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Abyssal Bludgeon Buff

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Mod Ash

Mod Ash

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Gangmnstyle said:
will it be better than the dds?

I should say exactly what's being polled:
Should the special attack of the abyssal dagger be given a 25% accuracy increase?

The cost of the special is not affected.
Poll opening in a few minutes.

22-Oct-2015 11:08:02

Mod Ash

Mod Ash

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Bleh said:
Mod Ash, why can't Zulrah drop 5 teleports per kill or even 1-5 randomly? Doesn't 1 seem way too low? I'm not only thinking about this as a normal player, but what about ironman accounts? 1 tele is just way too random and low to be even on the drop table.

Any change we make to that snake - both in the past and perhaps in the future - will hit Iron Man accounts first. I'm afraid that's not really avoidable unless we add bonus loot that's only available to Iron Man accounts (and then hope they never downgrade), or unless we guarantee no NPC's drops will ever be rebalanced downards.

Bleh said:
If it isn't changed to something else it may as well be removed all together.

I don't agree there. The keymaster teleport scrolls from Cerby are uncommon enough that you generally won't have one per trip, so you have to walk back quite often. At this point, a decent Agility level is beneficial due to the short-cuts, etc. Zul-Andra has a similar feature. While it might well be convenient to guarantee everyone a quick return to Zul-Andra, I think we over-did the convenience on that feature.

22-Oct-2015 11:14:38

Mod Ash

Mod Ash

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Ranger Pk26 said:
Sounds more overpowered then 4 special attacks :/.
For the record myself and a few others I know voted no to the dagger poll due to feeling 25% was asking too much, we would of voted yes to 35%..

I dunno. With 4 special attacks, on a weapon that's already got reasonable accuracy, it'd let you stack a heck of a lot if you got lucky with the damage.

I met quite a lot of players at RuneFest who said they'd have voted for 30%.

22-Oct-2015 11:16:46

Mod Ash

Mod Ash

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Doctor Trick said:
Mod Ash... I reported so many mistakes in the Quest Journals and Achievement Journals and the Legends' Guild and the Cooks' Guild...
I don't see any of them! There's a little line in the "Bugfixes" section for this week's update, but I can't see any of it!

I know for a fact that Kieren and John have been fixing typos this week, but you'll appreciate that we get a lot of bug reports, and these minor grammar errors may not be the most urgent call on their time. Thank you for being so assiduous in sending the reports, and please don't be discouraged if just occasionally we have to deal with more critical matters instead.

22-Oct-2015 11:18:33

Mod Ash

Mod Ash

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Warlord Sage said:
can you explain question 3 on the new poll its not clear enough

Check out the dev blog. It's got a lot more detail.

Acid Bubble said:
So if the ability to add capes to the max cape doesnt pass, the next option is to give us more color options for the max cape correct?

People have asked for more colour options. It wouldn't have made so much sense to poll that at the same time as this other update, but if this doesn't pass we can return to it. Or players might come up with something else.

22-Oct-2015 11:23:19

Mod Ash

Mod Ash

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Doctor Trick said:
Did they save these somewhere? Probably not... I didn't send that many.

Quite a lot of typos were fixed in today's update. Listing them individually in the patch notes didn't seem worthwhile. I imagine some of them were from you.

22-Oct-2015 11:27:27

Mod Ash

Mod Ash

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Poison Vein said:
I can see why people would be confused about question 3. After reading the blog, i understand that adding a cape to the max cape disables the perks, but can you then decide to remove the cape you added from the max cape to get the perks back?

As I understand it, the cape you combined with the max cape would be consumed, and could never be retrieved. But we could make it possible to downgrade the max cape back to the version that gives the perks, even if it doesn't return the cape that you'd fed it.

22-Oct-2015 11:36:11

Mod Ash

Mod Ash

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Cyrax said:
Since moving the deposit worn items button isn't passing, perhaps a right-click 'lock' option?

We could make the button itself operate only via a right-click if people wanted that. With, heavens help us, a toggle.

22-Oct-2015 11:37:07

Mod Ash

Mod Ash

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Doctor Trick said:
I actually meant if you saved them somewhere so you can fix them later, or would it worth it to send them once again?

The testers do save reports for fixing in future.

22-Oct-2015 11:49:51

Mod Ash

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Therapy said:
Can we possibly get a poll to make ecumenical keys a bit darker shade of blue so it would be more noticeable on the ground for those people who don't use osbuddy?

Also, can we get a poll for an in game mini-map. The games been out for nearly 3 years without one, it would be a great help to find out where some places are (icons wise for a bank etc.)

Those things would be possible, yes. Changing the colour of the item is easy - though you'll recall that it generally goes down quite badly when the appearance of an existing item is changed. Adding a built-in world map to the client is a rather larger job for the engine team and would have to wait while they do other work.

22-Oct-2015 11:51:19

Mod Ash

Mod Ash

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King Kai said:
will the abyssal dagger still have a -15% damage reduction? or will it now be +0% damage and +25% accuracy?

The poll isn't offering any changes to the damage (or cost) whatsoever.

Therapy said:
Also, would it be possible for you guys to talk to the osbuddy creators about how they went about adding their in game mini-map to their client to make it a bit easier on you guys?

I understand we have the relevant engine code for the dynamic world map that RuneScape's had in both the pre- and post- RS3 eras. It's really just a matter of having the engine team available to install it. Except there's always a bunch of other things that players want from that team too, so a map just hasn't got to the top of a priority list yet.

22-Oct-2015 12:02:19

Mod Ash

Mod Ash

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Iron D Natsu said:
why destroy a game the community asked to bring back by updating **** like that... if people want new content i think they should go to a game thats not oldschool...

These updates you're describing are offered to the community in polls, and require a threshold of 75% to pass. That's really very high. So, yes, the community asked Jagex to bring back the old school game, and the community also asked for the abyssal bludgeon to be buffed.

22-Oct-2015 12:13:08

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