There's handful of people who think Wilderness-only Ironman is a fun way to play. I feel like the experience could be enhanced by adding low level ores (copper,tin,iron) to the Wilderness. Currently I don't think there's a way to get 15 mining in the Wild, but once you have it you can grind out your own gear.
Yea, I've seen people mention about this problem before. Indeed this shouldn't cause any balance issue because who even mine ores in wildy when they can get it from pvm drops.
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120 Summoning Familiar ideas.
Ah shooting stars, I'm a returning player so I'm not too familiar with those. But isn't the minimum level still 10?
@UrekMazino: I think part of the rework is a (partial?) removal of ores as a drop from PvM. I was thinking balance would be maintained by placing the ores so that they are worse mining spots than outside of the Wildy (i.e. no one by Wildy-only players would use them).
Afaik they're going to remove the level requirement for all layers after the rework.
I haven't seen it officially confirmed, but that guide has proven to be extremely reliable: https://runescape.wiki/w/User:Suity/MSRework#Shooting_Stars
As for ores: Some ores aren't featured in the wilderness at all (both animicas as well), while for others the wilderness offers the only non-gated (locked behind a quest, task list or some other skill) source. Basically if someone is doing their quests they won't see any reason to ever enter the wilderness to go mining.Improvements: Tooltip / (F2P) QoL v2 Quick Fixes: Invention
- Last edited on 20-Dec-2018 16:37:54 by Rikornak