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Prayer and agility cape perks

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f a k e news

f a k e news

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The mentioned perks on these are useless. For prayer you can already light the burners in a house. For agility You rarely fail any courses.

Don't make these perks I have a better idea

1. For prayer make it lower drain rate by 5%

2. For agility give us a small chance to obtain a silverhawk feather or down when completing an obstacle.
Look deep down inside.

03-Aug-2018 18:56:01

Xzzx4
Dec Gold Premier Club Member 2014

Xzzx4

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f a k e news said:
The mentioned perks on these are useless. For prayer you can already light the burners in a house.

You're forgetting that the prayer cape gives you the bonus without you lighting the burners. Not only do you save money (because you don't have to buy marrentil) you also have two extra inventory slots for bones.
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03-Aug-2018 22:16:10

Xavathos
Nov Gold Premier Club Member 2016

Xavathos

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Xzzx4 said:
f a k e news said:
The mentioned perks on these are useless. For prayer you can already light the burners in a house.

You're forgetting that the prayer cape gives you the bonus without you lighting the burners. Not only do you save money (because you don't have to buy marrentil) you also have two extra inventory slots for bones.


True, it's significant, but it's also a questionable thing to continue to do when you're 99, which is the current max level that means anything for prayer. It would be nicer to be rewarded for getting 99 with a perk that helps prayer usage, rather than get exp that does absolutely nothing at that point.

As for agility, you can't even fail at the best agility course (Prif) so it's absolutely useless.
When it rains, look for rainbows. :)

06-Aug-2018 06:47:58 - Last edited on 06-Aug-2018 06:49:00 by Xavathos

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

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Xavathos said:
Xzzx4 said:
f a k e news said:
The mentioned perks on these are useless. For prayer you can already light the burners in a house.

You're forgetting that the prayer cape gives you the bonus without you lighting the burners. Not only do you save money (because you don't have to buy marrentil) you also have two extra inventory slots for bones.


True, it's significant, but it's also a questionable thing to continue to do when you're 99, which is the current max level that means anything for prayer. It would be nicer to be rewarded for getting 99 with a perk that helps prayer usage, rather than get exp that does absolutely nothing at that point.

As for agility, you can't even fail at the best agility course (Prif) so it's absolutely useless.


Agreed on prayer should offer something different than just a skilling help upon reaching max level...

Seeing agility - You can't fail courses, but you still can fail certain obstacles - keep this in mind with the remark they'll introduce more of them in the future to keep the aura or the cape relevant. If they were to keep the current perk in addition it could actually be somewhat useful for that brimhaven agility arena rework - albeit I am not sure if it still is a thing.
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06-Aug-2018 08:50:13

Lord Drakan
Sep Member 2010

Lord Drakan

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Not being able to fail on agility shortcuts or the best courses (Dorgeshuun, advanced gnome and barbarian, maybe it'll even work in the Agility Arena and man would that be good) is pretty useful, if you ask me. Silverhawk feathers are MTX so that would be terrible...

Prayer seems a bit useless, yes. At level 99, there is no more reason to train unless you want a (cosmetic) master cape. Maybe it could do something like doubling the restoration rate of penance armour and citharede robes?
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06-Aug-2018 09:16:12

Uncle Pob

Uncle Pob

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There's nothing wrong with the new Agility perk, and it's actually better than your suggestion.

For starters, if the perk granted you a Silverhawk feather then the perk would be completely and utterly useless at lv120 200m xp, which you'd reach all the sooner because of all the Silverhawks. Add-in the fact that Silverhawks are easy to amass in large volumes, due to the Oddments store, even for players who only use their free keys and a single feather being given as a reward isn't going to be noticeable except as an unexpected annoyance when you keep getting feathers unexpectedly dropped into your backpack.

Agility is a huge bugbear for a lot of people because of RNG. RNG that still feels unfair.

While you get a passive boost to "success chance" with every level, with some agility obstacles you're still looking at sub-50% success rates even at lv99. While some of these (the traps in Tirannwyn for example) are so notorious for this that they already received the means to make them unfailable (through achievement diaries usually), not all stupidly frustrating obstacles are accounted for. And even then, those reward items simply make up for the fact that Agility levels aren't sufficiently "strong" by themselves.

The 99-Cape perk will ensure that people at 99 don't have to deal with the same frustrations they've been facing since around 50, without having to go to all the additional effort (doing the achievement diaries and tasks) by making level 99 itself actually mean something.

06-Aug-2018 09:28:28 - Last edited on 06-Aug-2018 09:29:25 by Uncle Pob

PrimaAntiqua
Jun Gold Premier Club Member 2007

PrimaAntiqua

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While on the face of it they don't seem as useful, the new Crafting perk is also really only for training, so I'm not sure you have an excuse for the Prayer one. I also don't think your new suggestion would be worth using over other existing skillcapes.

They know the Agility one isn't the greatest, but frankly, it's hard to come up with a truly useful Agility perk because as a skill it's fairly useless at the moment. This is more a case of future-proofing for now.

06-Aug-2018 12:01:15

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