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M&S Rework 2019

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Elion Z
Aug Member 2016

Elion Z

Posts: 74Iron Posts by user Forum Profile RuneMetrics Profile
Firstly, I'm sure updates this year will be as good as usual. There is just one area of concern. Having looked through the M&S Rework documents, I feel I underestimated the sheer scale of the project. It is changing the game on so many levels, and could hurt the economy or gameplay if it is sloppy and uncalculated. Solid work only recently began in late 2017. There is no way this project will be finished in 2018. There is so much of the game being broken, that will need patching. There is so much balancing that needs to be done. And it's the introduction of Mastery to the game.

This may just be the year of the Beta! And that's ok. Having seen the Rework in every Yearly Plan for 5 years, waiting for just one more year... that's doable.

31-Dec-2017 23:12:07

Hguoh
Mar Gold Premier Club Member 2014

Hguoh

Posts: 7,428Rune Posts by user Forum Profile RuneMetrics Profile
Mastery was sort of scrapped outside of unlocking the ability to make a masterwork item of a particular type.

That being said, we don't know how much of the design from the documents is still set to be used, considering they only addressed the idea of a Smithing 'Overload' and didn't make any mention of Masterwork gear.

31-Dec-2017 23:29:18

Uncle Pob

Uncle Pob

Posts: 2,962Adamant Posts by user Forum Profile RuneMetrics Profile
Hguoh said:
That being said, we don't know how much of the design from the documents is still set to be used, considering they only addressed the idea of a Smithing 'Overload' and didn't make any mention of Masterwork gear.


Masterwork is still in the plan. Right now, only Elder Rune can be masterworked. The biggest problem they're having is balance: creating a single masterworked set can take upwards of 300 hours or more - something ridiculously long. Certain parts of the process, like filigrees, may be removed or reduced before the final rework launches.

https://docs.google.com/document/d/1r72E71hEBoedH27DIZROW-Y0SX8yFhNosAIyg-TwJ4E/edit

01-Jan-2018 00:51:20 - Last edited on 01-Jan-2018 00:52:49 by Uncle Pob

Deltaslug

Deltaslug

Posts: 28,035Sapphire Posts by user Forum Profile RuneMetrics Profile
The other thing about having 1 tier of item as "master work" is that it is only 1 set of items the devs have to work on, balance and QA.

If you had 5 or 6 sets of items, that's 5-6 x the Graphical, balanacing, and QA work. [insert joke about recent QA]

01-Jan-2018 17:17:47

Elion Z
Aug Member 2016

Elion Z

Posts: 74Iron Posts by user Forum Profile RuneMetrics Profile
Final Feud said:
The title triggered me.

This update needs to come out THIS YEAR. 2018. It could potentially save face and help rebuild community trust in updates and quality that they were attacked for throughout 2017.


Only 1 thing is certain. It will come in one batch.

02-Jan-2018 23:25:28

Serene Steel
Sep Gold Premier Club Member 2015

Serene Steel

Posts: 11,639Opal Posts by user Forum Profile RuneMetrics Profile
Elf of Seren said:
It will release this year. I anticipate before Q3, Q3 at the latest if all hell breaks loose. I think this thread is rightfully concerned, but a little bit too concerned


Really? I anticipate it before the end of Q1.
The end of Q2 at the extreme latest.

They've said they're releasing quite a few things before the end of the first quarter in 2017, and while I'm as skeptical as ever I'd still like to believe they'll do it on time at the very least.
The Steelweaver

World Guardian #835
Maxed 9/7/2016
120 Smithing 1/4/2019

03-Jan-2018 03:36:25

Uncle Pob

Uncle Pob

Posts: 2,962Adamant Posts by user Forum Profile RuneMetrics Profile
Didn't Mod Jack say he wanted to have the open beta server up and running for everyone to have a play around with and give feedback on within Q1?

If so, we'll be seeing the rework pretty soon but there will still be a lot of fixing and polishing to do, as well as tweaking as a result of the feedback, before it's integrated into the main game.

03-Jan-2018 06:42:51

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