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Smithing Rework and Invention

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SLAYEROFGOAT
Mar Gold Premier Club Member 2018

SLAYEROFGOAT

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The primary question I have is: how will the smithing rework affect item disassembly?

One of Jagex's ideas behind the smithing rework is to remove ores/bars/metal armours/metal weapon drops from monster drop tables. These are the items which the primary purposes are disassembly and alching. From what I understand, Jagex have said that they would replace it with something like "junk" metal that has similar alch values, but will disassemble into anything (not a specific component).

The second thing of the rework is to have to player spend a long time smithing one amour/weapon piece instead of spamming many pieces. Consequently, there will be fewer items on the GE to buy for people to disassemble into the components they want.

Those two factors together (monster drops not giving items that disassemble into particular components, and fewer smithed items) seem like a recipe for disaster for invention.

Should I stock up on components (such as direct, base parts, and anything from metal armours/weapons) pre-smithing rework? Will the cost of components go up afterwards? Will it take longer/shorter to disassemble items? Will Jagex make dissassembly of metal armours/weapons 10 times the components or do something to compensate? I'm sure I'm not the first person to ask this question, but if anyone could explain or link a discussion that addresses my concerns I would appreciate it.

17-Jun-2018 08:01:53

Armodilo
Dec Member 2011

Armodilo

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Unless they've changed the design, the dropped stuff should give specific components depending on which salvage is dropped and it'll be tradeable. The size of salvage determines the amount of component chances.

Eg.
Bladed <Metal> Salvage can give - Base, Blade, Metallic, Sharp, Subtle, dextrous components.

That's in the drop table design doc from project summary link from design doc thread.

But I haven't seen them say for certain what happens to smithed stuff, maybe they have on discord?

I think they may have suggested a while ago that they would leave it the same so it would be bronze to rune only that disassemble but they may have changed that.

17-Jun-2018 19:58:14

Michael4262

Michael4262

Local Moderator Posts: 145Iron Posts by user Forum Profile RuneMetrics Profile
Hey Guys,

Couldn't find an exactly clarifcation about how disassembly will work with metal objects aside from Armodilo's pretty clear rundown so I'm going to flag this to see if we can't get this cleared up some.
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17-Jun-2018 20:48:12

Uncle Pob

Uncle Pob

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Smithed stuff will most probably have their "disassemble" lists nerfed, similar to how their alch value is being reduced, because the team has to factor-in 4 more entire tiers of items: if they don't nerf the low-tiers, they'd have to buff the top-tiers which would severely impact Invention.

In other words I'd imagine Elder Rune platebodies will disassemble into the same components as Rune platebodies currently do, at exactly the same rates.

I don't expect "disassemble" list changes between tiers, especially since this wouldn't be consistent with similar situations in the past - trimmed Rune armor has the exact same alch value and "disassemble" list as regular Rune armor, and having altered tables for multiple "strengths" of each item would drastically increase the complexity of this part of the rework especially since Invention would be impacted.

So Rune armor you make will alch and probably disassemble for less than they currently do, however the "salvage" items you will get through PvM (or have existing metal items in your bank replaced with when the rework goes live) will behave more closely to how the original items behaved, with similar alch values and disassemble tables to the item it replaces.

So if you have a Rune platebody in your bank, and the rework comes out, you'll still be able to get approx. the same alch value from alching the "salvage" version you'll have on log-in, and get the same components if you disassemble as you would if you did either of those things before the rework hit (hence they won't lose value those ways). But if you make yourself a new Rune platebody, those items will have lower alch value and worse disassemble lists.

However, most people who're currently making Rune items to alch or disassemble will already have the stats to make Elder Rune items instead, so the idea is they'd probably just be able to switch to using the higher-tier metal instead.

18-Jun-2018 09:27:37

CuddleBucket
Aug Gold Premier Club Member 2012

CuddleBucket

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They said salvage will replace the drops, & you can alch it or disassemble.

They also said the components they disassemble into will depend on the drop they are replacing.

So I think their aim is to have it be similar.

It was in one of the rework livestreams, don't ask me which one.
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18-Jun-2018 10:29:44

PrimaAntiqua
Jun Gold Premier Club Member 2007

PrimaAntiqua

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I think you're mixing up two different updates. The items that will disassemble into potentially anything are part of the Temple at Amanishi Dungeon's drop tables, coming next Monday.

When the M/S rework hits, they will replace drops of Smithed items on drop tables with items that disassemble into more specific ranges of components matching what those items alreayd give.

The design document for this can be found by going to the sticky about M/S design documents at the top of this forum, QC Code 16-17-641-65878961, going to the 'Project Summary' document and it's under "Both - Drop Tables and the Spring Cleaner."

18-Jun-2018 13:32:33 - Last edited on 18-Jun-2018 13:32:51 by PrimaAntiqua

RS Exam
Aug Gold Premier Club Member 2009

RS Exam

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With this being said, what will happen to weapon and armor shops? They are a far greater source of smithed materials and components than monster drops and smithing. A recent update *after* the M/S rework announcement *added* to the types of weapons and armor being sold in shops. With this being said, would shop stocks stay at 10 each orf be reduced to less? Would their wares become defective (be the new alch/DA only version) and still good for disassembly but not good for combat?

18-Jun-2018 18:10:09

Steelweaver
Sep Gold Premier Club Member 2015

Steelweaver

Posts: 11,566Opal Posts by user Forum Profile RuneMetrics Profile
RS Exam said:
With this being said, what will happen to weapon and armor shops? They are a far greater source of smithed materials and components than monster drops and smithing. A recent update *after* the M/S rework announcement *added* to the types of weapons and armor being sold in shops. With this being said, would shop stocks stay at 10 each orf be reduced to less? Would their wares become defective (be the new alch/DA only version) and still good for disassembly but not good for combat?


Just going to throw this out there, but not a lot of people are running around buying out shops JUST to resell them on the G.E, which is the problem that comes in with PvM and the reason it's being changed for PvM.

People buying from shops to high-alch or disassemble aren't having an effect on the open market price.
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19-Jun-2018 00:15:50

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