Iron Grimsaid: Suggestion: A small buff to the Ardougne cloak 3. Since the second cloak already offers one teleport to the Ardougne farming patch, and the fourth cape offers unlimited teleports, I feel there is a gap regarding the third cloak which also offers only one farming patch teleport, just like the second cloak. My suggestion: change its amount of teleports to the Ardougne farming patch from 1 to 3 teleports a day. A small upgrade compared to the unlimited teleports that the fourth cloak holds, but it makes it more viable to use in your daily farm runs. Thank you.
agree. this would also bring it into line with the cabbage patch teles on the lumby ring.
- Last edited on 23-Jul-2015 11:01:21 by iron sato
currently getting daily deliveries from bert automatically through my elite ardy cape, but i have enough and there's no way to turn it off. talking to bert does nothing, and he has a delivery notification on/off toggle but actual "stop delivering sand" toggle.
add a token reward to random events. the token can be used to access special and useful areas, in the same way trading sticks are used to access mahogany and teak trees. useful and revives dead content.
- Last edited on 23-Jun-2018 04:15:25 by iron sato
It would be awesome if you could "Use" your regular armour on the different Ironmen armours to add a trim, and at the same time add the properties of the armour used on them. For example using rune on the uim ironman armour would add a blue trim, and stats like if you were actually wearing rune armour. This armour would of course be lost upon death and not retrievable at the lumbridge ironmen.
It is such a pity that the wonderful-looking ironman armour is not useful to wear other than in the beginning of an account. If this is added I think most ironmen would be very happy to wear such a good looking armour when they level up as well.
Thanks, Guro Junior
this is a great idea, would love to be able to wear even up to dragon ironman armour.
guyshousaid: (ironman struggles) How come there's so few melee stabweapons in the game? theres not a single viable stabweapon available in the early/mid game. So say i wanted to melee dragons id have to get a zamorakian hasta, which is "endgame" for ironmen.
so why not add dragon hasta or something completely new thats locked behind a quest, something that requires 60ish attack.
leaf-bladed sword is a great mid-game stab weapon.
i remember zombie implings used to be a thing, and those would be good in this game as well, but another non-combat method of getting a decent number of bones would do if others are against that. a 2nd suggestion along the same lines is medium and high level ogres coffins. currently the ogre coffins are only level 20 and provide mostly junk, so level 40 and 60 ones that give better bones more frequently, maybe even noted zogre bones (with a diary req?) would make them more useful.
- Last edited on 26-Jun-2018 05:32:50 by iron sato
djh101said: In my humble opinion, in Old School Runescape fixing old, dead content should take priority over adding new content. Case in point: Shades of Mortton. It doesn't need much, just a small boost in prayer xp and maybe a boost in the rates of receiving rune items and clue scrolls (just bump up the rune scimitar rate and you'll get plenty of ironmen playing). Of course, a shade boss or some other interesting content at the end of the catacombs would make an interesting addition.
support this 1000%.
one of the best updates have been the new agility courses, both in pre-rs3 where beginner courses got new addons which revived them, and in osrs with the rooftop courses.
shades of mortton is a great example of something that could be easily boosted.
another is ogre coffins, currently only level 20 theiving. level 40, 60, and 80 coffins that drop better bones more regularly would make it useful without making something new.
another is all random events. they could reward a token that would grant temporary access to a valuable resource area, one with rune rocks, one with higher level implings, a hardwood area that is also near a bank, etc.