Forums

LOOT Agility Course

Quick find code: 15-16-841-66109733

of 2
CausticX1989
Oct Gold Premier Club Member 2018

CausticX1989

Posts: 995Gold Posts by user Forum Profile RuneMetrics Profile
This is ridiculous.

The 7 minute course completion achievement should be a bit better. Around like 9 minutes. I've done number of runs, barging, surging, bladed diving, etc whenever and where ever possible(even tho their is only a few select area's were you can indeed get the full distance outta a surge, bladed dive etc) and can't even get close too accomplishing this 7 minute feat, and its frustrating as hell to spend that amount of time on a simple achievement, that if your 3/4 done, and say 8 minutes into the run, you need to run 8 minutes back to re-start....

Granted some people might be that good enough or fast enough to accomplish it.. but the majority of the population, won't..

Also i see a lot of people, especially in clan chat saying they quit playing LOOT because the course direction display is not layed out properly, on where you need to go. Even with the white paint prints, its still massively confusing.. and i must agree. I occasionally find my self going in the wrong direction when trying to accomplish aboves 7 minute feat...

09-Jul-2019 03:36:16 - Last edited on 09-Jul-2019 03:38:14 by CausticX1989

Skeleton Man
Apr Member 2019

Skeleton Man

Posts: 2,682Adamant Posts by user Forum Profile RuneMetrics Profile
Agreed, the agility directions are TERRIBLE!

YES if you are having to spam click surge and such even to get a 'time limit' it is already BROKEN!

Should NOT being having to use a COMBAT element to accomplish an AGILITY TASK!

C'MON JAGEX Wake the hell up!

What is next, Agility will raise your combat level from it adding to your ability to Dodge attacks?

09-Jul-2019 08:16:31 - Last edited on 16-Jul-2019 02:24:45 by Skeleton Man

Letsasi
Jan Gold Premier Club Member 2018

Letsasi

Posts: 36Bronze Posts by user Forum Profile RuneMetrics Profile
Skeleton Man said:
Agreed, the agility directions are TERRIBLE!

YES if you are having to spam click surge and such even to get a 'time limit' it is already BROKEN!

Should NOT being having to use a COMBAT element to accomplish an AGILITY TASK!

C'MON JAGEX Wake the hell up!

What is next, Agility will raise your combat level from it adding to your ability to Dodge attacks?

CLUELESS AS USUAL!


"SUPPORT skills"
What is next?! Herblore affects combat stats?!

Surge and escape already affect combat even if you're using melee, and having high agility gives you more running energy (quite useful in combat)...

And the '7 minute' achievement is called an achievement for a reason, if it would be like 9 minutes it would be way too easy for anyone to accomplish. That can be done even if you don't focus that much and fail couple surges. I also suspect that double surge release might have some purposes for unlocking these new achievements.
Cheating the Fate

11-Jul-2019 08:34:17

Kronhos
Apr Member 2019

Kronhos

Posts: 2,291Mithril Posts by user Forum Profile RuneMetrics Profile
Letsasi said:
Skeleton Man said:
Agreed, the agility directions are TERRIBLE!

YES if you are having to spam click surge and such even to get a 'time limit' it is already BROKEN!

Should NOT being having to use a COMBAT element to accomplish an AGILITY TASK!

C'MON JAGEX Wake the hell up!

What is next, Agility will raise your combat level from it adding to your ability to Dodge attacks?

CLUELESS AS USUAL!


"SUPPORT skills"
What is next?! Herblore affects combat stats?!

Surge and escape already affect combat even if you're using melee, and having high agility gives you more running energy (quite useful in combat)...

And the '7 minute' achievement is called an achievement for a reason, if it would be like 9 minutes it would be way too easy for anyone to accomplish. That can be done even if you don't focus that much and fail couple surges. I also suspect that double surge release might have some purposes for unlocking these new achievements.


agility is the support skill, not combat

so why combat would support other skills, makes no sense, if anything it should be the opposite

11-Jul-2019 23:57:25

Pop O
Nov Gold Premier Club Member 2016

Pop O

Posts: 440Silver Posts by user Forum Profile RuneMetrics Profile
CausticX1989 said:
This is ridiculous.

The 7 minute course completion achievement should be a bit better. Around like 9 minutes. I've done number of runs, barging, surging, bladed diving, etc whenever and where ever possible(even tho their is only a few select area's were you can indeed get the full distance outta a surge, bladed dive etc) and can't even get close too accomplishing this 7 minute feat, and its frustrating as hell to spend that amount of time on a simple achievement, that if your 3/4 done, and say 8 minutes into the run, you need to run 8 minutes back to re-start....

Granted some people might be that good enough or fast enough to accomplish it.. but the majority of the population, won't..

Also i see a lot of people, especially in clan chat saying they quit playing LOOT because the course direction display is not layed out properly, on where you need to go. Even with the white paint prints, its still massively confusing.. and i must agree. I occasionally find my self going in the wrong direction when trying to accomplish aboves 7 minute feat...

it shouldnt be in the exploration tab because thats more associated with task sets
Posts:urn bag!, hits-plats fix

12-Jul-2019 00:40:30

Zygen

Zygen

Posts: 8Bronze Posts by user Forum Profile RuneMetrics Profile
Support. The course is not clear.

I don't know if it is because I am tired, but after 9 laps, I ended up failing the following 5 laps. I end up getting only 551 experience at the end of the course instead of the usually 15,000ish. I complete the course in around 9 to 12 minutes. I am not surging, rushing, nor competing. It is very frustrating to have wasted over an hour getting mediocre gains.

Maybe they could leave dino paw prints on the ground that we can follow? Some of the markers are not very helpful.

12-Jul-2019 05:23:10 - Last edited on 12-Jul-2019 05:24:41 by Zygen

Astral Cloud
Feb Member 2019

Astral Cloud

Posts: 36Bronze Posts by user Forum Profile RuneMetrics Profile
Figured out the course in a few laps, and you'll remember it. I don't understand why people are complaining about the course. If you time your surge and bladed dive well, you can easily get a sub 7 minutes. Got it at my 3rd lap or so. Stop complaining, please....

12-Jul-2019 11:29:16 - Last edited on 12-Jul-2019 11:29:26 by Astral Cloud

Letsasi
Jan Gold Premier Club Member 2018

Letsasi

Posts: 36Bronze Posts by user Forum Profile RuneMetrics Profile
Kronhos said:
Letsasi said:
Skeleton Man said:
Agreed, the agility directions are TERRIBLE!

YES if you are having to spam click surge and such even to get a 'time limit' it is already BROKEN!

Should NOT being having to use a COMBAT element to accomplish an AGILITY TASK!

C'MON JAGEX Wake the hell up!

What is next, Agility will raise your combat level from it adding to your ability to Dodge attacks?

CLUELESS AS USUAL!


"SUPPORT skills"
What is next?! Herblore affects combat stats?!

Surge and escape already affect combat even if you're using melee, and having high agility gives you more running energy (quite useful in combat)...

And the '7 minute' achievement is called an achievement for a reason, if it would be like 9 minutes it would be way too easy for anyone to accomplish. That can be done even if you don't focus that much and fail couple surges. I also suspect that double surge release might have some purposes for unlocking these new achievements.


agility is the support skill, not combat

so why combat would support other skills, makes no sense, if anything it should be the opposite

So surge in Guthix's cache is just wrong?
Cheating the Fate

12-Jul-2019 12:52:20

Quick find code: 15-16-841-66109733Back to Top