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Seers' Village Rework

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Mod Kelpie

Mod Kelpie

Jagex Moderator Forum Profile Posts by user
Hey everyone

I wanted to share with you a few progress shots of our rework to Seer's Village and Camelot Castle to gather your feedback.

We are currently at the white box stage. This means we are blocking out the buildings, moving things around and testing how suitable different combinations are.

Below is our current look. We are looking to beef up the castle a bit and try to build it into the mountain side. As for the village we are doing away with a few unneeded things, such as the estate agent and moving buildings around a little bit to make it more village like and convenient.




Mod Stead, the RuneScape Associate Art Director, sent us his thoughts of some alterations that could be made.



Bank is top-middle. Lodestone would be in roughly same place. Bottom-Left is a Seers council house. The others is a house.

Let us know your thoughts and ideas. Feel free to do your own paint overs of the layout. As I said, in this white box stage we can chop and change a lot of things to see how they play out.

Thank you
- Ninja Team

18-Feb-2017 13:30:38 - Last edited on 18-Feb-2017 16:08:18 by Mod Kelpie

Mod Kelpie

Mod Kelpie

Jagex Moderator Forum Profile Posts by user
I have updated the OP to include further info on that image.

Bank is top-middle. Lodestone would be in roughly same place. Bottom-Left is a Seers council house. The others is a house.

18-Feb-2017 16:09:10

Mod Kelpie

Mod Kelpie

Jagex Moderator Forum Profile Posts by user
Deltaslug said:
Reluctant to ask, but which building is the Elemental Workshop (and smithing place ... though that element isn't as important as it once was)?


Top left. Combined with the coal trucks. And we will likely add in a forge too.

18-Feb-2017 16:38:36

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