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Ballista Rework & QOL

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Evil Armadyl

Evil Armadyl

Posts: 3,811Adamant Posts by user Forum Profile RuneMetrics Profile
Mr j mod is my max hit punch bag glitched

as with the new ballista buff im still only hitting what i was hitting on the nerf 71 with maxed void anguish on accurate and 70 on rapid where is the 15 strengh bonus?

01-Dec-2016 15:07:20

Mod Maz

Mod Maz

Jagex Moderator Forum Profile Posts by user
Evil Armadyl said:
Mr j mod is my max hit punch bag glitched

as with the new ballista buff im still only hitting what i was hitting on the nerf 71 with maxed void anguish on accurate and 70 on rapid where is the 15 strengh bonus?


Please use our bug report system in game as it gives us a lot more information.
Mod Maz
Queen of the Squirrels
RS Training & Developer Lead

01-Dec-2016 15:15:42

Bucket Lord

Bucket Lord

Posts: 64Iron Posts by user Forum Profile RuneMetrics Profile
Mod Maz can we get the light ballista buffed and the need of a monkey tail to make one removed.

Monkey tails are currently far too rare to have two types of ballista in the market, the best solution to this is to have ballista have the ability to be disassembled into their parts, this will reintroduce alot of monkey tails back into the market without devaluing them.

Please let me knw what you think

01-Dec-2016 16:08:22

Evil Armadyl

Evil Armadyl

Posts: 3,811Adamant Posts by user Forum Profile RuneMetrics Profile
Just tested the heavy ballista in pvp and it hasnt been buffed unnoticable to say the least i did all them stats and mm2 for nothing. Been waiting on this update for a while now very very poor update considering its a range equivelant of the ags is bull. Rant over good bye

01-Dec-2016 16:58:20

Biziness

Biziness

Posts: 7Bronze Posts by user Forum Profile RuneMetrics Profile
To the Ballista buff, I support the reworking it to be stronger, but to make it so you have to do Monkey Madness 2 to use? Terrible. Maybe making it to where you need 85+ range to use would be better.

01-Dec-2016 18:09:15

IR0N arrow

IR0N arrow

Posts: 155Iron Posts by user Forum Profile RuneMetrics Profile
I say both ballistas should have the same range level, but make them serve different purposes. The light ballista could be faster, with more DPS, while the heavy would be slower, with a much greater max hit.

01-Dec-2016 18:17:18

faithovrfear
Dec Member 2023

faithovrfear

Posts: 44Bronze Posts by user Forum Profile RuneMetrics Profile
"Hill Giants in the wilderness now have double the chance of dropping Giant Key."

Yes^ this x1000. I hope this improves f2p involvement in the wilderness aside from shallows pkers, clans, and rune rock miners.

01-Dec-2016 21:25:47

Kennyzdg
Mar Member 2024

Kennyzdg

Posts: 1,303Mithril Posts by user Forum Profile RuneMetrics Profile
Bucket Lord said:
Mod Maz can we get the light ballista buffed and the need of a monkey tail to make one removed.

Monkey tails are currently far too rare to have two types of ballista in the market, the best solution to this is to have ballista have the ability to be disassembled into their parts, this will reintroduce alot of monkey tails back into the market without devaluing them.

Please let me knw what you think


No Thank You! The update makes the monsters potentially much better for profit.

01-Dec-2016 21:26:58

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