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Sliske Lab's - Time Puzzle

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Pupppy

Pupppy

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So today, while searching for Linza's armor at the unofficial wikia, I ended up finding some of the concept arts of the Kindred Spirits quest (just by the bottom of its page), and what I found there really intrigued me.

If you open up the fourth picture there (labeled as "Concept art for scenery in Sliske's lair", you'll see the most interesting of them.


First, check the circle-triangle on the right of the image - it has three main corner symbols, which are described to represent spirit, fortitude and knowledge. The middle ball-with-two-eyes is stated to represent the soul, and the triangle that connects them represents a journey.

Ok, this doesn't say much on itself, but now I want you to check the circle star to the left-bottom of the same picture. You'll notice that there are seven corners to it, and three of them are the seen spirit, fortitude, and knowledge ones.

Looking closer, you'll also notice some arrows connecting the said symbols, taking the following order, in a loop:

Original message details are unavailable.

[Moon-ish Symbol] > Spirit > Knowledge > [F-ish Symbol] > [R-ish Symbol] > Fortitude > [Circle+Dot Symbol] > [Moon-ish Symbol] > (...)


or, with Sepulchre & Rondstat & Capt Lime's findings as the meaning of known astrology/alchemical symbols:
Original message details are unavailable.

[Moon/Silver/Memories?]
> Spirit > Knowledge >
[Jupiter/Tin/Growth)
>
[Motion/movement/rotation]
> Fortitude >
[Sun/Gold/Power]
>
[Moon/Silver/Memories?]
> [...]


now, if we compare them to the divine elder chronicles:

29-May-2016 21:19:21 - Last edited on 19-Jun-2016 23:06:21 by Pupppy

Pupppy

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Original message details are unavailable.

From darkness is born light, the spark of life. The child is full of wonder, imagination, and innocence. Thus came Edda-Mah.
From Mah, the light by which to see, the dark in which to hide. The potential for all life, and a place for all things.
From matter is born shape, ever growing and changing. The youth increases in knowledge and power. Thus came Edda-Bik.
From Bik, the clay to shape, to build and destroy. Form and reform. The changing of states, of forms, of function.
From the cold is born fear, shrinking and death. The corpse lies still and lifeless. Thus came Edda-Wen.
From Wen, the cold to harden and freeze, to brittle and fracture the clay. The ending of things, to break apart. To reflect on the past.
From the heat is born passion, growth and life. The maiden feels love and joy. Thus came Edda-Ful.
From Ful, the heat to soften and burn, to work and fire the clay. The beginning of things, to start anew. To experience the now.
From life is born experience, wisdom and intelligence. The matron is nurturing and caring. Thus came Edda-Jas.
From Jas, the thought to lead them all. The preparation, the plan, the execution. To look to the future.


We can see some strong connection between those two sequences: both seem to indicate the order of events that happen in the flow of time; both have backgrounds linked with ancient beings (the first is seemingly to the mahjarrat race; the second with the elder gods themselves); and both can be taken as a never-ending cycle of time itself.

Of course, the main problem of linking these two orders is in the number that each one presents: the first presents seven time aspects; while the second only has 5 elder godly time aspects. But we can base on what is speculated and implied by ingame and jmod clues that there may be more than 5 elders in total.

29-May-2016 21:19:28 - Last edited on 29-May-2016 22:07:36 by Pupppy

Pupppy

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There is the fairly famous sixth elder god; or the knowledge that Wen might be broken into two parts. And that not counting other possibilities that we have no clue as of yet, but which may be revealed in the future...

Anyways, my point is that I think that we can connect each of the symbol-aspects and the elder gods together!


Looking for the strongest and easiest link first, I think it is safe to say that Jas's experience, wisdom and intelligence and the aspect of knowledge are pretty obvious.

So from there we must connect both of their previous items in each sequences: Ful's passion, growth and life to the aspect of spirit, which I believe makes sense.

Jumping three items back in the first sequence, we reach that Mah's wonder, imagination, and innocence equals to the aspect of fortitude. Well ok, that might not make as much sense as the others, but the *ahjarrat might describe mah's aspect a bit differently than the original plan because she was stillborn and all, right?

But there is another option, since the above was done when counting Wen as just one item. If we count her two parts as two separate ones, we'll get that it is instead Bik's changing of states, of forms, of function equals to the aspect of fortitude instead, which I think might be a bit worse than the previous option.


Only problem is that, if we want to take the first option, linking Mah to fortitude instead of Bik, we are still missing one elder godly "thing" to match with its correlating time aspect!

That *thing*, however, might of not necessarily need to be a new god on itself.

It might, for example, be a fusion of the others, on the final state of the revision in which they destroy the whole universe perhaps - that way taking the seventh and strongest tier in the first sequence.

29-May-2016 21:19:28 - Last edited on 29-May-2016 22:11:13 by Pupppy

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Or it might be about a temporary state in which the old elders are gone, but the new ones are still yet to fully hatch, being it the first tier then.

Or it might instead indeed just relate to a previous god to even the sixth elder god that (I assume) should come first before Mah herself - perhaps the sixth elder god managed to become incorporeal, while this new one may simply have died out and disappeared completely. Although, in this case,

I wonder what could be the time-aspect that was lost to the elders' family then? Something that they could live without, but that could of greatly helped in their tasks.. maybe reversing time on itself?? That would of been a good and incontestable start/end to a cycle, but I may be distancing too much of the main topic hehe..

29-May-2016 21:19:29 - Last edited on 29-May-2016 22:16:29 by Pupppy

Pupppy

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Well in conclusion those are my thoughts on this matter, and sorry if they seemed a bit rushed or disconnected in its structure, but I didn't have too much time available to write this :/



Are there any thoughts, disagreements or new theories you may want to add to this?

Feel free to post! :)

29-May-2016 21:19:29 - Last edited on 30-May-2016 18:50:14 by Pupppy

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@capt:
Ya if we knew what those glyphs all meant it would help a lot hehe :P But I'm not entirely sure if those aren't supposed to be just artwork to give it a better theme..

@sola:
Yup that could be :) but why would they be absent then? Could they have died to their own creation in a past cycle, and the others learnt from it?

30-May-2016 18:57:07

Pupppy

Pupppy

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Wow ty Rond and Capt, I think that is a great find with no doubt! :)

I hadn't expect us to find options that could fit so well so quickly, but Bik and growth makes a lot of sense in the very least c:


edit: updated the first post with that info!

01-Jun-2016 22:18:28 - Last edited on 05-Jun-2016 02:05:53 by Pupppy

Pupppy

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Sorry on the late response


That makes a lot of sense Sepulchre, especially considering that in our previous line of thought Bik is supposedly coming later than Ful&Jas, I just noticed :P

Oh and nice catch on that last symbol too, although I don't know where to fit Motion/movement/rotation with one of the elder gods aspect, to me it kinda connects to Mah as she never went to fully sleep, but I might be going way off there..

19-Jun-2016 23:01:06 - Last edited on 19-Jun-2016 23:07:01 by Pupppy

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