of consumers/visitors just because you can't be benefited by that service.

Perhaps it is even a good idea for Jagex to run more DXP weekends, so more players can be benefited, including the ones who may not be able to do DXP this weekend. :D



We already got 3 dxp weekends a year I don't think we need more. We should get half xp weekends instead.


But OP and the others may be able to attend the 4th, 5th or 6th DXP weekends instead of this one. :D


I attended the one two dxp weekends back. And no, that didn’t get me 99 summoning either.

It’s not the fact I miss out on a few dxp weekends, it’s the fact elitists think attending dxp weekends is the norm and justifies 120 to become content.

What stance are you taking? Do we allow anymore 120 skills or should we all protest against it?

PS: I’m not against skills designed to go to 120 from the get go. But I am against original 99 skills going to 120, eg: slayer, whose lacking content in 99 to 120 I am against.

If removing bxp weekends prevents high bars being raised despite how broken and in need of rework skills like summoning are, then I prefer removal of bxp
~ Princess of Wind ~

24-Feb-2019 03:05:08

Aria Ventus

Aria Ventus

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WOATOATOAT said:
There are plenty of people who don't "even" max. As such, there's tons of content they'll never experience. Stop complaining about people who go above and beyond on their no-lifing to snag all 120s.

You also realize that there are even those with 200m in every stat (which offers no benefit, in-game or otherwise), yes?

Unless they bought keys, they earned it. Hell, even if they bought keys, they earned it (at their jobs) unless they're trust-fund babies.


You also realize that no one on future game updates at moment of this post is advocating 200m to be made into content yes?

I’m not complaining about 120s for their levels. I’m complaining about the toxicity in their attitudes as shown in their posts when trying to encourage Jagex to make all 120s the maxed skills they shouldn’t be. When all high levels agree 99 should be the real limit and everything after purely cosmetic as intended from the beginning of the skill’s release, I’ll stop calling to remove bxp weekends.
~ Princess of Wind ~

24-Feb-2019 04:08:16

Aria Ventus

Aria Ventus

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Thread updated to include the future game update threads of concern.

After reading through those, then you all will know where the exceptionally high levels are taking the game.

Understand my points now?
~ Princess of Wind ~

24-Feb-2019 05:37:34 - Last edited on 24-Feb-2019 05:42:51 by Aria Ventus

Aria Ventus

Aria Ventus

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WOATOATOAT said:
Aria Ventus said:
...

Way to miss the point. 99s are some people's 120s; 120s are others' 200ms.

To elucidate, I think it's a pretty fair assumption that you eventually plan to max -- great! -- and it's also a fair assumption that you feel as though you "deserve" something for reaching that milestone. Why, then, is it OK for you to feel that way, but not people who've reached virtual level 120 or 200m XP, even? Because they were willing to (or capable of) putting in the time. Just as you will have if/when you max.

How would you like it if someone with a total of 1539 started crying about you getting a Max cape? I imagine it wouldn't feel great, yes? Live and let live. Even if 120s become the new 99s, you'll still be able to do (most) content in the game with "only" 99s. :/


So you support 120 or even 200m xp being the new maxed goal?

You say the people there deserved something. But guess what? Those people achieved those unreasonable stats, knowing Jagex intended them to be cosmetic.

When traditional skills were released up to level 99, it was advertised to be at 99. I've even seen complaints on future game updates where 99 maxed players didn't bother picking up charms or set charms to destroy with the imp to avoid losing inventory space over loots at bossing/slayer etc.

Had summoning been 120 from the start, then great, everyone would aim for that and not 99.

Dungeoneering was advertised to be 120 on release. No complaints there.

Invention was advertised as a special 'elite' skill that will not only require 80 in divination, crating and smithing, but also reach 120 under a new xp curve. No complaints there either other than the time tier 75 and below item xp got nerfed, while tier 80 and above buffed.

Slayer moved to 120? You bet not many people was happy with that.
~ Princess of Wind ~

24-Feb-2019 11:07:46

Aria Ventus

Aria Ventus

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Draco Burnz said:
Light Gaia said:
Lifes a bitch ain't it?

Thankfully I don't take this game seriously and take events like this in stride because frankly, If I do miss a DXP weekend I will not suffer for it IRL. I never have and in all likelyhood I never will.

You miss a DXP? Tough, Lifes unfair like that. You can't expect to be ready for every event that RS3 has.

Just because you miss it or are unable to participate due to life being a bitch does not mean they should stop it just for you.


100% agreed.


Light Gaia said:
Lifes a bitch ain't it?

Thankfully I don't take this game seriously and take events like this in stride because frankly, If I do miss a DXP weekend I will not suffer for it IRL. I never have and in all likelyhood I never will.

You miss a DXP? Tough, Lifes unfair like that. You can't expect to be ready for every event that RS3 has.

Just because you miss it or are unable to participate due to life being a bitch does not mean they should stop it just for you.


You lack sympathy don't you? My my. The thread isn't about the dxp weekend itself if one reads in between the lines. It's more targeted against people wanting to extend all skills, specifically summoning to 120. That's the true motivation. Do I have to put it that explicitly now? Problem is, I don't want the thread to be flagged as being a duplicate of those other anti 120 summoning threads and recent game updates is more active than future game updates.

I already stated many times. I don't care if another person benefited from dxp weekend. But I do start caring if he uses that to move the goalposts.
~ Princess of Wind ~

24-Feb-2019 14:02:32 - Last edited on 24-Feb-2019 14:06:53 by Aria Ventus

Aria Ventus

Aria Ventus

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Light Gaia said:
Lifes a bitch ain't it?

Thankfully I don't take this game seriously and take events like this in stride because frankly, If I do miss a DXP weekend I will not suffer for it IRL. I never have and in all likelyhood I never will.

You miss a DXP? Tough, Lifes unfair like that. You can't expect to be ready for every event that RS3 has.

Just because you miss it or are unable to participate due to life being a bitch does not mean they should stop it just for you.


And since you think nothing matters to you even after I linked the threads you know what? Here's a better suggestion, which I've seen on the 120 familiar idea thread:

Only those from 99 to 120 summoning gets to summon familiars like titans. Meanwhile we take away your titans since you are only level 99 summoning and those titans should be only for the highest level summoners. What do you think of that?

It is the reason I felt 120 players moving goalposts intrudes on my game play, and when I and many others complained about such mentality (Draco Burnz being the biggest offender on those future update forums) we get told 120 summoning is very easy because dxp weekends takes 10 hours to max from 99. (120 being maxed in their elite rose tinted glasses)
~ Princess of Wind ~

24-Feb-2019 14:06:12

Aria Ventus

Aria Ventus

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WOATOATOAT said:
Tom Grey said:
WOATOATOAT said:
Iso Decoder said:
I disagree with you. It's mostly empty space from 99 to 120, we could have had new activities or new familiars in new areas outside of menaphos with new mechanics. But nope, Jagex never had the creativity to think of a new slayer dnd outside of statues which is mainly construction. And the new monsters and areas got scrapped.

They definitely could've added more content, though another Slayer D&D would've been largely unnecessary. Outside of Statues, we have "Rush of Blood" from Morvan. We have the Skeletal Horror.

Incidentally, the road to 120 Slayer (w/ some Bork thrown in for good measure) will easily let you accumulate enough charms for 120 Summ. Note that I'm not necessarily advocating for it; just that it's very viable, as far as charms (and money) are concerned.


Slayer is my highest skill and I have enough charms for 50m summoning or so.

Proof? I can't see your profile and I don't care enough to HS you.

Even if you're not spreading misinformation though, do you dump every star/lamp into Slayer or something? Because that's the only way that makes sense. Unless you meant "Conveniently not on DXPW." In which case, L-O-L. Cute.


I HS you though. But I realized it could be an alt and you are more skilled or veteran than expected. Because otherwise you don’t have grounds to judge another person’s claims when you are at 105 slayer and 104 summoning.
~ Princess of Wind ~

24-Feb-2019 14:51:41

Aria Ventus

Aria Ventus

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Capnscoobing said:


I'm also not sure why you think the increase in levels is arbitrary; I never specifically laid out a plan or just said MAKE ALL THE THINGS 120 CAUSE REASONS.

If you meant to ask me why I want the levels increased, I'll tell you. I want new, very high level content I could participate in; as in at a higher standard than level 99.

So do you have an actual reason for not increasing the level caps or are you "arbitrarily" just against it?


1) The strongest reason: Compare the mindsets of this community and the community in world of Warcraft. When the level cap of 90 got busted, I’ve never seen anyone beyond level 90 complain that all the raid dungeons are easy within Stormwind, Gilneas, Dun Morogh, Gnomeregan, Teldrassil or any starter location other than Acherus where Death knights start the game at level 55. Was I fine with a level 70 frost mage still exploring the Infernal lands? Yeah I was because high levels didn’t try to make my personal gaming experience a misery.

But here on Runescape the minute we get tier 90 noxious weapons players started complaining all the bosses from god wars dungeon 1 that preceded tier 90 and even god wars dungeon 2 that followed suit were too easy and needed buffs. In fact, Kerr ‘Arra himself got an hp boost from 40k to 60k some time before noxious was even released, meaning Jagex wants to cater to those at end game. Should 120 be released, I wouldn’t be surprised if Jmods caved in to 120 players crying that their content is making gwd1 normal mode easy and end up turning gwd1 normal mode into hard mode to ‘preserve the value of tier 75 gear’ which should have no relevance at all to these elitists. Content aimed at players with level 70 to 75 all combat stats judging from levels of gear dropped now becomes content for players with level 99 because players with level 120 has just encouraged Jagex to up the playing field like they do every time their hard work
~ Princess of Wind ~

25-Feb-2019 01:20:10

Aria Ventus

Aria Ventus

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devalued older content.

The elitist mindset in this game’s community is very unlike the mature playerbase of world of Warcraft. It’s like the wealthy class in real life asking the government to raise tax for all people because their profits are so easy to get regardless if there are those getting paid peanuts and say, “Well scrub, get on our money making levels.”

2) In support of point 1, steel titans already are hitting 2 to 3k. What’s next after that at 120? Seeing the devs lack the genius to think of providing fun and interesting effects for titans like ice or fire or moss or the four nihils, something I really want looked into and rework on before even considering 120 summoning, the only thing they’ll think of is either make familiars beyond 99 insanely boost the player’s stats or deal truckloads of damage around 3 to 4K. Of course, Jagex is ‘all about balance’, but those buffs are going to be extremely good for those with level 99 combat skills using level 92 gear which is current at time of this post. What happens when 120 combat and gear comes out after 120 summoning? Those 3 to 4K damage from familiars per game tick is going to steamroll all bosses up to Telos when coupled with 120. Normally, that would be cool to see, but unlike any other devs I’ve seen Jagex is the ONLY company to care so much about ‘game balance’ they will do what I described in point 1.

When all bosses are buffed to make 120s content in farming ‘value preserved’ gear from gwd1 or gwd2 because now they no longer have competition from lower leveled players, these lower leveled players either have to grind the 120 way, quit the game which is more than likely or forced to buy at high mark ups from the elite 120 people much like how we’re seeing blight bound crossbows (no complaints for blight bound as it is intended for end game not t70 to 75).
~ Princess of Wind ~

25-Feb-2019 01:20:11 - Last edited on 25-Feb-2019 01:58:14 by Aria Ventus

Aria Ventus

Aria Ventus

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We’re already seeing elite pvm groups demanding 200m payment to access high level content. Imagine what it’ll be like when gwd1 and gwd2 gets buffed to level 120 maxed expectations where level 120 maxed players kill gwd 1 bosses at the same rate as current level 99 maxed players, level 99 maxed players kill bosses at the same rate as current level 70 to 75 all skills and level 70 to 75 all skills can’t kill any gwd1 bosses at all.

Look at Nex, how many times has she been tweaked and buffed rather than let live and understood to be suited to level 80 to 90 all combat levels? The ability to flick overhead deflect curses hadn’t been around before seismic wands came out.

3) Have a look at the threads I supported in my OP to see that summoning isn’t even ready for a 120 expansion without a rework. In addition have a look at this thread just recently added regarding special attack effects.
~ Princess of Wind ~

25-Feb-2019 01:36:38 - Last edited on 25-Feb-2019 02:02:44 by Aria Ventus

Aria Ventus

Aria Ventus

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Tophurious said:
Tophurious said:
idr if i ever supported 120 summoning in the past. can you refresh my memory?


i'm waiting :D


Sorry to get back to you so late down the thread. While at work doing a test away from office with no one looking, I did try to find your posts in the future game update threads highlighted in my OP. Looked through each thread twice and also your forum history. Other than work, I've also tried squeezing in some time to snag a little bit of dxp before and after the family banquet last Sunday.

Yes you are right. I've not seen you post on those threads so apologies for my outburst after seeing you post "I don't see a problem with it", a line so common on those summoning threads.

I'll retract my earlier statement about your allegiance with 120 summoning so sorry about that.
~ Princess of Wind ~

25-Feb-2019 04:22:28 - Last edited on 25-Feb-2019 04:23:02 by Aria Ventus

Aria Ventus

Aria Ventus

Posts: 1,567Mithril Posts by user Forum Profile RuneMetrics Profile
Jeremy Cheng said:
Jeremy Cheng said:
Where were you when the first dxp was around?

still waiting for an answer aria.


I didn’t know the question was addressed to me, but since I’m asked:

First one on October 2012: Preparing for final exams during Sophomore year. I studied in New Zealand down in the Southern Hemisphere before moving back to Taiwan to work in the Northern hemisphere. Not sure if exams start for any of you in the Northern hemisphere during that time.

From 2012 to 2015, every October other than May was an exam and every February was internship. Didn’t complain about not being able to attend because no one thought 99s were too easy to need the cap to be raised till 120 so I couldn’t care less about people outlevelling me on dxp.

After graduation I missed another due to going overseas with parents on an European tour for 1 month.

Only dxp I made it to was the one last year on a September. Didn’t make it to the one that followed immediately after because it took me and a lot of others by surprise. This one, I only managed to squeeze in 5 hours total due to reasons mentioned on this thread and while not enough only persevered, making my parents angry for wanting to leave the banquet early, thanks to the 120 elitists trying to make everything a nightmare for levels below 120.
~ Princess of Wind ~

25-Feb-2019 06:51:23 - Last edited on 25-Feb-2019 06:52:11 by Aria Ventus

Aria Ventus

Aria Ventus

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And if anyone is wondering how 120 can be a nightmare, these points are still not debated since I countered the other poster for 120s so I’ll refer those asking how 120 could affect non 120s to my three consecutive posts on page 11.
~ Princess of Wind ~

25-Feb-2019 06:53:23 - Last edited on 25-Feb-2019 06:54:57 by Aria Ventus

Aria Ventus

Aria Ventus

Posts: 1,567Mithril Posts by user Forum Profile RuneMetrics Profile
Talaegarys said:
Anyone that plays for others is doing something wrong.

The once that compare them self to others are too.

Play the game how you like and stop complaining.


I like playing soul reaper even though I can only kill non Nex gwd 1 bosses 4 times per trip and gwd 2 bosses other than Telos twice per trip.

Imagine those bosses getting buffed to suit 120s because ‘balance’ reasons which is what is holding back the game from progression and thus why I’m against 120s.

I will no longer be able to play the game how I like thanks to elitists buffing existent content like they did in the past and thus complaint is justified.

Have yet to see anyone contend with my statements on page 11.
~ Princess of Wind ~

25-Feb-2019 09:58:21

Aria Ventus

Aria Ventus

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David James said:
Talaegarys said:
Anyone that plays for others is doing something wrong.

The once that compare them self to others are too.

Play the game how you like and stop complaining.


+1

Stop worrying about other people and just play for yourself.

You'll enjoy the game (and any potential future ones) if you stop caring about other people's highscores; especially in a P2W game.

If you're really that concerned; take some time off of work or whatever to attend an XP weekend (a lot of people do) but they're not necessary. I've only attended 3 now with the first two simply being the 2.7-1.1x "Bonus" weekends when they were first introduced that prevented summoning and drained the bonus rather quickly.

Even without the weekends and TH the XP rates are insane across the board. 120's ARE the new "99's" simply because of how fast XP rates have gotten; it's inevitable they'll be expanded upon to release new content just like Slayer was.

Summoning and Slayer kinda go hand-in hand training wise too so... Tbh I think that one will be next or soon to be expanded to 120.


Oh my god. This is the hundredth time I’ve said this.

I don’t give a fuck about hiscores or what levels other people have.

Let me repost the three arguments I have made:
~ Princess of Wind ~

25-Feb-2019 09:59:44

Aria Ventus

Aria Ventus

Posts: 1,567Mithril Posts by user Forum Profile RuneMetrics Profile
1) The strongest reason: Compare the mindsets of this community and the community in world of Warcraft. When the level cap of 90 got busted, I’ve never seen anyone beyond level 90 complain that all the raid dungeons are easy within Stormwind, Gilneas, Dun Morogh, Gnomeregan, Teldrassil or any starter location other than Acherus where Death knights start the game at level 55. Was I fine with a level 70 frost mage still exploring the Infernal lands? Yeah I was because high levels didn’t try to make my personal gaming experience a misery.

But here on Runescape the minute we get tier 90 noxious weapons players started complaining all the bosses from god wars dungeon 1 that preceded tier 90 and even god wars dungeon 2 that followed suit were too easy and needed buffs. In fact, Kerr ‘Arra himself got an hp boost from 40k to 60k some time before noxious was even released, meaning Jagex wants to cater to those at end game. Should 120 be released, I wouldn’t be surprised if Jmods caved in to 120 players crying that their content is making gwd1 normal mode easy and end up turning gwd1 normal mode into hard mode to ‘preserve the value of tier 75 gear’ which should have no relevance at all to these elitists. Content aimed at players with level 70 to 75 all combat stats judging from levels of gear dropped now becomes content for players with level 99 because players with level 120 has just encouraged Jagex to up the playing field like they do every time their hard work devalued older content.

The elitist mindset in this game’s community is very unlike the mature playerbase of world of Warcraft. It’s like the wealthy class in real life asking the government to raise tax for all people because their profits are so easy to get regardless if there are those getting paid peanuts and say, “Well scrub, get on our money making levels.”
~ Princess of Wind ~

25-Feb-2019 10:00:55 - Last edited on 25-Feb-2019 10:01:59 by Aria Ventus

Aria Ventus

Aria Ventus

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2) In support of point 1, steel titans already are hitting 2 to 3k. What’s next after that at 120? Seeing the devs lack the genius to think of providing fun and interesting effects for titans like ice or fire or moss or the four nihils, something I really want looked into and rework on before even considering 120 summoning, the only thing they’ll think of is either make familiars beyond 99 insanely boost the player’s stats or deal truckloads of damage around 3 to 4K. Of course, Jagex is ‘all about balance’, but those buffs are going to be extremely good for those with level 99 combat skills using level 92 gear which is current at time of this post. What happens when 120 combat and gear comes out after 120 summoning? Those 3 to 4K damage from familiars per game tick is going to steamroll all bosses up to Telos when coupled with 120. Normally, that would be cool to see, but unlike any other devs I’ve seen Jagex is the ONLY company to care so much about ‘game balance’ they will do what I described in point 1.

When all bosses are buffed to make 120s content in farming ‘value preserved’ gear from gwd1 or gwd2 because now they no longer have competition from lower leveled players, these lower leveled players either have to grind the 120 way, quit the game which is more than likely or forced to buy at high mark ups from the elite 120 people much like how we’re seeing blight bound crossbows (no complaints for blight bound as it is intended for end game not t70 to 75).
~ Princess of Wind ~

25-Feb-2019 10:02:49

Aria Ventus

Aria Ventus

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We’re already seeing elite pvm groups demanding 200m payment to access high level content. Imagine what it’ll be like when gwd1 and gwd2 gets buffed to level 120 maxed expectations where level 120 maxed players kill gwd 1 bosses at the same rate as current level 99 maxed players, level 99 maxed players kill bosses at the same rate as current level 70 to 75 all skills and level 70 to 75 all skills can’t kill any gwd1 bosses at all.

Look at Nex, how many times has she been tweaked and buffed rather than let live and understood to be suited to level 80 to 90 all combat levels? The ability to flick overhead deflect curses hadn’t been around before seismic wands came out.

3) Have a look at the threads I supported in my OP to see that summoning isn’t even ready for a 120 expansion without a rework. In addition have a look at this thread just recently added regarding special attack effects.

And I’ll throw in a fourth:

4) For group pvm content, those who were once accounts with best stats suddenly find themselves outperformed by those around them who are 120s. Thanks to the cap being raised 120s are no longer considered 99s anymore and will require 120s only to join, barring 99 maxed players from joining in group pvm anymore coz unlike world of Warcraft where players are free to party with anyone they want without fear of discrimination, this game is “all about efficiency” and thus require the best dps against things like Solak, AOD, Vorago or raids etc.
~ Princess of Wind ~

25-Feb-2019 10:06:49

Aria Ventus

Aria Ventus

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Appelmoes said:
please educate yourself, it's embarrassing.

you can get 99-120 sum in roughly 10 hours, just because you don't know how doesn't mean it's not possible.

I'm sorry you can't put in the same amount of time some of us (apparantly) "elitists" can,
but looking at your profile and stats/xp gained you're probably a beginner, if you've been playing for more then a year I'd be surprised. why not enjoy the game at your current level without worying about content you won't get acces to for ( at your pase ) year...

you're not a victem of elitists "stomping" you, you're just a casual player.


Definition of an ‘elitist’:

Those who think everyone should be playing at his or her level.

Here’s what’s happening: There are people saying to date on future games updates that 1-99 summoning is stupidly easy (not even counting the time it takes to grind out charms) because all you need to do is train it in dxp weekends until you hit 120.

Here’s the thing: DXP weekends aren’t available for those whose real life obligations clash with dxp weekends.

If at the very least those high levels claim “1-99 summoning is easy according to base xp, I swear this thread won’t even be here. But nope, they had to bring in dxp on top of bxp to make it triple xp as if that’s how they expect everyone to play.”

And TWO things before you embarass yourself:

1) You haven’t any cosmetic 120s capped which is the subject of this thread. You can’t even call summoning easy when you yourself are nowhere near 120 summoning so don’t get the grind in terms of charms and obelisk running.

2) You look at my stats here to call me a casual player. Are you new to forums? Coz I can look at your forum profile and count 6 posts on a bronze rank.

Also, I’ve played 13 years.
~ Princess of Wind ~

25-Feb-2019 14:42:55 - Last edited on 25-Feb-2019 14:51:10 by Aria Ventus

Aria Ventus

Aria Ventus

Posts: 1,567Mithril Posts by user Forum Profile RuneMetrics Profile
Likes to afk said:
Aria Ventus said:
We have here in future game updates an increasing number of very elitist and toxic posts (some of which have been made by the same individuals) asking for 120 all skills or 120 especially in summoning because 1-99 is extremely easy.

This dxp, which stacks with bxp has catered as an excuse to change the game only for ELITISTS - I’m not even talking 99 maxed here or the completionists with 99s all skills with the odd 120s for comp.

I’m talking about the stuck up, head in the clouds 200m or 120 maxed players who think the game should be leveled to their standards based on things like this dxp weekend.

Reasons for why dxp is unfair:

There are those that keep missing on dxp. For me, I can’t participate because I’ve got an extended shift this Saturday to make up for a four day holiday next week. And on Sunday a family meeting at dinner.

Well fuck, I could only participate in dxp last night for two hours after work because dxp started from 8 pm for me and I gotta go to bed at 10 pm for work today.
:


You sound like a socialist. It sounds like, well if everyone else gets double xp, and i can't then by all means no one should! Spread the xp around jagex!

Don't you think your head is a little too far up in the clouds for jagex to cater to your specifically limited, xp getting needs?

Maybe instead of bashing high level players you could try to relate to there troubles...

I bet you have nothing wrong with buying TH keys left and right. Because buying an advantage is ok, just as long as it's ok with special little you.


I’ve been there and I can relate to the horrendously high 91m xp between 99 and 120. Doesn’t seem like a reason to push it onto low levels because some people have the time on dxp weekends for the advantage that makes things easy for them.

And what makes you think I support key buying?
~ Princess of Wind ~

25-Feb-2019 14:59:48

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