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RE: State of Game Updates

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Blackwing
Nov Member 2012

Blackwing

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AriaáVentus said:
Going by the scale of major updates, I think the break between them is acceptable. There is already plenty of content in the game - to the extent old ones, especially mini games, have been left for dead. And as many have said, most of us would rather quality content that takes time to develop because players who tend to gobble up content and rush things for completionist's sake (rather than enjoying the content) are normally disappointed to suffer drawbacks or bugs in that content.

I don't get why so many overlook it, but I'll say it again: if Jagex didn't charge so much money for RS3 in the form of a P2P fee and tons of MTX, there wouldn't be a need to expect constant new content for the game. As long as Jagex keeps asking for more and more money, at the very least they should deliver as much new content as they used to, yet they deliver less nowadays.

While there might be plenty of content in the game currently, 1) the more there is, the longer you're gonna enjoy playing it, and 2) a lot of content is repetitive, so Jagex could still add more unique and interesting content. The fact that there's so much dead content isn't because of there being too much content, but rather because the game is poorly balanced: you level up skills way too fast and you can skip too much progression.

And I wouldn't call the content we've received as that of "quality", not to the extent of how many patch weeks have been needed to reach that point, because despite all the wait, there are still so many bugs that the QA doesn't catch, which has to be due to either: 1) understaffed QA, 2) inexperienced QA, or 3) lazy work ethics in general. In any case, all the money they receive isn't properly invested back, so if they don't use invest back like they claimed they would, then they should remove the MTX to match.
"As for forktails, bait them thusly: pound a stake in the soil, bind a goat to it, then hide ye in nearto shrubbery posthaste."

18-Aug-2019 18:15:59 - Last edited on 18-Aug-2019 18:17:15 by Blackwing

Dilbert2001
Jun Gold Premier Club Member 2006

Dilbert2001

Posts: 10,179Opal Posts by user Forum Profile RuneMetrics Profile
Jagex is already actively adding UNIQUE and INTERESTING content such as POF, M&S Rework, BGH and Hunter Rework, a lot of quests, new agility course that one can take different routes as well as obtain precious rewards, etc.

It is not like Jagex spent 6 months to just add a Dye Shop and the same couple of rune rocks on a dummy new map and call it the major game update of the year.

The rising "playerbase" also show players enjoy such new, UNIQUE and INTERESTING content the last few months.

All MTX are optional. No in game progress is locked behind the paywall. Even membership can be obtained for free by playing the game for gp to buy bonds.

18-Aug-2019 18:32:27

Miu

Miu

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Blackwing said:

I don't get why so many overlook it, but I'll say it again: if Jagex didn't charge so much money for RS3 in the form of a P2P fee and tons of MTX, there wouldn't be a need to expect constant new content for the game. As long as Jagex keeps asking for more and more money, at the very least they should deliver as much new content as they used to, yet they deliver less nowadays.

While there might be plenty of content in the game currently, 1) the more there is, the longer you're gonna enjoy playing it, and 2) a lot of content is repetitive, so Jagex could still add more unique and interesting content. The fact that there's so much dead content isn't because of there being too much content, but rather because the game is poorly balanced: you level up skills way too fast and you can skip too much progression.


XP handouts and MTX actively render old content obsolete, just like you said, it causes players to skip progression.

This compounds the issue that RS3 is a topheavy game, with few new players and a playerbase that is closer to being maxed than it is to being a noob. Which means older content and midlevel content to become dead. We then see resources being added to droptables because the items have value because no one is obtaining them through the dead content. But then that content becomes more dead.

XP promotions in lieu of updates damages the game. Even more so than a lack of quality. And quantity. There's no point in asking Jagex to deliver quality over quantity when they can consistently deliver neither.
Don't forget ľ RuneScape members get TWO free spins a day instead of the usual one!

18-Aug-2019 20:50:36

Dilbert2001
Jun Gold Premier Club Member 2006

Dilbert2001

Posts: 10,179Opal Posts by user Forum Profile RuneMetrics Profile
Fortuntely for RS3, xp is just a small part of the entire game. There are a lot of achievements and in game progressions like MQC that can't even be brought with instant billions of gp from bonds.

Being maxed in RS3 doesn't mean that player can get a MQC or rank high in the Achievements Hiscores.

Traditional video games fail big time in the way that they rely too much on grinding for xp/levels, making new players always the doormats of the veterans. Fortunately and smartly so, for RS3, they have better ways for players of all seniority to progress in the game.

Bland new RS3 players can beat 18+ years maxed veterans, even without paying for MTX, in categories like Acheivements too. Of course new players don't want to be doormats to veterans. That's why games like RS3, Fortnite and LOL are good choices for modern players.

18-Aug-2019 21:37:27

ELITEáSTACK
Mar Gold Premier Club Member 2014

ELITEáSTACK

Posts: 6,213Rune Posts by user Forum Profile RuneMetrics Profile
Veteran players will always have in advantage in rs3 with or without mxt. Xp lamps and stars are scaled to level. Majority of players buying mxt are veterans too. Everyone doing endgame content like raids, ed's solak telos and even rax are all veteran players. No new players do endgame content. The brightest ideas are the most undervalued.

19-Aug-2019 14:38:50

ELITEáSTACK
Mar Gold Premier Club Member 2014

ELITEáSTACK

Posts: 6,213Rune Posts by user Forum Profile RuneMetrics Profile
If rs3 ever became f2p and removed xp scaling to level, then you can make those arguments. Osrs actually beat fortnite for mobile game of the year so new players do join osrs. The brightest ideas are the most undervalued.

19-Aug-2019 14:43:51

Dilbert2001
Jun Gold Premier Club Member 2006

Dilbert2001

Posts: 10,179Opal Posts by user Forum Profile RuneMetrics Profile
ELITEáSTACK said:
If rs3 ever became f2p and removed xp scaling to level, then you can make those arguments. Osrs actually beat fortnite for mobile game of the year so new players do join osrs.


What does OSRS and mobile game of the year have to do with State of the game updates in RS3? Totally nothing. RS3 mobile is not even out last year.

RS3 holds 3 Guinness World Records, beating out not just Fortnite, not just all mobile games, but all the MMORPGs. RS3 is beating up the ENTIRE WORLD in the 3 WORLD RECORDS they hold, but so what?

19-Aug-2019 17:01:27

Dilbert2001
Jun Gold Premier Club Member 2006

Dilbert2001

Posts: 10,179Opal Posts by user Forum Profile RuneMetrics Profile
ELITEáSTACK said:
Veteran players will always have in advantage in rs3 with or without mxt. Xp lamps and stars are scaled to level. Majority of players buying mxt are veterans too. Everyone doing endgame content like raids, ed's solak telos and even rax are all veteran players. No new players do endgame content.


Again, do these veterans rank higher than new players in new Achievements and other things only in RS3 like MQC where players are not ranked by xp/levels, if they don't participate in such new areas of competitions? Sorry, not in RS3. Somebody may get 200 mil xp in OSRS and quit the game for 10 years and still rank higher than almost everybody else in OSRS but he will be a doormat to new players in many new RS3 Achievement categories. That's a major welcome difference to new RS3 players.

New RS3 players don't have to even care about early, mid or endgame content if they choose not to, because there are other areas of competitions like MQC and Achievement Hiscores in RS3.

RS3 give new players many new ways not to be doormats of veteran players by adding new areas of competitions where traditional dying, or dead, or fossilized MMORPGs failed.

19-Aug-2019 17:09:17 - Last edited on 19-Aug-2019 17:17:09 by Dilbert2001

ELITEáSTACK
Mar Gold Premier Club Member 2014

ELITEáSTACK

Posts: 6,213Rune Posts by user Forum Profile RuneMetrics Profile
You misunderstood what I said. New players are only thinking about what supplies they need and completing some quests and learning about different areas. New players aren't chasing mqc or comp cape. In the top 1k runescore hiscores there is no new players there. The brightest ideas are the most undervalued.

19-Aug-2019 17:22:35 - Last edited on 19-Aug-2019 17:23:35 by ELITEáSTACK

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