Sophsaid: Hello Mod Ash. How are you doing today? You are still my runescape crush.*swoooooon*
The ironman chat icons were a baaaad idea. But I like the rest. Thank you ever so much. ... fine thanks. You are strange. Yeah, we left the Iron Man chat icons out of the initial Iron Man launch for a reason. But it seems there's been more than enough support for them since then.
7evynsaid: Thanks for updating the little things guys. I'm working on some lore for zeah. Is there any location I should specifically send my drafts? Or should I just post on forums? If you post on the forums, we can more easily see what other players think of your ideas.
Gurp Gorksaid: I know it wasn't voted on, but I'd love for the ironman icon to be togle-able (or perhaps filtered??), unless it is so already, of course. I remember how much spam and clutter the chat had in RS3 that it became obnoxious. I know the 75% was met, granted I was not one of them, but I'd love to not see my chat filled with spam. Although the engine doesn't technically support that, I think I know a work-around that'd let us do this anyway. Mind you, I'm surprised that you're finding your chat "filled with spam" as a result of this, since it doesn't make the Iron Man players any more verbose than they were before.
Unless they're all just running around shouting to show off their icons, of course. If so, hopefully they'll knock it off soon
Acid Bubblesaid: Oh i thought it counted from when you started on OSRS, not rs3 and osrs combined. The creation date that Hans lists is the creation date of the account, not the date when you first logged it into OSRS. But the in-game time is the time you've spent playing OSRS.
Acid Bubblesaid: Wouldnt it make more sense if he told us when we started osrs? could that also be added? I wouldn't want to take away the account's total age info. For veterans who've been playing RuneScape in its various forms throughout many years, that's an important statistic.
It's not like you can use bunny ears or scythes to prove you played in RS Classic days, for example.
As for adding more info, I'd be happy to see it done, but we'll need to find out whether the engine can access that information and pipe it to Hans. Ian's not around today, but we'll ask him when we get a chance.
Gurp Gorksaid: Out of curiosity, was it something particularly difficult to implement, or was that data always available you just gave Hans the ability to display it? Ian did most of the work to obtain the data. I don't know exactly what it entailed. My contribution was to update Hans' dialogue to display it.
I also changed how Hans runs away when people tell him they're going to kill everyone in the castle. Previously, no-one could click on Hans to talk to him while he was running away. Now that it's vaguely useful to talk to Hans, that wasn't acceptable.
Im Groundedsaid: also i don't see any reason why the items should disappear completely after 10 mins. some people actually pvm with people they trust and would rather their friends pick it up and return it instead of it disappearing completely after 10 mins If your friends can pick up your items, so can any looter who's hanging around outside the boss room waiting for people to dc.
QuietStorm44said: Zincerssaid: Did we already get 100x packs of eye of newt? I was getting ready to ask this same thing. Seems an easy add, wonder why its taking so long? Yes, it'll be pretty easy.
Mod Ghost is due to update some of the existing packs of 100x items, so they don't all just look like identical boxes. I expect he'll try to splice a picture of the contents onto the side, a bit like I did with the 100x rune packs where you can see the relevant rune icon on the side. So we've kept the two new packs back until he's had a chance to do that, rather than rushing them out with the standard plain graphic.