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Comp cape without reaper fix

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Hguoh
Mar Gold Premier Club Member 2014

Hguoh

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Mitchypooo said:
People don't seem to understand that comp cape was not intended for skillers it was intended for people capable of doing high end content, you want the cape learn how to boss.


Oh I'm perfectly fine with having the Reaper req on normal comp. But if we are going to discuss theoretically removing/shifting it's placement, the easiest and most sensible thing to do is shift it to Trim. No new cape to model/stat, just use what we already have available.

01-Mar-2018 00:29:59

LordáKylle
Oct Gold Premier Club Member 2012

LordáKylle

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Mitchypooo said:
All they're doing is adding a new team boss, I don't see the big issue, just take the time to learn it
Like everyone else


I don't think compers are complaining about Solak :)

Some compers complain about group bosses ofc, that's another question than just difficulty.

The reason I made this post was because of the future of comp that jmods talked about on the latest twitch stream. :)

What should be added to comp, what should not, should it only be for the people who can do harder bossses than Telos and Solak in the future, and so on.
The jmods said they already considered removing reaper as a comp req, or making 2 tiers of reaper title, or something else. And they admitted they would never be able to make everybody happy.

The easiest thing would by far be to leave it as is, reaper title is comp req.
Though if they really want another direction, this post suggests not devaluing reaper title, should it be moved to only be a trim req :)

Nice to see response to the broader topic of comp and bossing and what comp was meant to mean from the beginning ofc :D

In truth I don't think the jmods meant for comp to be pvm heavy, more like do pretty much all content, but with bossing becoming even more important the latest years, many people that already have comp will say that comp was always meant to be a challenge that requires you to become a high end bosser.

And now they wanna set up a clear line for what comp is, making it easier for them to choose what to put on the comp list, and they actually wanna make more frequent comp reqs than we have seen the last year.

01-Mar-2018 00:53:44

PrimaAntiqua
Jun Gold Premier Club Member 2007

PrimaAntiqua

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I feel like removing the Reaper title entirely is an over-reaction from Jagex reading two different feedback complaints and merging them into one, namely:

1: Some people super-suck at PvM and can't do the endgame bosses.
2: Group bossing sucks. Group bossing tests your ability to find a team rather than your PvM abilities, and the people who actually can do the bosses usually don't take new people.

Now PvM should be a requirement of the Comp (and Trim, let's not forget this) capes, but these are both potentially issues. The solution? Simple.

Have the Comp cape require ALL soloable bosses that can reasonably done by someone who is "decent" at combat. So, things like 100% Telos, Araxxor, Nex and below. Have the Trimmed Comp cape additionally require soloable PvM achievements that can be done by people who are proficient at combat, so things like the Warden title and CM GWD2 bosses (these could probably be normal Comp tbh, but for the sake of examples). (NB: not 1000% Telos as this basically requires Achto which gives it a group boss req). Neither cape will require ANY boss which can not be soloed reasonable (Vorago, RotS, Solak, imo KK) or any boss which is soloable only by the top 0.01% (>1000% Telos for instance).

This way, both capes have Pvm Requirements, the Trimmed comp cape is harder to get in this regard than the regular one, but the test is ONLY your combat ability and not whether you have friends or not, which should NEVER be a requirement. Just because this is an MMO does not mean the content should FORCE you to cooperate with people you do not know. Furthermore, there can be a reasonable expectation that there will not be a sudden jump in the skill level required that deprives someone of a cape they spent potentially thousands of hours on, and similarly someone won't lose thousands of hours of effort on a cape just because they have to pay for a leech just because they lack a team, even when they have the skill.

01-Mar-2018 13:24:35

PrimaAntiqua
Jun Gold Premier Club Member 2007

PrimaAntiqua

Posts: 676Steel Posts by user Forum Profile RuneMetrics Profile
LordáKylle said:
Mitchypooo said:
All they're doing is adding a new team boss, I don't see the big issue, just take the time to learn it
Like everyone else


I don't think compers are complaining about Solak :)

Some compers complain about group bosses ofc, that's another question than just difficulty.

...

The easiest thing would by far be to leave it as is, reaper title is comp req.
Though if they really want another direction, this post suggests not devaluing reaper title, should it be moved to only be a trim req :)

A lot of Compers ARE complaining about and DREADING the release of Solak.
1: Because they keep saying it is meant to be super end-game and, more, 2: Because it's an Endgame GROUP boss. (also a boss balanced for a group size NOONE wants except its developer because it's another vanity project for the second time in a year, but that's a different topic).

And this is part of why a change needs to happen: when people don't just "don't care" about a future update but actively dread its release, you have a problem.

Sure it would be easy to leave it be, but that doesn't make it the right thing to do. And incidentally, moving it to just Trim does not fix the problem. The problems with Reaper as a Comp req apply just as much to Trim too. Whatever changes happen need to apply to both.

01-Mar-2018 13:29:26

LordáKylle
Oct Gold Premier Club Member 2012

LordáKylle

Posts: 1,488Mithril Posts by user Forum Profile RuneMetrics Profile
I agree on the finding a group problem, and avoiding leeching for comp being a problem :D

But well, AoD can be massed, and Solak can be done duo, so I think most people dread group bosses more than they should.
Raids are still worse in that regard, if it wasn't easy to get a friend to take you today :)

On the long term solution, that I hope they make, they could make changes and a new direction for both comp and trim. A lot will most likely argue that trim should require reaper title no matter what. But removing group bosses as a req for both capes could be a potential solution.

01-Mar-2018 14:44:09

Kcin
Aug Member 2008

Kcin

Posts: 13,684Opal Posts by user Forum Profile RuneMetrics Profile
PrimeáAxiom said:
The spirit of the Completionist cape is for players that have completed all significant ingame content. PVM is a large chunk of ingame content, and the most significant aspect of the current state of the game.

That being said, I like your idea. I simply want the names of the capes to more accurately reflect the achievements and skill it takes to get them. Simply make an alternative cape with no combat bonuses called the
Completetrash
cape for people who can't PVM. Once you get the reaper title, you'll get a
I don't suck at PVM anymore token
that you can attach it to your
Completetrash
cape to make it a real
Completionist
Cape. It's basically your idea, but with accurate labelling.


Wit that logic the Trim cape should be the normal comp reqs with the added of the insane final boss, requiring to get all possible drops from all possible mobs, all 200ms to top it off you must own all the gp in the game otherwise you haven't done and gotten everything in the game, and be rank 1 in the highscores(seasonals included). Unless you get everything in RS then all comp capes would be as you call them Completrash capes. I hope you realize how ridiculous what you just said is now. Being able to do a group boss just means at minimum you have enough money to leech a kill.

I support this thread and honestly hope jagex does remove the reaper title req from comp cape and balance it with that removed.
[qfc id= 373-374-110-66042164]Support the small QoL updates[/qfc] Ever feel like you have a person who won't leave you alone even if you've asked many times?

01-Mar-2018 16:16:30 - Last edited on 01-Mar-2018 16:22:41 by Kcin

LordáKylle
Oct Gold Premier Club Member 2012

LordáKylle

Posts: 1,488Mithril Posts by user Forum Profile RuneMetrics Profile
BáIáLáLáY said:
I'm up for this I'm comp and I leeched every boss

I'm not a pvmer sorry


You shouldn't be sorry for not being a pvm'er :)
Unless you really wanna get more into bossing.

The question is, should comp be git gud, learn every new challenge however hard it is, or slightly less try hard, still with a lot of content and challenges and grind to do.

Removing group bosses only, removes the leech problem somewhat, but the jmods still feel limited about solo bosses then if they wanna make a boss only 1k people in game can kill, then comp is only for 1k people (dont know current number of active players with comp).

01-Mar-2018 17:52:59 - Last edited on 01-Mar-2018 17:53:18 by LordáKylle

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