Meet the Team
Behind the scenes there's a dedicated team working hard to deliver high quality, enjoyable and player focused content and we think it's time you met the guys behind the computers here at Jagex HQ!
Mod Sayln - Live Events Manager
Canít remember the time I wasnít playing games! From as long as I could hold a controller, Iíve been an avid gamer, huge Nintendo nerd (Golden Sun represent), and when I got internet access became a huge fan of MMOís. After Uni, I knew I wanted to work within the Games industry, and joined Jagex in 2013. Since then, Iíve worked in a multitude of roles, and have helped create and market several updates, such as the Beach, Spring Fayre, Gower Quest and bringing you things like Premier Club and Summer Special.
Recently I become manager and Product Owner of the Live Events team, and canít wait for you to see all the exciting things weíre working on behind the scenes.
Mod B3 - Associate Producer
I arrived at Jagex in 2011 as part of the Placement Scheme, joining the Player Support team. At the end of 2011 Jagex offered me a permanent role in the RuneScape QA team which I gladly accepted. After a couple of years I left the company to seek new challenges, returning in 2015 as a Senior QA Analyst on the Monetisation Team, before moving into my current role as Associate Producer. I had the pleasure of testing some great content during my QA years, including the first Gielinor Games, A Stray in a Manger, and - outside of RuneScape Ė Carnage Racing! Iíve also been lucky enough to work with the amazing audio team - creating sound FX for the Elemental Emotes, the Castle Wars rework, a bunch of old Pets, and occasionally doing some Voiceover work! Outside of Jagex, Mod Deadly and I are currently working on a multiplayer console game, set for release on Xbox One and hopefully the Nintendo Switch!
Mod Kalaya - Junior Product Manager
RuneScape kinda kick-started my love of gaming. I remember having to hide that I was playing it from my parents, about 12 years ago now! It has been my joy for many years now, and introduced me to friends, my career and my family!
I joined Jagex as a bright-eyed fan in March 2011 and worked for three months on a temporary contract in Player Support. I then returned in July 2012, starting in player support, moving to Community Management in September 2014 and finally joining the Live Events team now, August 2017
My work involves supporting the Live Events team with all of their updates, including Treasure Hunter and Solomon's Store updates, but all Premier Club, Summer Special, and other secret updates too
Mod Krista - Content Developer
I started working at Jagex in 2010 as a content developer and moved to the Runescape team about 4 years ago.
My first project was The Nexus, which I am still really happy with, and would love to come up with a sequel one day in TAPP.
I helped to develop Divination after that, which was really interesting and plunged me deep into the Dungeoneering code. When that didn't kill me off I was moved to the MTX team, where I have been ever since. I enjoy working on quirky events, especially themed ones, and with the team change to Live Events I'm getting more time to do this.
I'm the Scrum Master for the Live Events team, which means that I spend a lot of time in planning software and colour coding things in excel etc. Basically I'm a spreadsheet and stationery nerd. I'm also working on my first quest, with Mod Osbourne, in TAPP, which I can't wait for people to be able to play.
Mod Mohawk - Technical Developer
I started working at Jagex straight out of university a little over 2 and a half years ago and have been a member of the Live Events team since day one. Iíve worked on projects with these lovely projects such as the Beach and Fayre events as well as things like the Advent calendar. My favourite project however was the Loot interface which I worked on very early on in my time here.
Iím always excited to work on interesting content for you guys and love sneaking in little QOL fixes every now and then. Donít ever be afraid to ask me for something!
Mod Campfire - Gameplay Development Graduate
Hey there, I am Mod Campfire and I have been working here in the Live Events team for almost a year now! Iíve always loved games and itís fantastic that I get to work on them every day. I have primarily been working on interfaces and the biggest thing I have worked on is the wardrobe rework. Since then I have dabbled in exciting updates like Shattered Worlds and Menaphos. Right now I am working on an upcoming event and look forward to seeing you guys enjoying it!
Mod Sova - Content Developer
I started working at Jagex, and playing Runescape in June 2016. Since then I have gained many levels and worked on a number of projects including Menaphos and Bounty Hunter (amongst other things I made the Rune Pouches!). Iím also a member of the Skilling Council, as in-game economic issues are a particular interest of mine. My favourite skills are Invention and Divination.
Outside of Geilinor, I play Magic: The Gathering (modern Esper control!), and partake in various board games. The late great Terry Pratchett remains, and likely will always be my favourite author.
Mod Jam - QA Analyst
Howdy, Iím Mod Jam! I joined Jagex back in late 2015 as a Junior QA Analyst and have been a member of the Live Events team ever since. Over the past 2 years Iíve had the pleasure of testing content such as the Summer Beach í16, Gower Quest and countless TH & SGS projects. One of my favourite projects to work on was the ĎWalk Like a Zombieí event, as it was hilarious to test the infection mechanic and amazing to see it go into the live game.
Iíve recently grown out of my Junior role and am looking forward to testing some of the new and exciting projects the team has on the Horizon.
Mod Doughnux - QA Analyst
I joined Jagex back in 2014 as a QA and have only recently joined the RuneScape Live Events team back in March of this year. Before then Iíve jumped around a bit in QA having worked on various Jagex ventures like Block N Load, Chronicle, and more. Though Iím settled in to RuneScape and looking forward to ensuring the best quality updates for you guys!Ē
Mod Deadly - Character Artist
I joined Jagex back in 2014 as a QA and have only recently joined the RuneScape Live Events team back in March of this year. Before then Iíve jumped around a bit in QA having worked on various Jagex ventures like Block N Load, Chronicle, and more. Though Iím settled in to RuneScape and looking forward to ensuring the best quality updates for you guys!
Mod Biscuits - Senior Animator
I've been an Animator on Runescape for almost 9 years. I have animated many characters, creatures and bosses over the years. Nomad, Araxxor, the characters and creatures involved in the God conflict events and most recently the beach pets, Claudia, Drake pet, Gorilla Pet and 15 year celebration emotes. I'm now in the Live Events team and mostly work on Player emotes and Various Lumbridge Crater event specific animations.
Player Support Manager
Player Support Manager
02-Mar-2015 15:29:28 - Last edited on 06-Sep-2017 16:37:47 by Mod†Kalaya