Forums

Seems underwhelming

Quick find code: 16-17-383-66108318

of 2
Skull-inky
May Gold Premier Club Member 2017

Skull-inky

Posts: 3,867Adamant Posts by user Forum Profile RuneMetrics Profile
I really don't wanna be that guy, but honestly so far fossil island seems underwhelming and it got me thinking about the good old days of runescape.

So we know hunter is getting a large update with an exp rework and new things to hunt.

Slayer is getting new monsters and a new master.

There will be mining locations.

You can do something with construction there.

There is going to be an island wide agility course, that you can go any direction in.

We know that this content has been worked on for along while now, could there be a lot more to this? jagex keep saying they want to keep secrets from us which in my opinion is great. For anyone who remembers when construction was released the only hint we were really given was something about a bench, the skill release was a complete surprise, which leads me to a theory of a new skill.

It's no secret updates have been so limited for along time now, bar the M&S rework, Live streams always have the same handful of people on, we rarely hear from the different runescape teams.

So my reasoning for a possible new skill is this:

Why does there need to be a island wide agility course, that you can take any direction.

Jagex said it will take many months to "complete" and i like to think by that they DONT mean another log, like mena and the arc.

I know fossils and minerals are used in divination and we all know jagex have tried to nerf divination regarding the wild energies, divination is also by far given how new it is one of the most underused and boring skills bar the exception of energies to charge our gear.

I think if there will be a new skill it will tied into Mining for new minerals and gathering new bones and divination, or if not a new skill just a big expansion to divination itself.

Or i could be wrong and it's just another island with the odd niche training method. But i think or hope jagex have learnt that when creating content like this you need to give players reasons to return.
royal society magazine

We would agree that regardless of the profitability of the loot box trade, the risks associated with them are worryingly high

30-Jun-2019 15:55:08

Skull-inky
May Gold Premier Club Member 2017

Skull-inky

Posts: 3,867Adamant Posts by user Forum Profile RuneMetrics Profile
Im trying to be positive and hope there is so much more to learn, and not just another wasted location.

As it stands if you really break what's been mentioned down so far, it's kinda meh content really, if they just wanted to create something like this they could've just added all this stuff into arc to populate it again.

So for me there has to be a bigger reason than just what's been mentioned for this to need it's own special location.

Or 120 summoning, using fossils for new familiars? yes please.
royal society magazine

We would agree that regardless of the profitability of the loot box trade, the risks associated with them are worryingly high

30-Jun-2019 15:56:15 - Last edited on 30-Jun-2019 16:04:03 by Skull-inky

Dilbert2001
Jun Gold Premier Club Member 2006

Dilbert2001

Posts: 10,179Opal Posts by user Forum Profile RuneMetrics Profile
Yes, Fossil Island is really really underwhelming with all those boring, featureless old school style of mining and woodcutting.

Fortunately, Anachronia is fascinating with all the brand new content like Big Game Hunting and the main storyline of Gielinor featuring the Elder Gods and the Dragonkin which will take at least months to navigate.

Yes, Anachronia is absolute fascinating if you are looking for modern day content in modern day popular games like Monster Hunter: World, and to make it much better, Monster Hunter: World with story telling events covering the history of Gielinore spanning the 18 years of Runescape real world existence. :)

30-Jun-2019 18:23:43

Lions RAWR
Sep Member 2019

Lions RAWR

Posts: 8,672Rune Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said:
Yes, Fossil Island is really really underwhelming with all those boring, featureless old school style of mining and woodcutting.

Fortunately, Anachronia is fascinating with all the brand new content like Big Game Hunting and the main storyline of Gielinor featuring the Elder Gods and the Dragonkin which will take at least months to navigate.



Anachronia = Fossil island
"Breaking the storm" Event in game confirms this to be the case. So the OP is right in calling it that.

I'm sure he knows what is going to be on the island already without you needing to tell him again.
My Goals Lions Goals

01-Jul-2019 05:18:00 - Last edited on 01-Jul-2019 05:23:17 by Lions RAWR

Lions RAWR
Sep Member 2019

Lions RAWR

Posts: 8,672Rune Posts by user Forum Profile RuneMetrics Profile
Skull-inky said:
Im trying to be positive and hope there is so much more to learn, and not just another wasted location.

As it stands if you really break what's been mentioned down so far, it's kinda meh content really, if they just wanted to create something like this they could've just added all this stuff into arc to populate it again.

So for me there has to be a bigger reason than just what's been mentioned for this to need it's own special location.

Or 120 summoning, using fossils for new familiars? yes please.


I have a feeling we will be getting a new skill that is linked to this island ( and future events to come). Just the new skill won't be coming out with this update.

I no long get hyped about new content coming into the game because Jagex tends to fail miserably at these things. Menaphos is a prime example of content that got hyped only to be a let down.
My Goals Lions Goals

01-Jul-2019 05:22:09

Skull-inky
May Gold Premier Club Member 2017

Skull-inky

Posts: 3,867Adamant Posts by user Forum Profile RuneMetrics Profile
Lions RAWR said:
Skull-inky said:
Im trying to be positive and hope there is so much more to learn, and not just another wasted location.

As it stands if you really break what's been mentioned down so far, it's kinda meh content really, if they just wanted to create something like this they could've just added all this stuff into arc to populate it again.

So for me there has to be a bigger reason than just what's been mentioned for this to need it's own special location.

Or 120 summoning, using fossils for new familiars? yes please.


I have a feeling we will be getting a new skill that is linked to this island ( and future events to come). Just the new skill won't be coming out with this update.

I no long get hyped about new content coming into the game because Jagex tends to fail miserably at these things. Menaphos is a prime example of content that got hyped only to be a let down.


Yeah manaphos was bad, and this is my worry, okay so they add 2-3 new skilling methods, it's hardly unique, it's the sort of thing you would expect to see in a large content update.

As for the other guy, we don't all care about lore. Taking the lore out what we know so far is we get a 6 minutes agility course, new hunter method, more places to mine and more slayer creatures. Which i get the feeling these will be the elite mobs all over again, how fun.
royal society magazine

We would agree that regardless of the profitability of the loot box trade, the risks associated with them are worryingly high

01-Jul-2019 11:46:06

Pop O
Nov Gold Premier Club Member 2016

Pop O

Posts: 440Silver Posts by user Forum Profile RuneMetrics Profile
There are a few more things that they havent talk about if you re-watch the last stream and look for when shauny facepalms
Theres new ranged gear new maul annnnd the easter egg 🥚 is hatching >.>
Jagex is like a sieve for secrets aswell, i dont they intended to let us know any of the summer update bits, which i like but don't be a sieve, dont invite streamers to your secret works

Essentially its meant to seem underwhelming so that you go 'o dam'
Few speculations of a 29th or 2nd ahem ahem
Posts:urn bag!, hits-plats fix

01-Jul-2019 13:13:04 - Last edited on 01-Jul-2019 13:14:10 by Pop O

Runelower
Aug Gold Premier Club Member 2016

Runelower

Posts: 515Steel Posts by user Forum Profile RuneMetrics Profile
I just wish they drop this visual style of fortnite-esque over the top ice-cream bright whatever they try to pull off thing doesn't look or feel like rs to me at all. Like all cosmetic crap hasn't ruined the immersion of a medieval game whatsoever already. The most hated man in all of JaGeX. Greed is NOT Good! MTX bad.

01-Jul-2019 23:51:42

Dilbert2001
Jun Gold Premier Club Member 2006

Dilbert2001

Posts: 10,179Opal Posts by user Forum Profile RuneMetrics Profile
Lions RAWR said:
Dilbert2001 said:
Yes, Fossil Island is really really underwhelming with all those boring, featureless old school style of mining and woodcutting.

Fortunately, Anachronia is fascinating with all the brand new content like Big Game Hunting and the main storyline of Gielinor featuring the Elder Gods and the Dragonkin which will take at least months to navigate.



Anachronia = Fossil island
"Breaking the storm" Event in game confirms this to be the case. So the OP is right in calling it that.

I'm sure he knows what is going to be on the island already without you needing to tell him again.


I think we have already gone passed the phrase of Anachronia = Fossil Island or Anachronia = Spiritual Successor of Fossil Island. It is really up to the adventures - ourselves to experience and give ourselves a satisfactory answer.

The important point here is whether Anachronia only has old school styles of skilling like OSRS Fossil Island or Zeah but brand new activities in the league of POF, Firemaking and Herblore rework, M&S rework and such... and the answer seemingly is quite obvious starting off at least with Big Game Hunting and lore filled adventures of many months long.

I'll comment on other, yes many other, new things Jagex have revealed but yet to talk about in the following posts.

02-Jul-2019 01:20:56

Dilbert2001
Jun Gold Premier Club Member 2006

Dilbert2001

Posts: 10,179Opal Posts by user Forum Profile RuneMetrics Profile
Lions RAWR said:
Skull-inky said:
Im trying to be positive and hope there is so much more to learn, and not just another wasted location.

As it stands if you really break what's been mentioned down so far, it's kinda meh content really, if they just wanted to create something like this they could've just added all this stuff into arc to populate it again.

So for me there has to be a bigger reason than just what's been mentioned for this to need it's own special location.

Or 120 summoning, using fossils for new familiars? yes please.


I have a feeling we will be getting a new skill that is linked to this island ( and future events to come). Just the new skill won't be coming out with this update.

I no long get hyped about new content coming into the game because Jagex tends to fail miserably at these things. Menaphos is a prime example of content that got hyped only to be a let down.


It seems like many players agreed there is likely to be a new skill coming out related to Anachronia. Even Jmods did not deny it.

If the "new content" in Anachronia is just as "new" as the classical mining, fishing, woodcutting and such in Menaphos and Kebos Lowland, I think it definitely will be a disappointment but we already know activities there are not just the same old, same old ones.

More on my follow replies... :)

02-Jul-2019 01:25:04 - Last edited on 02-Jul-2019 01:55:09 by Dilbert2001

Quick find code: 16-17-383-66108318Back to Top