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Seers' Village Rework

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Mod Kelpie

Mod Kelpie

Jagex Moderator Forum Profile Posts by user
Hey everyone

I wanted to share with you a few progress shots of our rework to Seer's Village and Camelot Castle to gather your feedback.

We are currently at the white box stage. This means we are blocking out the buildings, moving things around and testing how suitable different combinations are.

Below is our current look. We are looking to beef up the castle a bit and try to build it into the mountain side. As for the village we are doing away with a few unneeded things, such as the estate agent and moving buildings around a little bit to make it more village like and convenient.




Mod Stead, the RuneScape Associate Art Director, sent us his thoughts of some alterations that could be made.



Bank is top-middle. Lodestone would be in roughly same place. Bottom-Left is a Seers council house. The others is a house.

Let us know your thoughts and ideas. Feel free to do your own paint overs of the layout. As I said, in this white box stage we can chop and change a lot of things to see how they play out.

Thank you
- Ninja Team

18-Feb-2017 13:30:38 - Last edited on 18-Feb-2017 16:08:18 by Mod Kelpie

Dayan
Jun Gold Premier Club Member 2012

Dayan

Posts: 231Silver Posts by user Forum Profile RuneMetrics Profile
Looks great! The bank isn't labelled in the image, nor is the lodestone; ssuming bank would be the middle north building(if not, which is it? ;o ) - is the lodestone moving much/at all though? :)

18-Feb-2017 13:41:43 - Last edited on 18-Feb-2017 13:49:07 by Dayan

Loki
Sep Gold Premier Club Member 2011

Loki

Posts: 35,384Sapphire Posts by user Forum Profile RuneMetrics Profile
Ooh looking great :o Especially the castle area ^_^


Hopefully Varrock, or Keldagrim are next on the graphical reworks list :P


EDIT: It would be nice if Seers' Villiage was sort of made more of the base of the castle and that whole place looked like 1 area... rather than so spread out
wat

18-Feb-2017 13:56:10 - Last edited on 18-Feb-2017 14:21:30 by Loki

Going4Quests
Oct Gold Premier Club Member 2006

Going4Quests

Posts: 3,658Adamant Posts by user Forum Profile RuneMetrics Profile
Loki said:
Ooh looking great :o Especially the castle area ^_^


Hopefully Varrock, or Keldagrim are next on the graphical reworks list :P


Hmm not sure which I'd prefer. Varrock gets obviously more visitors, but Keldagrim needs it more.

I'd love to see Varrock getting fixed though, there are still dozens of glitches I believe from when the rework came along with RS3.
Maxed Zarosian skiller & quester

18-Feb-2017 14:08:16

Follow
Jul Member 2010

Follow

Posts: 10,646Opal Posts by user Forum Profile RuneMetrics Profile
Make sure you remember that Seers' Village is a SEERS' village. Don't make it look like a generic town.

And make sure the bank and the elemental workshop (anvil) buildings are still there, and that all buildings are close to each other so that the village feels small and compact.

Actually, where's the bank on the above picture?
"And if you gaze long into an abyss, the abyss also gazes into you."

18-Feb-2017 14:19:35

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