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How did kethsian magic work?

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AesirWarrior

AesirWarrior

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As far as I understand it Runes were never a power source, they were a focus. Magic is harnessing the Anima Mundi (or in the Mahjarrat's case most likely their own Anima), and Runes are just a way to focus that power. That's why in Heart of Stone removing it would remove Magic. It's fully possible that the Kethsians discovered another focus. Even on Gielinor we have Magical rituals that don't necessarily require runes. Or maybe Mount Firewake serves as an Anima "vent" similar to what's on Mazcab? What about the World Gate? Did they harness power from the gate itself or travel to other worlds to obtain magical objects?

And even if there were Kethsian mages before they obtained the stone, that doesn't mean they necessarily had a lot of magical power. We think of Magic as shooting fire balls, transfiguring items or teleportation, but Kethsian magic could have been far more subtle. Maybe they were just seers or Alchemists?

You've also got to wonder, what counts as Magic? In a universe where magic is so prevalent a Kethsian "Mage" could simply be a fancy word for a scientist. And what about Summoning, or Prayer? Here on Gielinor people may stress that it's different from "Magic", but in practise you're still using some sort of Supernatural force to influence the world. Hell, even Herblore could be considered "Magic".

Lastly, the Kethsians could just have been more Magically attuned than Humans. A popular theory is that the Kethsians were "those who walk a higher astral path" that the Moonclan mention in their manual. If that were the case it'd imply they have a much greater understanding of Magic than any Wizard on Gielinor.
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I have noticed your kind does tend to blindly stumble forward towards danger simply because it exists. What is your word for that?
- We call it being a hero.

04-Sep-2017 21:20:22 - Last edited on 04-Sep-2017 21:20:55 by AesirWarrior

AesirWarrior

AesirWarrior

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Naval Pupper said:
^ Pretty sure most magic is harnessing your own anima (aka the energy of your soul), with runes as a way to focus it. Lower plane beings like Mahj, demons, and vyres just don't need a focus.


That seems to be the original explanation, or at least what the Moonclan believe, but I'm not sure if the plot of Heart of Stone makes any sense if that were the case. I guess an individual's soul might be connected to the Anima Mundi?
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I have noticed your kind does tend to blindly stumble forward towards danger simply because it exists. What is your word for that?
- We call it being a hero.

04-Sep-2017 23:22:45

AesirWarrior

AesirWarrior

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iXavior said:
That doesn't mean the anima mundi is incapable of creating anima beings such as Vorago


That may well be the case, but I always wondered if beings like Vorago or the Living Rock Monsters could be a result of the Anima-Mundi of Gielinor becoming unbalanced. Gielinor was created as a balanced world, but it doesn't seem to be anymore. Things like the Forinthry explosion could have changed it to such an extent that it can produce limited forms of sentient life.
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I have noticed your kind does tend to blindly stumble forward towards danger simply because it exists. What is your word for that?
- We call it being a hero.

05-Sep-2017 02:23:18

AesirWarrior

AesirWarrior

Posts: 1,051Mithril Posts by user Forum Profile RuneMetrics Profile
Naval Pupper said:
We are - our souls are made of anima, and return to the planet when we die via going to the afterlife.


Yes, but why would removing the Anima Mundi somehow depower our souls?
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I have noticed your kind does tend to blindly stumble forward towards danger simply because it exists. What is your word for that?
- We call it being a hero.

05-Sep-2017 02:24:06

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