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Anachronia is dead content!

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Dilbert2001

Dilbert2001

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Skull-inky said:
Smasherley said:
why would anyone ever consider this crap a viable hunting option? its extremely random and extremely frustrating.

If it catches you everything resets.. its idiotic and nothing but a waste of time.


I asked the same thing, who is this content actually aimed at?


A couple of RSOF users don't like it doesn't mean others don't neither. Go check out other sites.

Big Game Hunting is inspired by Monster Hunter: World's mechanics. Shrug! Many Capcom players don't share your comment.

08-Jul-2019 23:01:32

Dilbert2001

Dilbert2001

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Ketsujo said:
I have to agree...I play MHW, and this content is atrocious compared to MHW.
Jagex needs to just now focus on expanding our current skills to 120, and insert a PRESTIGE system for those of us who have maxed/comp'd and want to relive our NOOB glory days.

THAT would be content that I WOULD focus on....and STRIVE for excellence in said content.
I've been around for YEARS and this massive expansion is by FAR one of the WORST of them all!

Priff was an EPIC expansion, and executed VERY WELL! Content for EVERYONE.
This content, is aimed at NO ONE. The mechanics are soo muffed up, its scary...I watched a youtube vid (its taken down now thanks to someone blowing the whistle) here a few hours ago showing EXACTLY how <censored> BGH mechanics are...and the phrases he was uttering and how he was bashing jagex O_o

Seriously, change BGH mechanics...and allow us to FIGHT these dino's with mage or range. We can employ our old Hit and Run mechanics....or we get 1hko'd. Yup, i'd go for that.

Strangely, most players on social media seem to like Anachronia. Perhaps some made some suggestions on Big Game Hunting.

Also strange to see somebody admitted somebody else got his vid taken down, but for whatever reason? I'll guess perhaps just some trash talking guy got busted for misinformation or doing rule-breaking thing like gold selling?

09-Jul-2019 03:09:58

Dilbert2001

Dilbert2001

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SuperáHTML said:
ya know they would actually have a really good big game hunter mechanic if they actually youtubed big game hunting........... a possible mechanic would involve utilizing several of the other hunter mechanics to track prey, build a blind, and engage in combat...... but no they gave us this gay ass shit


Many users have suggested different mechanics to like camouflage, etc to Big Game Hunter. No saying they can't be added.

Killing is just an option in MH:W, but not required. Jagex is just borrowing a page of the hunting part of their game page. They don't need to have combat in Big Game Hunting as they have their own Slayer to take care of the killing part.

09-Jul-2019 03:42:31

Dilbert2001

Dilbert2001

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JeremyáCheng said:
All I need to do is to buy terrasaur maul and upgraded bone blowpipe and I'll be finished fossil island. OP is right it really is Dead Content.


Sorry, you can't buy Base Camp and Totem perks. You will never finish Anachronia when Jagex can just smartly release more Anachronia perks gradually.

Perhaps the Fossil Island in Mr. Mordaut's original dream was finished because there is no ongoing new attraction to keep player returning, but fortunately even Mr. Mordaut told us to ditch the old Fossil Island image - we can't call it Fossil Island anymore, we call it Anachronia now. Just to extend Base Camp and Totem the similar way they do POP, Anachronia will be more immortal than Diablo. :D

09-Jul-2019 04:08:32

Dilbert2001

Dilbert2001

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IanáAdler said:
What about the phrase "Fossil Island" don't you understand? Anachronia was NOT SUPPOSED to be another Priffdinas or Menaphos and what we got is EXACTLY as described. Jagex said it was Hunting, Slayer, and Agility content in a dense jungle with lore/Quests to follow Desperate Times en route. Do not complain because all the videos leading up to this did not register.


Nobody seems to be talking about the phrase "Fossil Island".

I just quoted what Mr. Mordaut, the original NPC who called LOOT "Fossil Island" based on his original thought, but then changed his mind later on when he saw the real LOOT and realized it is not he has in his mind and so he said "we could not call it Fossil Island anymore". The player then asked what should we call it now. Mordaut replied: "Anachronia".

Now, back to Anachronia, it can't be a dead content because nobody can sell a bond for gp and buy everything from Anachronia like what Jeremy said he would do and call it "done". And you know what make it even better than just 1 Base Camp? Yes, 6 Base Camps like in Monster Hunter: World. It will also help a lot in traversing the huge LOOT map too. :)

09-Jul-2019 04:25:13

Dilbert2001

Dilbert2001

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Skull-inky said:
Jagex are not even trying to communicate anymore about fossil island, Mod osbourne is where?!

Im glad to see people on reddit are starting to see the same thing the island is joke, well BGH is a complete joke.


Didn't you visit Reddit recently, like the last few hours?

Jmods are still replying there, like in correcting the misconception that the Totem reset is daily but in fact it is weekly, and also in giving a head up on fixes on the trapping part of hunting next week.

I'm glad to see actually people on reddit are starting to become interested in the content of Anachronia and eager to find out the great xp rate of the Agility Course, the slayer mobs and their drop as well as making suggestions to improve BGH. :)

10-Jul-2019 18:44:46

Dilbert2001

Dilbert2001

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Skull-inky said:
Dilbert2001 said:
Skull-inky said:
Jagex are not even trying to communicate anymore about fossil island, Mod osbourne is where?!

Im glad to see people on reddit are starting to see the same thing the island is joke, well BGH is a complete joke.


Didn't you visit Reddit recently, like the last few hours?

Jmods are still replying there, like in correcting the misconception that the Totem reset is daily but in fact it is weekly, and also in giving a head up on fixes on the trapping part of hunting next week.

I'm glad to see actually people on reddit are starting to become interested in the content of Anachronia and eager to find out the great xp rate of the Agility Course, the slayer mobs and their drop as well as making suggestions to improve BGH. :)


Yeah please tell me more how i should invest lots of time and effort in creating a post on the official forums for suggestions they won't read.

You'll have to excuse my skepticism when they say they read all posts on all platforms when these forums are rarely touched by J-Mods and we on these forums always get information second hand from 3rd party websites.

Wheres Mod Mark H when you need him, probably realised he was too good for this company and moved on, the good ones always leave:(


You don't want to "invest your time" creating posts in RSOF, nobody can force you too. Likewise, Jmods don't want to "invest much of their time" creating posts in RSOF, nobody can force them to. :D

This is not specific to this week's update anyway. That's how they have been attending to different platforms for quite a while already. No need to beat on a dead horse. :)

The fact remains, a lot of players are very much interested in Anachronia, like great xp rate and money making from Agility, good mechanics on Base Camp and Totems while some give suggestions on BGH.

10-Jul-2019 19:04:17

Dilbert2001

Dilbert2001

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Skull-inky said:
Yeah god forbid the community manager actually follows through with his comments on how they want to make the official forums a priority too, lost count how many times that's been said over the years.

Anyways that annoying headache is back so I'm going to stop interacting with you again, no having opinions with you around.


Bye then, I don't speak for Jmods, can't help with with what they do or don't anyway. :)

You are always welcome to discuss Recent Game Update though and I'll certainly share my comments to other relevant comments.

10-Jul-2019 19:10:31

Dilbert2001

Dilbert2001

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Smasherley said:
I was quite harsh on page 1 regarding the hunter.. It is ok if there's one dinosaur and it is managable with 2 but harder. I WAS getting 3s and it was completely retarded.

What is REALLY cheesing me off.. Really frustrating and annoying and makes me just want to swear profusely at the screen is the fact that these 8 monsters were put on the slayer codex and it wasn't added to the grace but relocked trim.

Now I wouldn't mind because I expect new slayer monsters to be added to the codex and I expect to have to refill it.. Let me put this into perspective since monday I have only reached 3 out of 8 souls. For the last 6 hours or so I have gotten nothing.. I am 200 MILLION XP in slayer and I am using CURSED USHABTI.

I'm not being funny but to have to kill nearly 500 of everything (personally think I am passed this on Lampenflora) is utterly digustingly extreme rng..

Everything you seemed to have been against when reworking comp.

At no point is it acceptable to have to grind to this extent all week when you are maxed in this area in every way possible.


I killed like 3k living wyverns to get a soul. It is not surprising not to capture a slayer soul in hours, especially when you are killing them off slayer assignment.

11-Jul-2019 23:13:35

Dilbert2001

Dilbert2001

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RoddyáPiper said:
Dilbert2001 said:
Skull-inky said:
Jagex are not even trying to communicate anymore about fossil island, Mod osbourne is where?!

Im glad to see people on reddit are starting to see the same thing the island is joke, well BGH is a complete joke.


Didn't you visit Reddit recently, like the last few hours?

Jmods are still replying there, like in correcting the misconception that the Totem reset is daily but in fact it is weekly, and also in giving a head up on fixes on the trapping part of hunting next week.

I'm glad to see actually people on reddit are starting to become interested in the content of Anachronia and eager to find out the great xp rate of the Agility Course, the slayer mobs and their drop as well as making suggestions to improve BGH. :)



Oh, I just went to Reddit. As I do occasionally when people mention it. And AGAIN the entire first page is basically spam. The fact that Jagex acknowledges its existence speaks badly of them. They could come here and in one minute make a statement for their player base. They choose not to.



They are not spams. The asked legitimate questions like if it is possible to get Base Camp resource off skilling on Archronica, expressed legitimate concerns like 3 BGH dinos at once are not easy to deal with, and complimented the things they like in Anachronia like the new mechanics and great rewards.

Spams would be something like: "Jagex, you lied, we don't see the
future and secre
t content coming in the next few weeks NOW" or "everything is bad because Anachronia is not Fossil Island and only Fossil Island is good". Seriously, why should Jmods waste their time on these kinds of truly ridiculous spams?

12-Jul-2019 17:24:49

Dilbert2001

Dilbert2001

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Quick find code: 15-16-747-66115721

On Page 3, Post 1, Skull-Inky even admitted the comment seen to be the reporter's own, but not from Jagex:

"The most important detail: the Runescape Land Out of Time release date is July 8, 2019. Thatĺs just around the corner, but Jagex aim to roll out the content over a few weeks rather than all at once, so expect a few weekly updates after the landmass initially opens up."

Reading this again that article doesn't appear to be officially written by or quoting someone from Jagex themselves IE. an interview and is more along the lines of the writer of the article speculating.
- Comment by Skull Inky

So what if the writer from a non-Jagex website expected a few weekly updates?

Updates will come, but just not weekly. PCgamersn.com's writer's own expectation can't make Jagex liars just like mmorpg.com's writer's own comment and expectation on OSRS's iOS "should land later this (2018) summer" won't make Jagex liars on OSRS Mobile when it obviously did not come until sometime near the end of 2018, not later that (2018) summer:

"The iOS version is still in development, but
should
land later this summer. "No sign-ups are needed, you just need to head to the Old School RuneScape application on the Play store". Downloads are
expected
to become available later today."


https://www.mmorpg.com/runescape/news/old-school-runescape-lands-in-android-beta-1000049074

16-Aug-2019 00:05:08

Dilbert2001

Dilbert2001

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Niyah said:
The island is already dead. Very rarely do I see people on it. Which is to be expected when the main reason for being here, the base camp, is time-locked.

I thought people might use the Light and Dark Animica rocks here more, but that doesn't seem to be the case.


Of course not many like mining the same light and darm Animca rocks they can mine in may places. Modern players like new content - like BGH and the weekly Herblore minigame and to some extent the new agility course.

I see many players doing agility because of good xp rate plus rewards. Oh yes, you are right I don't see anybody at all doing BGH just like I don't see anybody doing Telos, so they must be dead content... but oh wait... how do I see them?

16-Aug-2019 00:25:15

Dilbert2001

Dilbert2001

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Dilbert2001 said:
JeremyáCheng said:
All I need to do is to buy terrasaur maul and upgraded bone blowpipe and I'll be finished fossil island. OP is right it really is Dead Content.


Sorry, you can't buy Base Camp and Totem perks. You will never finish Anachronia when Jagex can just smartly release more Anachronia perks gradually.

Perhaps the Fossil Island in Mr. Mordaut's original dream was finished because there is no ongoing new attraction to keep player returning, but fortunately even Mr. Mordaut told us to ditch the old Fossil Island image - we can't call it Fossil Island anymore, we call it Anachronia now. Just to extend Base Camp and Totem the similar way they do POP, Anachronia will be more immortal than Diablo. :D


Oh! When people keep asking the same question that has been answered weeks ago, you know the content is really interesting. In fact, some even found Agility Course so interesting they even asked for a Hiscore for it. :)

18-Aug-2019 17:57:06

Dilbert2001

Dilbert2001

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ELITEáSTACK said:
Some like a few things about it like the agility course but overall not that great. More content should be added here.


They are going to add more interesting things there, sure, but it doesn't mean the current content is "dead".

Obviously, I see plenty of agility activities there unlike certain forum users claimed. The other content doesn't seem to be dead neither. In fact nobody can tell how many people are actively doing BGH and the minigame.

For a fact, more "playerbase" has been enjoying RS3 the recent months. If Anachronia is dead content, what activities are the rising "playerbase" doing then?

18-Aug-2019 18:38:43 - Last edited on 18-Aug-2019 18:39:21 by Dilbert2001

Dilbert2001

Dilbert2001

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AranErain said:
Dilbert2001 said:
They are already adding live events like Clan Cup to Anachronia this week. As long as there are live events and living game content in Anachronia, it certainly won't be dead or fossilized content. :)


LOL, adding in a live event there so soon after its release is as if the cntent already needs life-support = AKA it as good as dead content.

FYI: when I go the island, which is at various times throughout a day, including so-called peak times, each and every time: there is hardly anyone there.

So yeah: I agree with OP: dead content

Edit: to clarify: I only go to the island to check how far I am with the resources for upgrading part of the camp, that is it.


LOL. You don't know live events are the de facto content of modern day online games? In fact a lot of games roll out live events as their game features, otherwise Jagex wouldn't have copied and created DMM or be considering LMS. These are all Live Events... Are they dead before they even started already? :D:D:D:D:D:D:D:D:D

19-Aug-2019 19:32:40

Dilbert2001

Dilbert2001

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JonáBonáJovi said:
I'd like to know why we need a top end PvM ability (Bladed Dive) to complete an agility achievement (7 minute course). You do realise that some players find it very difficult to use manual ability bars. This just a smack in the face to disabled players. And here I was wondering why Jagex stopped supporting Special Effect. Guess this answered that.


I am sure disabled players can use some Mobile perk too.

No. You don't need Bladed Dive to complete this achievement.

19-Aug-2019 23:20:35

Dilbert2001

Dilbert2001

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Skull-inky said:
Dilbert2001 said:
JonáBonáJovi said:
I'd like to know why we need a top end PvM ability (Bladed Dive) to complete an agility achievement (7 minute course). You do realise that some players find it very difficult to use manual ability bars. This just a smack in the face to disabled players. And here I was wondering why Jagex stopped supporting Special Effect. Guess this answered that.


I am sure disabled players can use some Mobile perk too.

No. You don't need Bladed Dive to complete this achievement.


As you have made clear you have no knowledge of certain disabilities.

Ive also E-mailed jagex about the fact they support certain charities yet dont take this into consideration when making content, no responses of course, i expect nothing less.


I don't need any knowledge about disabled players in this game since if they can't put Mobile Perk in their gear, they can't put any other perks in their gear. It is not a matter of just Anachronia Agility Course at all.

19-Aug-2019 23:50:11

Dilbert2001

Dilbert2001

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JonáBonáJovi said:
Dilbert2001 said:
Skull-inky said:
Dilbert2001 said:
JonáBonáJovi said:
I'd like to know why we need a top end PvM ability (Bladed Dive) to complete an agility achievement (7 minute course). You do realise that some players find it very difficult to use manual ability bars. This just a smack in the face to disabled players. And here I was wondering why Jagex stopped supporting Special Effect. Guess this answered that.


I am sure disabled players can use some Mobile perk too.

No. You don't need Bladed Dive to complete this achievement.



Mobile perk, to the best of my knowledge, reduces the time for an ability to come off cooldown, yes? My complaint is that ALL abilities, not perks, are difficult to use.
ELITEáSTACK said:
JonáBonáJovi said:
I'd like to know why we need
a top end PvM ability (Bladed Dive)
to complete an agility achievement (7 minute course). You do realise that some players find it very difficult to use manual ability bars. This just a smack in the face to disabled players. And here I was wondering why Jagex stopped supporting Special Effect. Guess this answered that.



I got a 7:20 time with single surge on alt.
Correct me if I'm wrong but isn't surge an ability? And 7.20 won't get the achievement ticked off.


You clearly mentioned
"top end PvM ability (Bladed Dive)"
. Even if you tried desperately to change the goal post, it doesn't change the fact that some achievements require abilities (e.g. use knock back on a slime in ED2, kill HD Zilyana with an ultimate, etc). You complaint is not specific to Anachronia, and hardly means it is dead content.

20-Aug-2019 17:23:08

Dilbert2001

Dilbert2001

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JonáBonáJovi said:
No but I did state '
that some players find it very difficult to use manual ability bars.
'! I'm not reffering to any dead content, just content that requires the use of abilities from an ability bar.


Thank you for your comment but this thread is about "Anachronia is a dead content", not "content that requires the use of abilities from an ability bar".

Do you have anything else other than general complaints about abilities to add on topic?

20-Aug-2019 17:31:37

Dilbert2001

Dilbert2001

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DevaáSurya said:
I've actually spent more time in Anachronia than I have in Prifddinas in years. Granted, I'm rarely in Anachronia either. Nevertheless, I feel as though people throw around the term "dead content" too liberally. "Dead content" refers to a piece of content that you'll never, ever revisit under any circumstances, and I happen to know that most people will be back in Dino Island sooner or later (if only for Agility dailies). If people are back on a regular basis, the content is not DoA, ergo it's not dead content. Simple as that.

Actual dead content would be something like Dorgesh-Kaan, which never sees activity outside of old quests and the occasional clue.


Yes. Actually Anachronia's agility course and BGH turn Priffdinas' agility course and chin boxing in its Resource Dungeon dead content rather.

21-Aug-2019 17:00:33

Dilbert2001

Dilbert2001

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Orgin said:


... Round after round in the agility course for that last missing essential oils drop ... week after week ..


But unfortunately that's what the Agility Skill is. I hate that skill all the time, but it doesn't change the fact that the Anachronia agility course is far better in both mechanics and rewards than the Priffdinas one.

Now that the Hefin course is dead content because Archnoia made it so. :D

21-Aug-2019 21:09:56

Dilbert2001

Dilbert2001

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Kronhos said:
Original message details are unavailable.

Of course youre not enjoying it when you do that one thing exclusively and try to power through a massive grind. God, I swear this whole playerbase is mental.


you seems to fail to realize that as you can see on this discussion, a lot of people are unhappy with the update, and despite your made up numbers of "lots, lots of players enjoying the content" there are VERY few people who seemed happy with Anachronia. From the start of the update, i saw like, TWO compliment POSTS (not even threads)? and a gazillion of rant threads. (and yes, you and a few clan mates are really not a statistically robust sample group).

just try to go through the recent update forum pages and look for people enjoying anachronia, how many pages do you have to skip? twenty?

stop assuming something should be fine to everyone just becaue you happen to like it.


Posts from Facebook, Reddits, Twitters, etc beg to differ. :)

22-Aug-2019 17:43:20

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