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Quests in the Making (V2)

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FlammaUriah
Sep Gold Premier Club Member 2012

FlammaUriah

Posts: 1,202Mithril Posts by user Forum Profile RuneMetrics Profile
Autumn Elite said:
I think a better example may be Ranis. Thats more of a "did a major player just die? Thats random" moment. But neither feel set up or rewarding. Contrast that Sigmund in the cave goblin series. We have a much more antaganostical relationship and even though he never appears in the 4th quest of the series, his resolution feels at an an appropriate point and fitting.


I agree with this bit here.

Ranis was introduced fine, but then we never saw him again up until the quest that he was killed, and his death felt rather...forced? Unnecessary? There was a lot of potential with his character, especially since he had figured out your secret. Honestly I feel that would have been better to play off of, having him black mail you and put a complication in your plan until you could find a way to deal with him. Instead we took the easy way, however, and just killed him off, and it wasn't even the player who killed him, either.

I mean, don't get me wrong, I greatly enjoy what the quest has become, but I do believe a part of that is because I've come to terms with it. Having replayed the whole series on the Beta Server, however, made me realize though that the early quest, especially the first two, and the fourth, don't really seem to fit as decently as the others. Actually, the fourth could be completely removed and I feel the story might be better off.

That's just my two cents, though.
Don't look to hard.

05-Sep-2015 18:40:55

Amascut
Aug Gold Premier Club Member 2013

Amascut

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Schreck said:
I have to apologize for interrupting the current discussion, but I just wanted to say that I've enjoyed your Video, Amascut, about the new quest very much! Although I'm not someone that has a clear and structured overview about the whole RuneScape history it's still very interesting for me and I love reading discussion about lore.

I'm looking forward to future videos of you as you seem to be veeery knowledgable (same with Robo, Lord Drakan, Autumn, etc.) - it amazes me every time.

Best regards,
Schre**


Thank you very much! I'm currently putting together a second video for the Myreque quest to go over the more directly related lore content we can expect, though I'll likely wrap it up this upcoming weekend after the BTS for Lord of Vamp**ium drops! I really enjoy both the examination of the development process and the lore, so I figure one of each in video form makes sense for each quest!

Really glad to hear you enjoyed it though! Definitely pushes me to continue making them :)
@Fannygirdle on Twitter | Co-Owner of The Scrying Pool, a future updates and lore clan

06-Sep-2015 07:52:01

Amascut
Aug Gold Premier Club Member 2013

Amascut

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FlammaUriah said:
-snip-


Oh man, I can't even begin to talk about how much I agree with you here. I enjoy the series deeply, but it's a pretty clunky one early on (I actually think the first quest isn't very good), and while #4 is cool and all, and delves into the history of Morytania wonderfully, it feels like a hugely filler quest, and could have been dealt with in a much better way. It's not helped by the fact Quests 1 and 2 should really just be one quest to keep up momentum, but the series has had issues using it's villains effectively. Having Drakan be hidden away is big and all, but when there's this confusing mess of random underlings below Vanstrom, and then Vanescula and Ranis, the way each person is used feels lessened in impact.

Additionally, quest 4's logic and pathing just feels off, and seems like an excuse to introduce the Blood Altar. Sending you down there, only to kill a few people and start hinting at Safalaan's backstory really felt like a waste, and the crazy hunt for some magically imbued weapon over a few quests, only for Blisterwood to pop up in the next quest also hurt the momentum of the series pretty nastily. While I think BoD is the best quest in the series by a mile, it introduced some elements that really messed with the important aspects of Quest 3 and 4.

Overall, it's such an odd series. While I adore the story especially, it has a lot of elements of being an "old quest" and sets up a ton of complex stuff that unravels almost too easily later on.

I have absolute faith in Rowl*y making a stellar entry in the series though, but I definitely find myself with lots of issues in the earlier installments when going back through them.
@Fannygirdle on Twitter | Co-Owner of The Scrying Pool, a future updates and lore clan

06-Sep-2015 08:02:59 - Last edited on 06-Sep-2015 08:03:18 by Amascut

Fat N Wacky
Aug Gold Premier Club Member 2013

Fat N Wacky

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Just to chime in here, if I may -

I find myself agreeing with all your guy's points about the story for the Myreque series but (keeping in mind I have yet to ever finish Legacy of Seergaze and even start Branches of Darkmeyer, I've only read about them and have a general idea of what happens), I feel compelled to point out some of the series'... shinier(?) aspects. :P

I for one, really, really enjoyed the gameplay in the first three quests - especially In Aid of the Myreque and Darkness of Hallowvale. While they were very long and kind of crazy, and perhaps the story wasn't the best (as y'all have established), I did absolutely love the gameplay. It felt so... "quest-y," and the "puzzles" I found not only unique in style and gameplay to the series, but also very realistic and immersive as far as what was going on and what the player was doing.

I was also duly impressed with the amount of content and detail put into them, and at the same time, not: For one, they're old(er) quests, and as a result, one would expect less of an ability to really detail things and make them immersive (as I said I found them), but at the same time, Jagex has been making more "streamlined" quests lately, with less... "quest-iness"(?) to them, as opposed to older quests with generally crazier puzzles (or so I've found). So, yeah, odd little thing of mine. :P

Anyways! That's all I wanted to say, really. :)
"Being Different is Being Remembered"

07-Sep-2015 04:51:43

FlammaUriah
Sep Gold Premier Club Member 2012

FlammaUriah

Posts: 1,202Mithril Posts by user Forum Profile RuneMetrics Profile
Mechanic wise I have nothing really to complain about in regards to the quest, outside of navigating some parts of the quest. And the story itself is rather decent, and it could fit as it is if they played more on how long it was time-wise between each installment.

Amascut said:
-snip-


I honestly feel that the blood temple could have been added as an additional reward for Branches, and it have been located in, or nearby, Darkmeyer. It makes sense for the blood runes to be found by vampyres, because of the whole blood thing. It really just feels like a rushed introduction for method of crafting it is all.
Don't look to hard.

07-Sep-2015 16:51:37

FlammaUriah
Sep Gold Premier Club Member 2012

FlammaUriah

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So it seems like the Vampyre quest is coming out next week, given the lore release today and a number of things stating such.

Here's to hoping nothing pushes it back like The Light Within.
Don't look to hard.

08-Sep-2015 18:35:16

Autumn Elite
Feb Member 2019

Autumn Elite

Posts: 3,464Adamant Posts by user Forum Profile RuneMetrics Profile
FlammaUriah said:
I agree with this bit here.

Ranis was introduced fine, but then we never saw him again up until the quest that he was killed, and his death felt rather...forced? Unnecessary? There was a lot of potential with his character, especially since he had figured out your secret. Honestly I feel that would have been better to play off of, having him black mail you and put a complication in your plan until you could find a way to deal with him. Instead we took the easy way, however, and just killed him off, and it wasn't even the player who killed him, either.

Actually, the fourth could be completely removed and I feel the story might be better off.

That's just my two cents, though.


I agree. It felt like such a waste and my problem with it is that he doesn't really add anything to the series. Ranis Drakan never added anything at all and could very easily not exist with little actually changing. For a Drakan, with Lord Drakan having a ton of history and Vanescula having such a following to get a chronical figure made, it just seems like a waste.

I dunno, the fourth did set up Ivan and other stuff. If anything, I think parts of 5 tried to rewrite the 4th quest which is odd since it wastes time and must have been a conscious decision.
Wake me up when Osborne resigns | Will not be renewing membership until Jagex deals with its toxic developer culture & has a new, better lead designer | *Soon TM” is not a fun joke, it is an admission the company is an embarrassment

10-Sep-2015 16:52:07

Autumn Elite
Feb Member 2019

Autumn Elite

Posts: 3,464Adamant Posts by user Forum Profile RuneMetrics Profile
Amascut said:
It's not helped by the fact Quests 1 and 2 should really just be one quest to keep up momentum, but the series has had issues using it's villains effectively. Having Drakan be hidden away is big and all, but when there's this confusing mess of random underlings below Vanstrom, and then Vanescula and Ranis, the way each person is used feels lessened in impact.

Additionally, quest 4's logic and pathing just feels off, and seems like an excuse to introduce the Blood Altar. Sending you down there, only to kill a few people and start hinting at Safalaan's backstory really felt like a waste, and the crazy hunt for some magically imbued weapon over a few quests, only for Blisterwood to pop up in the next quest also hurt the momentum of the series pretty nastily. While I think BoD is the best quest in the series by a mile, it introduced some elements that really messed with the important aspects of Quest 3 and 4.


Yeah it is quite surprising how poorly the villains were used, as being correctly positioned throughtout the quests could have made it a great series and helped with its character issues. I've always seen blisterwood as a problem because it seems more introduced for gameplay and level issues rather than story reasons.
Wake me up when Osborne resigns | Will not be renewing membership until Jagex deals with its toxic developer culture & has a new, better lead designer | *Soon TM” is not a fun joke, it is an admission the company is an embarrassment

10-Sep-2015 17:00:08

Autumn Elite
Feb Member 2019

Autumn Elite

Posts: 3,464Adamant Posts by user Forum Profile RuneMetrics Profile
Amascut said:
I have absolute faith in Rowl*y making a stellar entry in the series though, but I definitely find myself with lots of issues in the earlier installments when going back through them.


I must add, despite my issues with the series, all I have heard about the upcoming quest does do something to reassure me. It seems to be addressing its issues with characters by focusing on Lord Drakan and it delves into the history of the vampires so hopefully even those like me who are not engaged by the series may at least find it to be interesting.
Wake me up when Osborne resigns | Will not be renewing membership until Jagex deals with its toxic developer culture & has a new, better lead designer | *Soon TM” is not a fun joke, it is an admission the company is an embarrassment

10-Sep-2015 17:08:53

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