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B10ODCH3WER
Dec Gold Premier Club Member 2018

B10ODCH3WER

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Nyx Aeterna said:
BS too much, what game integrity? The integrity of the game jumped out the window when AG left. Non Pkers (pmvers and skillers alike) are always dumped like cattle to the need and whines of the 50 pkers left.

If you wanted to actually restrict the amount of cursed energy. You should hire someone to stay online and ban the bots and the same concept applied to the wines of zamorak; or simply change the level required to collect cursed energy to 90, let the revenants roam once again free and attack pkers and non pkers alike

Add a level 90 restriction to the wines of zamorak, 90 magic/def Should be need to attempt tele-grab or take the wine, buff up the level of the monks and make their aggro once you take the wine to last 20 mins, it doesn't matter if they ran away or teleported (just like trying to purchase from a npc stall you previously stole from).

I'm just hoping by community manager (CM) you DON'T mean mod pi. Skilling changes should be polled on skillers not pvmers or pkers


agree with this too, the $ for wine of Zamorak have dropped like 50% since bot are getting it, how come its still sit at your jagex "comfortable" level? while the 90 magic/def mentioned from the prev. player dosnt make sense, however how about some prayer level to access that church or take the wine?? However she made a good point on (just like trying to purchase from a npc stall that you previously stole from) botters would successfully diminish cause they cant be making that much money as they can only steal 1 or 2 wine per 10 min.
for your comparison the $ incan. energy used to be 300-350 now its around 170
the $ for wine of Zam. used to be 12-14k now its about 6-7k ea
the wine bot exist long before the energy bot why its still "comfortable" for the jagex staff? this makes me think that some of your RS staff are operating the bot program/ sell RS gold to make real money out from the game. thoughts?

25-Feb-2019 15:12:23

B10ODCH3WER
Dec Gold Premier Club Member 2018

B10ODCH3WER

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Mod Shauny said:
Added a clarification

Original message details are unavailable.
Because of the increased rate of acquiring energies from the wilderness location, since the vaccuum was added to game the rate of div charges has increased beyond what we were comfortable with, which has also decreased their price.


because of the increased bot of acquiring wine of Zamorak from the zamorak church, since the bot was farming at the church the rate of wine of Zamorak has increased beyond what we were comfortable, which has also decreased their price.

because of the increased bot at the cursed wisp from wildy, since the bot was farming at the wildy the rate of energy has increased beyond what we were comfortable with, which has also decreased their price.

25-Feb-2019 15:42:13

Ironman Gup
Jan Gold Premier Club Member 2017

Ironman Gup

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Zlysess said:
Fuck this as if you nurrfed it like wow another slap in the face. thanks Jagex thank you for your incredible updates...


The integrity of the game is important to maintain, they had to do it for the longevity of the game.

By the way would you like to buy some 200m cash stacks, xp and items? You can buy an unlimited amount of purple chests directly off TH now!
Against Raffle Rigging since 2015

26-Feb-2019 07:09:08

CuddleBucket
Aug Gold Premier Club Member 2012

CuddleBucket

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I think it's more about getting the information to people on time.

Perhaps if there are any wilderness changes, you get a message saying wilderness has been updated, then people can either go & look it up or not, but at least then ppl would have no recourse for being surprised by a major change like this.
YOU WIN OR YOU LEARN

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26-Feb-2019 11:29:06

CuddleBucket
Aug Gold Premier Club Member 2012

CuddleBucket

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Gleothain said:
While I agree that divine-o-matic historically went against the Wilderness ethos of "risk vs reward", I think the current situation is just as far removed from it.

When I am doing other Wilderness activities - Lava strykewyrm killing, bloodweed farming etc, I'm prepared for being killed or fighting back. I usually don't brink much for farming, but for PvM I am risking some gear, which would be up for grabs should someone kill me. My risk equals an eventual pkers reward.

For an activity that has you equip a non-weapon, blocks you from teleporting and allows anyone to attack you, my risk of ~9m is in no way proportional to an eventual pkers reward of 200k. Because of this, I think losing the div-o-matic on death is a very poorly thought-out change.

I'd be perfectly fine with dropping all the filled charges but keeping the succ, forcing me to balance lower risk through frequent banking, or higher risk for longer trips. In this case, my risk would once again equal an eventual pkers reward.
Iso Decoder said:
I’ve no complaints with this change. Never done div-o-matic in the wild in case of an inevitable update like this that will make players lose their div-o-matic.

Curious. Why wait until divine charges have crashed considerably before making this change?

Even more curious. Why still keep cursed wisps free to play and farmed from level 1 divination?

Is the real reason to create divination cannon fodder? Provide players at the bottom of the food chain as food for pkers by allowing as many of them in as possible without a requirement for cursed wisps while at the same time making it risk all?

As others have said. Bots are most content. Less legit supply. And at the same time boys don’t care about getting pked because the real user’s time isn’t wasted at all. Plus, bots don’t use div-o-matics
+2
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26-Feb-2019 12:15:49

Krystlsinger
Dec Gold Premier Club Member 2005

Krystlsinger

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Actually, I don't know much about the divine-o-matic, never having using it in the Wildy.

But I'd lay money that the whinge was from PvMers/PKers and not from skillers because the only players that Jagex pay any attention to are PvMers.

When something adversely affects a PvMer/PKer, Jagex are on the case straightaway to either buff or nerf as required.

When something adversely affects a skiller, well, it really depends whether PvMers/PKers like it or not. If they do, it stays, if they don't, it goes. If it doesn't affect them, it stays because Jagex rarely pay any attention to skilling issues.

If something loses money for a PvMer/PKer, god forbid that that should stay in game. If skillers lose out, well, they should PvM and that would make everything right.

Sorry for the rant on this thread but it just typifies the Jagex model - I genuinely don't know if a few skillers were gaining at the expense of other skillers or if a few PvMers/PKers complained about not getting drops but, in my experience, the complaints of PvMers/PKers holds a whole lot more influence than anything else.

Krystl

28-Feb-2019 00:08:29

Ironman Gup
Jan Gold Premier Club Member 2017

Ironman Gup

Posts: 1,381Mithril Posts by user Forum Profile RuneMetrics Profile
Krystlsinger said:

But I'd lay money that the whinge was from PvMers/PKers and not from skillers because the only players that Jagex pay any attention to are PvMers.


Thats right, it has always been that way. Allow trolls pkers to determine how skilling should be run
Against Raffle Rigging since 2015

28-Feb-2019 08:53:10

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