Seers' Village Rework

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I quite like the idea of working divination into the area - a divination camp near the lodestone would be perfect.

On that note, maybe some use could be brought to McGrubbers - shift the Elder tree to the area inside the fence and maybe add a second one?

Edit: What design is being looked at for the buildings in the area? Surely Roundhouse / wooden style huts would be more appropriate, with a stone building for the workshop?

04-Mar-2017 02:08:29 - Last edited on 04-Mar-2017 02:15:22 by Trewavas

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