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Quests in the Making (V2)

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Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 6,437Rune Posts by user Forum Profile RuneMetrics Profile
Some additions:

Birthright;
- Will feature Brendt and Grundt, who are currently negotiating with King Sorvott on Jatizso.
- Will feature extensions to the Lava Flow Mine, designed by players.
- Will be based around Veldaban's character flaws.

Missing Presumed Death;
- Will explore the relationship between Icthlarin and Harold Death Esquire.
- Will feature the Grim Underworld somehow.
- Will include an elf.

Pirate;
- Will involve Bill gathering the Pirate Council and mobilising a fleet to defeat Jack.

While we're at it, might as well add the next desert quest!
- To be developed my Mod Srowley.
- Will involve Crondis in a similar way to Apmeken and Do No Evil.
- Working titles include Cry Me a River and Crocodile Tears.
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
– Zanik

16-Jul-2013 09:47:35

Deltaslug

Deltaslug

Posts: 27,783Sapphire Posts by user Forum Profile RuneMetrics Profile
Wonder if the Pirate quest would be a finale?

Right now, all of the characters have been introduced, you have the history of the events, and you have the evidence gathered to show that Rabid Jack's crews are at least up to something. Jack may even be back.

Gathering the captains to take action though may be enough of a quest.
If the developer makes gathering the Captains fairly easy, then it might make the final push to Rabid Jack doable in the finale.

But there is 1 hitch: The Customs and Excise Office.
If the pirates gather, the Customs will take notice.

So maybe task 1 of the sequel is to gather the Captains.
Task 2 is disable, divert, or mislead the Customs Office.
Task 3, get a final lead on Rabid Jack so the fleet knows where to go.

18-Jul-2013 14:44:02

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 6,437Rune Posts by user Forum Profile RuneMetrics Profile
Deltaslug said:
Wonder if the Pirate quest would be a finale?

Right now, all of the characters have been introduced, you have the history of the events, and you have the evidence gathered to show that Rabid Jack's crews are at least up to something. Jack may even be back.

Gathering the captains to take action though may be enough of a quest.
If the developer makes gathering the Captains fairly easy, then it might make the final push to Rabid Jack doable in the finale.

But there is 1 hitch: The Customs and Excise Office.
If the pirates gather, the Customs will take notice.

So maybe task 1 of the sequel is to gather the Captains.
Task 2 is disable, divert, or mislead the Customs Office.
Task 3, get a final lead on Rabid Jack so the fleet knows where to go.

I believe Liono has stated after ACS that the next quest would not be the finale. Either way, I'd like to see more of Donnie's, Mi-Gor's and Murphy's shenanigans before closing off that story. :3
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
– Zanik

18-Jul-2013 18:24:57

Deltaslug

Deltaslug

Posts: 27,783Sapphire Posts by user Forum Profile RuneMetrics Profile
You never know how long they decide to make it.
They may just opt to put all the development time of a 2 parter into a single long quest.
WGS and ROTM aren't exactly short ....

19-Jul-2013 18:43:01

Loren
Sep Member 2008

Loren

Posts: 1,551Mithril Posts by user Forum Profile RuneMetrics Profile
As much as it frightens me to hear about another Mourning's End (since number 2 has left me with some awful memories)

I am SO excited for it to come out so i can finally see beyond the crystal walls.

AHH! :)

Oh, and profiled :P
ifb eventually

22-Jul-2013 14:41:26

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