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Mining/smithing rework

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SS4Gohon
Jan Member 2018

SS4Gohon

Posts: 107Iron Posts by user Forum Profile RuneMetrics Profile
Hi, so I've been told by numerous people that after the rework the prices of things are going to drop especially rune because everyone will be able to mine it, which totally makes sense to me,

So my question is, I've just earned 99 smithing and mining in anticipation for the rework hoping I could make some gp off the rework but from what I'm hearing I wont be making much money at all with two 99 skilling skills, drops from Slayer will be devalued making slayer worse as well, magic high alch is gonna take another hit and it's pretty much already dead,

Can't do a whole lot with woodcutting, fishing is 1m/hr apparently but when a multitude of items cost Max cash, 2.1 billion gold, it's almost unrealistic but yet jagex won't artificially devalue the prices of those items such as phat or t90-92 weapons/armor,

So skilling is becoming less and less efficient to keep up with modern day prices of items and regardless of if you think they should be a high price or not is irrelevant, yes there should be high priced items but if your computer sucks and all you can do is skill then there should be some decent ways to earn the items that cost Max cash without taking 2100 hours,

If it took 50 hours that'd still be insane but a lot more reasonable than 2100 hours, you're giving players less and less to be excited about for this game, I don't think microtransactions are the only reason this game is dying, lack of content and money making methods are what is killing this game, I remember back in the day killing dragons to get a dragon longsword or a whip, it may have taken me a week or two as a child but it was obtainable,

I honestly feel like I'll never see one of those weapons and it discourages me from playing, I just can't understand why things have become some expensive, if always heard about addictions to games and trying to earn a phat or a weapon that costs Max cash, taking 2100 hours to achieve, I hate to admit it but I always come back, I think I have an addiction..

26-Dec-2018 07:52:05

SS4Gohon
Jan Member 2018

SS4Gohon

Posts: 107Iron Posts by user Forum Profile RuneMetrics Profile
To this game, I feel like I'm in an abusive relationship and literally for doing nothing wrong other than playing the game how I want, how the game was made to be, and money making methods are taken away from us as soon as they're found out to be "too profitable" just like if you find a good xp method they nerf that too, I get it if you're making a bill a day that's crazy and should be nerfed, but when multiple items cost Max cash why is it unreadable to earn 100m in 24 hours as oppose to 24m in 24 hours.

I've literally spend hundreds of dollars on membership and th and this is how I'm always treated, and not just me so much of the community is feeling the same way, also just sitting here doing nothing isn't fun, like cleaning herbs using herb cape at a bank for a money making method isn't fun but people do it because it's profitable, I don't even know what to say anymore I'm at a loss for words..

26-Dec-2018 08:00:43

B-lly
Jan Gold Premier Club Member 2014

B-lly

Posts: 4Bronze Posts by user Forum Profile RuneMetrics Profile
Gohon if you haven't had a chance to look into the issue yourself the update does have solutions to some of the problems you're concerned with.

First the impact on slayer is much less. The old drops will be replaced with different tiered metal shards that basically have the same alch value as the old equipment drops and can be disassembled for the same components as well.

Second making money through this update will still be possible with the introduction of the higher tiered equipment due to the wider base of people that can utilize it other than just to alch. Essentially the economy in smith related items can be stable based on more than just the alch values of the items.

As far as being able to afford the pinnacle of gear or fashion items, you can blame these things on the fact that they are endgame gear and symbols of wealth. If you look back to when seismics and such came out they too were ungodly expensive but it relates to basic supply and demand, if its the best gear it has the highest demand, if its something finite like a phat it has the lowest supply, outside of these things being manipulated to some degree outside of traditional GE values its all thanks to inflation and how economy grows.

27-Dec-2018 08:37:43

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 5,364Rune Posts by user Forum Profile RuneMetrics Profile
Nex is Life said:
I'm still waiting to hear what Jagex are planning for the invention components economy.


Salvage for combat and Breakdown perk for augmented hammers. For the first basically nothing will change - it's tradeable and offers the same value as the current finished pieces and the latter gives you fitting components alongside normal smithing (instead of auto-disassembling whatever you smith).
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

27-Dec-2018 09:00:35

Overhill00
Apr Member 2019

Overhill00

Posts: 397Silver Posts by user Forum Profile RuneMetrics Profile
Rikornak said:
Nex is Life said:
I'm still waiting to hear what Jagex are planning for the invention components economy.


Salvage for combat and Breakdown perk for augmented hammers. For the first basically nothing will change - it's tradeable and offers the same value as the current finished pieces and the latter gives you fitting components alongside normal smithing (instead of auto-disassembling whatever you smith).


I agree that the reworked Breakdown perk is what is intended for Smithers to use. I wish we had been able to test it in the beta.

27-Dec-2018 11:48:25

Serene Steel
Sep Gold Premier Club Member 2015

Serene Steel

Posts: 11,608Opal Posts by user Forum Profile RuneMetrics Profile
So it's just an estimate, but the base cost of a masterwork armor set should be around 60m... ish.

Add on the unskippable 8 hour crafting time, and we'll likely see a large amount of people not wanting to sit there and make it, especially when making it from scratch is a good 50-ish hours of work.

With that said, it IS a T90 Power armor set and perfectly obtainable with only 99 Mining and Smithing, meaning top tier gear is no longer intrinsically tied to "high tier PvM".
The Steelweaver

World Guardian #835
Maxed 9/7/2016
120 Smithing 1/4/2019

27-Dec-2018 16:37:17

Final Feud
Apr Member 2014

Final Feud

Posts: 10,986Opal Posts by user Forum Profile RuneMetrics Profile
I kinda disagree - this update is gonna make skilling much more profitable, especially with the new armor sets/shards/spirits and new pickaxes.

Unless you're doing high-level bossing/team bossing, you honestly don't need endgame armor/gear. I mean, people still use Elite upgraded void for bossing, so there are plenty of alternatives that don't cost money (ports armors/weapons for example).

You made a good investment by getting 99 mining/smithing, so just go with the flow for now and see where the update takes you.
Quest Cape Skill Requirements
The Official Guide Directory
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27-Dec-2018 16:57:28

Nex is Life
Nov Gold Premier Club Member 2016

Nex is Life

Posts: 1,837Mithril Posts by user Forum Profile RuneMetrics Profile
SS4Gohon said:
If it took 50 hours that'd still be insane but a lot more reasonable than 2100 hours, you're giving players less and less to be excited about for this game, I don't think microtransactions are the only reason this game is dying, lack of content and money making methods are what is killing this game, I remember back in the day killing dragons to get a dragon longsword or a whip, it may have taken me a week or two as a child but it was obtainable,
So you think you should be able to make max cash in 50 hours skilling?
You don't understand economics at all. The reason the things you want cost so much (excluding discontinued items) is because it takes other people hours and hours to make them. They aren't AFKing, they're doing intensive combat which requires focus and spending millions on supplies and upkeep as well as the inital investment in gear.

You can't make 50m/hr skilling because everyone would do it, and use a bunch of alts too (they already do) and the method would be devalued or cause massive inflation.

If your best method is fishing for 1m/hr you're doing it wrong. You can make up to 5-7m/hr skilling doing cursed energies, unfinished pots, runecrafting, tanning hides, harmonised runite, the list goes on... and plus stuff like farming runs and invention machines to claim millions in 5 minutes. Max cash does not take 2100 hours lol.
And nothing costs max cash anyway. Apart from discontinued cosmetic items there is only HSR. The most expensive weapon is 1.4b. That's 200-250 hours of AFK skilling, not 2000. And you don't need it if you don't do much combat anyway just use T90s (around 20 hours AFK).

You can do endgame bosses too, you're just too lazy. It's your choice to spend 100 hours AFKing to pay someone to boss for 20 hours to obtain the item you want. The fact is that time spent in a high focus activity with high monetary input is worth more than 99% profit AFKing people can do on 10 accounts at once.
You'll get it when you deserve it.

27-Dec-2018 17:44:21

Minimic2002

Minimic2002

Posts: 1Bronze Posts by user Forum Profile RuneMetrics Profile
This May Be Useful, As If Some Of The New Armours Are Untradeable The Pay To Play Noobs Wont Be Able To Get These Items. I Just Hope This Isn't Another Update To Further Members Worlds While Still Neglecting The F2P Worlds Where Prices Are Ruined And Fighting Bosses Will 100% Of The Time Hold No Good Rewards. Yes We Are Getting A Smithing Update But There Are So Many Things That Still Need Fixing.


Jadex Just Keep Adding New Content Rather Than Fixing What Is Already Breaking The Economy. I mean, 500,000 Gp/Hour For Turning Logs Into Shafts And Putting A Feather On The End. While You Can Kill Level 100 Monsters And Get Cheap Ores And Basic Bones As A Reward. There Is No Reward For Obtaining High Combat Levels. Just The Ability To Deal More Damage To Monsters Which Give Rubbish Drops For How Strong They Are.

27-Dec-2018 19:00:10

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