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Weapon Diversity Proposal

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Gabby Wabby
Jul Gold Premier Club Member 2016

Gabby Wabby

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Ranged has:

Crossbows/Bolts - 2h & DW
Bows/Arrows - Short, Long, Shield
Thrown - Javelins (1h), Javelins (2h), Knives (DW), Darts (DW)

Crossbows are far superior than bows, due to their mechanical components that firstly has great force output, speed (auto-reloading), and accuracy (they are mechanically created, hence are focused on precision than accuracy).

But to balance them out against bows if there were to be some perks, would be difficult since they are superior in every way - except there sadly isn't any 2h-shield-crossbow.

Below is a short summary of their comparison.

Crossbow: Higher accuracy, damage, range, size, weight.
Bows: anything?

-Thrown-
> Javelins (compared to knives/darts): overall more power, lower speed and accuracy
> Knives (compared to darts): more power, faster speed
> Darts (compared to knives): more accuracy
> Chakrams (between Javs and Knives/Darts):

08-Mar-2018 07:16:57 - Last edited on 08-Apr-2018 05:10:32 by Gabby Wabby

T Olvana
Mar Member 2013

T Olvana

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Gabby Wabby said:

Crossbows are far superior than bows, due to their mechanical components that firstly has great force output, speed (auto-reloading), and accuracy (they are mechanically created, hence are focused on precision than accuracy).


Do you mean that crossbows are superior in real life or in game?

08-Mar-2018 10:13:59

T Olvana
Mar Member 2013

T Olvana

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I don't claim to be an expert but I have heard crossbows are not really superior to bows.

1) Even though crossbows are strong, they are usually shorter than bows, which means that the projectile will be travelling at same speed.

2) I have never heard of auto-reloading. I suppose it is a modern invention and was not used hundreds of years ago. Then, they needed to be manually reloaded, which is very slow.

3) Bows are still faster at firing: there is one guy who shoots 3 arrows within 1 second.

4) English longbow used in the hundred year war has a range of 700 metres and crossbows of the era had a range of around 300 metres.

10-Mar-2018 15:14:03

Kopaka
Nov Gold Premier Club Member 2017

Kopaka

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Crossbows have a smaller body allowing them to be used in smaller places more easily, such as inside a castle tower. The reinforced limbs of the crossbow (usually reinforced with iron) allow the smaller size to still have similar draw strength as the larger bows. Due to the more rigid limbs it is much harder to string a crossbow, requiring a machine or at least much more care. The usual method to string a bow places the bottom limb around the leg and bending the top limb with the arms, which makes it possible for a single person to string most bows. Reloading a crossbow would be similarly difficult due to the rigid body, which warranted the development of the hand-crank for reloading, which eventually became spring-loaded for the auto-reload referred to. (Though this would be certainly much later and not too long before early gunpowder weapons started making bows obsolete)

One of the other benefits not mentioned to using a crossbow is the projectile speed would be immediately at its highest after firing, making close-quarters a crossbow much more effective than at long range. This is also due to the projectiles themselves generally being small and heavy, such as small metal balls, shrapnel, or short metal bolts that may or may not use fletching for flight stabilizing. By comparison, an arrow shot at a curved trajectory from a longbow will be traveling at its fastest as it reaches the target due to gravity. This may not always be true depending on the relative heights of the shooter and target, but in general this would be the case. The longer arrow (usually) coupled with its fletching made the accuracy at range much more reliable than with a crossbow. In addition to this a skilled yeoman is able to judge the distance and adjust draw distance accordingly, whereas a crossbow has only one resting position and so only one firing distance, per se, not really accounting the trajectory angle since it was designed to fire fast and straight.
I love Runescape! Been playing since 2005 and it's hard to imagine ever leaving! I really hope the game keeps improving and that the developers show a continued commitment to the players that have made their game strong. Cheers!

12-Mar-2018 22:46:34

Kopaka
Nov Gold Premier Club Member 2017

Kopaka

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I'm not exactly a medieval scholar, but I certainly am an enthusiast. I am probably wrong about some of what I wrote, but largely it is what I understand to be the case in medieval combat. :)

As to the OP I think it all sounds lovely and I've always wanted the weapons to have more of a purpose to their diversity. To me, diversity without meaning is like having green and purple grapes that both taste the same and you are colorblind anyway. O_o
I love Runescape! Been playing since 2005 and it's hard to imagine ever leaving! I really hope the game keeps improving and that the developers show a continued commitment to the players that have made their game strong. Cheers!

12-Mar-2018 22:48:15

Gabby Wabby
Jul Gold Premier Club Member 2016

Gabby Wabby

Posts: 414Silver Posts by user Forum Profile RuneMetrics Profile
Actually, we do have a sort of "machine-gun crossbow" already in-game, which is Karil's crossbow. Because the ammo is an ammo rack, of which crossbows of that design uses it as well.

A crossbow is really a sniper in medieval times. Not to say traditional bows weren't, but crossbows was created with that concept. It could also built to be armour-piercing, compared to arrows.

You are right about the projectile reaching near-terminal velocity, hence making an arrow causing more damage due to the kinetic force it attained while travelling at an arc. However, in RS context, it doesn't really apply.

I am down for longbows truly having the furthest range attainable in-game for players. But it definitely has to have its downside, or it will outclass every other (see how NoxLB outclasses SGB due to range).

In hindsight, this is still a game, but the concept of which I wish to approach this is that crossbows are definitely more stable (hence accuracy) and can cause more damage. Also on point is that crossbows are slower in firing (unless we have more Karil-like crossbows) that sacrifice accuracy for speed.

With those variety in mind, it will definitely add flavour to Ranged.

14-Mar-2018 05:40:44

Gabby Wabby
Jul Gold Premier Club Member 2016

Gabby Wabby

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Here's the breakdown of Ranged.

CBow-2H-Ammo: Armour-Pierce
CBow-DW-Ammo: Blitz

CBow-2H-NoAmmo: Crit Damage Inc
CBow-DW-NoAmmo: Crit Chance Inc

LBow-Ammo: Armour-Piercing
SBow-Ammo: Blitz
SHBow-Ammo: Fazed

LBow-NoAmmo: Crit Damage Inc
SBow-NoAmmo: Crit Chance Inc
SHBow-NoAmmo: Broken-Armour

Throwing-Axe: Crit Damage Inc
Darts: Crit Chance Inc
Knives: Blitz
Javelins: Armour-Piercing
Chakrams: Bleeding effect?

16-Mar-2018 05:53:29 - Last edited on 08-Apr-2018 05:11:23 by Gabby Wabby

Asgeir
Dec Member 2017

Asgeir

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While I agree weapon diversity is important, I believe the changes/additions you're suggesting would rather result in players eventually finding out a "best in slot" for each very specific given situation, and feel very forced to use a very specific type of weapon for said encounter/activity, and given the limited number of options available to players in the game, I don't see how the changes you've suggested specifically would add weapon diversity to the game, although as I said I do agree we need weapon diversity.

For once I find myself agreeing with Jagex when it comes to their what seems to be so far approach to weapon diversity, Halberds have +1 range, Stab weapons are getting chance on ability to not use GCD or something? Continuing along that line, but testing these weapons in calculators internally and ensuring most weapon types end up roughly the same DPS % increase is necessary to ensure no one weapon type becomes clearly superior to all others.

27-Mar-2018 17:30:13

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