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DONT MAKE SUMMONING 120

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Big Storms

Big Storms

Posts: 3,870Adamant Posts by user Forum Profile RuneMetrics Profile
As someone who has 120 summoning, I wonder what the effect is of increasing the skill to 120 from a balancing point of perspective. I mean steel titans, nihils, yaks and wooly mammoths already have a substantial impact on the pvming environment. This is currently well balanced: the boosts are needed in end tier pvm and require one to make a trade-off between accuracy (nihils), raw cheap damage (steel titans) or food at the cost of longer kills.
This makes me wonder if there is any room for improvement at all without making familiars overpowered when used against the current end tier bosses. I mean we are already having issues with the 15% dps increase C4TAA introduced, so what room do familiars really have combat wise?

Since this means that combat improvements are not feasible for new familiars, one needs to look at other conveniences they might bring. And in that regard I must say I lack ideas, with most already being in game in some sort of form (invention has pretty much got all conveniences covered). In fact, there are so many things in game these days that make the game easier I wonder if we even need more.

Soo... what can we even add should we increase summoning to 120? Also, a huge portion of players, myself included, already got 120 in this (lets be honest, easy to train) skill. So for them freebies are handed out upon release, something I am not a fan of.

All in all I need quite a bit of convincing before I think increasing the level cap of summoning is a good idea. Feel free to do so though.
"One should not mindlessly follow gods or the godless:
follow
your
own
path
"
~Big Storms

22-May-2018 16:20:13 - Last edited on 22-May-2018 16:21:49 by Big Storms

Big Storms

Big Storms

Posts: 3,870Adamant Posts by user Forum Profile RuneMetrics Profile
It is pretty interesting how my view on 120 summoning has changed since I last posted here: where I previously was doubtful from a balancing and content point of perspective (and still am, see post 9 on this thread), now I also oppose the idea from the sheer fact that many people (myself included) already have 120.

Introducing 120 summoning would for them just be a freebie and not add any gameplay hours of training the skill. I rather have something new introduced where everyone starts from a level playing field than have an update where people (near) instantly can access the end tier rewards.
"One should not mindlessly follow gods or the godless:
follow
your
own
path
"
~Big Storms

21-Aug-2018 09:57:35

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