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***New Spell*** - Convert

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Villascum

Villascum

Posts: 5Bronze Posts by user Forum Profile RuneMetrics Profile
Hi everyone.....I've had an idea for a new spell that could potentially help most players. This is by no means the finished article as a suggestion and would definitely need work....but with the right advice and tweaks I think it could help most players and be potentially a big change.. Nevertheless, my new spell suggestion is **CONVERT**

Using the current low/high alchemy spell as a base model, my new spell is to be able to CONVERT a current item into a higher level item. There'd be restrictions obviously that will be explained further on, but that is my suggestion in essence.

Not all items make a profit when high alching. My suggestion is to try and remove this aspect and CONVERT items into something more useful, to be used for skilling or to sell/make money on 'junk'.

For example, if I wanted a better xp rate for smithing or more wonga…..I could use the CONVERT spell on 1k steel bars to create Mithril Bars. I could then smith the mith bar into items that can be high alched for a profit, or sell the bars. Its up to the player. The 'junk' in this case is the steel bars.

To reduce the jump in value from a steel bar to a mithril bar and to try and induce and promote the skilling aspect, the formula for the convert spell could be, in this case:

2 steel bars to 1 mithril bar (plus cost of runes to cast spell) - We could work together to create a fair formula.

Some players haven't got access to money to buy items to skill on, therefore, I believe my option of this new spell will give players a chance to upgrade their junk and make their junk useful and more valuable!

I know it's boxing day, and i'm a bit hungover, but it will be interesting to hear your thoughts over this. I literally thought this idea up over an hour, an hour ago, but with the right advice and tweaks I believe we can make this skill a big part of the game that could benefit everyone!

Anyway, It's only a suggestion, lets see how far it can go!

***Awaits getting shot to pieces***
KRO

26-Dec-2018 04:21:06

Kopaka
Nov Gold Premier Club Member 2017

Kopaka

Posts: 1,599Mithril Posts by user Forum Profile RuneMetrics Profile
So firstly let me just say you should take a look at the Divination skill and how Transmutation works. You might find out that it's pretty much what you were trying to do.

If you already know about Transmutation or don't think that it's similar, we could discuss further.

In general my perspective would be:

If I have steel bars and I have the level to smith mithril ones, I will sell my steel bars to buy mithril bars. Presumably someone out there will need my steel bars for their level so I should be able to get a fair price.

As such your concept of tiering upwards doesn't seem...needed to me? It basically already exists.

Also, isn't it just kinda lazy? If you can smith mithril then I have to assume you can mine it.

One more thing to add, the mining and smithing rework is going to shake things up quite a lot so I wouldn't invest too much into suggestions that involve the old ores, bars, levels, etc.

26-Dec-2018 05:43:50

Villascum

Villascum

Posts: 5Bronze Posts by user Forum Profile RuneMetrics Profile
Hi Kopaka,

Firstly I just want to say you have impressive stats!

Also, I only created this account on 1st December and not touched divination so i'll have to look into that.

Im putting forward a suggestion from a totally different perspective to someone as good as yourself . You have maxed out nearly every stat, so in a circumstance such as yours, I think its fair to say you're right when you say you don't need it. You probably have lots of money to do whatever you want when you want.

I think the major point in my suggestion is that this new spell could be devised to make use of every item in the game, potentially, and convert it into something useful.

I think you missed you point in the smithing example too. You say sell the steel bars and buy the mith bars, but steel is worth nearly 3 times less, so you wouldn't be able to buy as much mith bars. Maybe I never explained it well enough, however.

My suggestion could save time and is not limited to bars/ores. I would argue its not a 'lazy' option either. Look at trout. Raw trout cost near enough 4x the cooked trout. Instead of taking a huge hit selling the cooked trout for a big loss, this spell could convert it into a higher tier fish etc. It promotes skilling, reduces losses and should help everyone of all levels.

Remember im talking as a considerably lower player to yourself, and new to the game. I'll have to take a look into divination and the crossover you allude to.

I appreciate your points however. Like I said, it was only a suggestion and thank you for your reply.

:)
KRO

26-Dec-2018 08:28:57

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 5,028Rune Posts by user Forum Profile RuneMetrics Profile
Villascum said:
My suggestion could save time and is not limited to bars/ores. I would argue its not a 'lazy' option either. Look at trout. Raw trout cost near enough 4x the cooked trout. Instead of taking a huge hit selling the cooked trout for a big loss, this spell could convert it into a higher tier fish etc. It promotes skilling, reduces losses and should help everyone of all levels.


This is an effect most online games feature: While the processed item is generally more useful (as it can be used for something else, but making processed items), it will almost always worth less as the raw material as that one still has some potential xp (or in other games skill points) bound.

Big exceptions are items that are inconvenient to make for some reason, recipe locked stuff (which RS isn't featuring too much, but of course you could demand higher prices for something not everyone is able to make), endgame items (as players won't care as much about xp anymore at that point) or ultra niche stuff - the upcoming masterwork armour from smithing will be an example for the first three points for instance - you'll need to be at max level to make it, you'll need to learn how to make it and it'll take a lot of time to create one.
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26-Dec-2018 08:42:02

Tenebri
Jan Gold Premier Club Member 2015

Tenebri

Posts: 17,221Opal Posts by user Forum Profile RuneMetrics Profile
would i be able to catch some shrimp. then convert repeat till its highest tier fish?

as stated already we do have divination with this feature.

the issue with this is it being too op. you say its more cost effective to do it this way. when if that is the case. whats stopping me buying 1m of x item. converting it. then re sellng it for loads of instant profit.

if its an action to save money by changing a item with just a spell then it wont be done for convenience. it will be done for profit.

the way items have there price now is from players choice. as to how difficult it is to get an item and its use. if its now made super easy just with a spell. that will have a huge impact on price with pretty much everything. especially if we could get lowest tier item (being super easy) first and convert it to highest tier (which is suppose to be really hard)

the way divination has done it has made the actual process very expensive. to keep it balanced and if thats the case with this spell too then we already have it.

i was thinking first it was turning items into its supplies converting it back to ore etc
Satan loves you

My 200m all skills progress

26-Dec-2018 10:25:35

Villascum

Villascum

Posts: 5Bronze Posts by user Forum Profile RuneMetrics Profile
Thank you for your replies, it appears my suggestion is a dying duck, on life support.

It appears the consensus is that divination is basically my idea (ive never used or trained divination)

I understand current market prices are dictated by player demand/supply. I also understand an item that has no xp gain anymore is of no use to a player.


Some prices of items are hugely disparaging. Raw trout = 139ea from memory. Cooked trout = 22ea


My idea could convert the 'useless' cooked trout into either a 1 level higher tier fish.

To prevent an easy profit making scheme, my idea could work like so. 6 cooked trout equal 1 raw trout with convert spell. so a 19gp 'profit'...hardly a money making opportunity and it makes use of a virtually useless item. Use this logic to balance out the price difference to a higher tier fish etc


Anyhow, as I said above, it appears divination is apparently this idea. Thanks for your all your replies, its' always my favourite part the feedback, good or bad :)
KRO

27-Dec-2018 04:31:37

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 5,028Rune Posts by user Forum Profile RuneMetrics Profile
Thing for that is - you assume, that prices would remain the same. Reality is if your suggestion comes to live like this they will quickly adapt - due to higher demand the low tier ressource will rise in value and due to higher supply the higher tiered one will drop. Basically you've managed to average the values out and maybe even caused some overall drop.

Divination transmution solves this problem as conversion rates aren't too generous and end up as a loss in many cases.

As for reference: https://runescape.wiki/w/Divination#Transmutation
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27-Dec-2018 06:04:54 - Last edited on 27-Dec-2018 06:09:08 by Rikornak

Kopaka
Nov Gold Premier Club Member 2017

Kopaka

Posts: 1,599Mithril Posts by user Forum Profile RuneMetrics Profile
Just wanted to chime in again before this thread is lost to the seas of time.

Although I am a high level as are Rikornak and Tenebri, it doesn't mean we have no clue what it's like to a low level. All three of us play on noob alternate accounts now and then and also mess around with Ironman mode to varying degrees. As such, I don't think that we come at the problem from so very different an angle as you may think we do.

When you've played the game basically start to finish you get a pretty decent idea of how things are balanced and what changes would cause problems at large scale. As Tenebri pointed out, what's to stop someone from using the spell to scale items from the very lowest tier all the way to the very highest? From what you've seemed to indicate, there isn't anything stopping someone doing that.

Anyway as has been said several times, Divination does attempt to do exactly what you seemed to be asking for at the first, which was a way to turn low level resources into higher level resources.

Ultimately I just don't want you to feel discouraged, I really appreciate people who put forward suggestion threads, but you have to be ready for some constructive feedback. Sometimes the idea has to be tweaked quite a lot before the public is going to give its approval. Don't lose heart, just try and find new things to suggest where you see a need, and who knows, you may discover a really good idea.

Peace

04-Jan-2019 10:56:29

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