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Add charms to Slayer rewards

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Rooh
Jan
fmod Member
2006

Rooh

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I'd like to see charms added to the list of rewards you can buy with Slayer points.

I got 120 Slayer quite a while ago, but I'm still well short of the amount of charms I need for 120 Summoning.

If 120 Summoning ever becomes a "proper" level (as opposed to a virtual one) I think we need more sources of charms.

Making them tradeable would totally devalue Summoning, so why not add them to Slayer rewards?

Maybe one point for a gold charm, 2 for green, 3 for crimson and 4 for blue?
Teh nihgt is dark and ful of erorrs

13-Jan-2019 11:00:22 - Last edited on 13-Jan-2019 11:01:53 by Rooh

Blackwing
Nov Member 2012

Blackwing

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Correct me if I'm wrong, but I'm pretty sure there aren't any familiars that either require a slayer level to use or are otherwise linked specifically to slayer -- so why should slayer points buy you something that isn't specific to slayer?

Jagex has overall done a pretty good job at offering only slayer-related rewards to be bought with slayer points, and that's how it should remain. Slayer is plenty rewarding as it is.

If you want more charms but don't want to train combat/slayer further for them, you have other skills covering you as well: firemaking, thieving and hunter all have methods of obtaining more charms. If slayer becomes more OP to get charms with, it'll just make the other methods more dead of a content. No support for being able to buy charms with slayer points.
The Runescape Witcher
|| Arclight for demons | Ghrazi rapier for humans and monsters

13-Jan-2019 12:10:53

Rooh
Jan
fmod Member
2006

Rooh

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That's a fair point, though you could argue that Firemaking and Hunting shouldn't give charms as they're not directly connected to Summoning either.

It's not unheard of for different skills to be connected and as long as the amount of charms received isn't overpowered, it could be a useful addition, particularly as many people use Slayer as their primary source of charms.

(edited for typo)
Teh nihgt is dark and ful of erorrs

13-Jan-2019 12:49:46 - Last edited on 13-Jan-2019 12:50:09 by Rooh

Blackwing
Nov Member 2012

Blackwing

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Rooh said:
That's a fair point, though you could argue that Firemaking and Hunting shouldn't give charms as they're not directly connected to Summoning either.

It's not unheard of for different skills to be connected and as long as the amount of charms received isn't overpowered, it could be a useful addition, particularly as many people use Slayer as their primary source of charms.

(edited for typo)

By what logic do you connect thieving and summoning but not firemaking/hunter and summoning then? Or did you just miss the part about thieving and thus didn't mention it?

But no, that wasn't my point: slayer gives charms through monster drops and that's fine, since you should get some reward for killing monsters. Giving them from a shop that's really meant for slayer-specific rewards (and which is already plenty rewarding in its current state) on the other hand is illogical, since there isn't (again, to my knowledge, feel free to correct if I missed something) anything on the summoning skill that is specifically related to slayer and that requires charms. It's like adding weapons to a food store: they don't belong in there.

With firemaking for example, it's not that useful as a skill to begin with, so fire spirits giving charms helps with that, and the way that's implemented is pretty good and logical. Slayer is already at a good standing, and doesn't need to be made more OP, especially like this.

If anything, when 120 summoning inevitably becomes real for everyone and has proper use, more skills should receive ways of getting charms, rather than making one skill like slayer the one and only meta way to get them. Many people use slayer as their primary source of charms, it's true, because it's already too good almost.
The Runescape Witcher
|| Arclight for demons | Ghrazi rapier for humans and monsters

13-Jan-2019 13:15:19

Kopaka
Nov Gold Premier Club Member 2017

Kopaka

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Summoning is a skill that cannot exist in a vacuum. Every pouch requires those extra ingredients, which frequently are hunter drops, smithed items, or just monster drops of some kind.

As such it is a skill more-or-less tied to every other skill.

It also provides benefits to more-or-less every skill.

I see no reason to insist upon it being disconnected from Slayer. Spirit Cockatrices, Spirit Tortoises, Nightmare Muspah, Blood/Ice/Shadow/Smoke Nihil, Light Creatures, and Pack Mammoths all require either the player do slayer or trade for slayer drops from other players.

That being said Blackwing makes a good point about several methods to obtain charms already existing, though none of those ways are particularly good and slayer usually is far and beyond the preferred method.

13-Jan-2019 13:23:40 - Last edited on 13-Jan-2019 13:29:06 by Kopaka

Rooh
Jan
fmod Member
2006

Rooh

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Thatís a heck of a surplus Tenebri.

Iíve currently got about 1,500 crimson charms left, and 250 blues, so Iím well behind what I need.
Teh nihgt is dark and ful of erorrs

13-Jan-2019 15:25:20

Tenebri
Jan Gold Premier Club Member 2015

Tenebri

Posts: 17,904Opal Posts by user Forum Profile RuneMetrics Profile
Rooh said:
Thatís a heck of a surplus Tenebri.

Iíve currently got about 1,500 crimson charms left, and 250 blues, so Iím well behind what I need.




this is 63m xp. so really 126m xp cause should only train sum on dxpw

selling charms for red phat
Satan loves you

200m all on 7/3/19
My life after 200m xp in all skills

13-Jan-2019 19:03:36 - Last edited on 13-Jan-2019 19:06:33 by Tenebri

Rooh
Jan
fmod Member
2006

Rooh

Forum Moderator Posts: 31,745Sapphire Posts by user Forum Profile RuneMetrics Profile
Problem is, I didn't plan ahead :P

If I'd known that I'd want to get to (virtual) 120 Slayer, I'd have carried on doing Slayer instead of taking a long break from it.
Teh nihgt is dark and ful of erorrs

15-Jan-2019 11:07:58

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