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Ferocire

Ferocire

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If you have ideas which you would like to see in game, let us know!


Raids would be a perfect opportunity to finally release a weapon for the magic skill.


Melee has gotten 3 with the dragon sword making 4 while range just got the ballista. Mages are still stuck with the staff of the dead as being the only viable option for PvP which was released way back with GWD.

There are actually several options of what can be done, but I believe by far the easiest and most balanced would be simply a PvP trident or a upgrade component to allow the existing trident to be used. It could change it to "Trident of Lava" or something.

There are several reasons for this:

1. By KO potential being dependent on venge, a mage would be losing all of their utility. So balance issues with tb, ice barrage, etc is of no concern. As long as the accuracy is kept reasonably low on this, other choices would be superior for such spells.

2. Minimal impact on hybriding/warring. Refer to above.

3. We already have a weapon which comes somewhat close to being semi valuable when used with venge. (black salamander) So the damage range that it should have is already known minimizing dev time in balancing. It should be higher than salamander, lower than staff of the dead.

4. By being a separate weapon or a separate upgrade component, Trident of the Swamp would still be PvM only which is important since its dps would be so similar to SoT* even with casting speed reduced.

Whatever is done, we can't be limited to staff of the dead forever. A new wep shouldn't be better, but it should be viable. Lower dps, higher KO potential (which being able to venge would provide) is the way to accomplish this.
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

04-Jul-2016 22:46:52 - Last edited on 04-Jul-2016 22:50:52 by Ferocire

Ferocire

Ferocire

Posts: 10,978Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
It wouldnt be minimal impact on #2

No one uses veng in warring (or hybridding), this would just create better dps when the opponent is already frozen.


Did you not see the "refer to above"? If balanced properly, it would NOT have better or even equal dps. It would have both lower accuracy and a lower max hit. Do I really need to run the numbers on this..?

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t's impossible to release a KO weapon for magic that's not OP. Magic is a utility skill, and the people asking for it to be otherwise is simply insane. Unless they remove all ancients above blood burst, teleblock, and entangle anything of the sort will break the game*


Nonsense. Are you aware that mages actually used to have KO potential in the form of spellstacking? This was on top of ancient's heavy utility aspects and could be done over and over again unlike specs. I can even point you out to a GIF of someone getting a kill this way. (in Edgeville at that) Yet, there were no issues with it because of two main reasons:

1. The KO potential was still much lower than what melee/range was capable of. (around 54)
2. It did not result in higher dps.

The best approach would be a weapon which simply allows mages to use venge. If venge isn't used-like now, there would be no KO potential. If venge is used, those utility aspects you mentioned would be lost as a mage can not use things like TB while being on lunar magics. As mentioned to the other guy, if spells like tb and barrages are used, other mage weapons would be a superior choice.
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

05-Jul-2016 21:33:59 - Last edited on 05-Jul-2016 21:44:12 by Ferocire

Ferocire

Ferocire

Posts: 10,978Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Then it is not a KO weapon if it's not as good as Melee or Ranged counterparts. Anything less than will be lackluster and thus never used. Anything more will be far too strong. It is a binary scenario that lacks a happy ending. Also, yes I'm aware what spellstacking was. This wasn't KO potential. In reality it just added to ranged and Melee.


It doesn't have to hit as high since mage is more accurate and consistent.

Something with a max hit of around 31-33 that allows the use of venge is literally all we need to present a second viable option.
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

06-Jul-2016 02:45:15 - Last edited on 06-Jul-2016 03:02:08 by Ferocire

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