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Dev Blog: The Poll System

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Desi

Desi

Posts: 620Steel Posts by user Forum Profile RuneMetrics Profile
As someone who has played the game for a long time. Believe me when I say, that doing this would result in a bad effect on the community. There is a rule to not change a winning strategy. The reason 75% works for the community is because it insures that any update that passes was passed by an overwhelming majority.

The thing that went wrong with rs3 was what I call hyperupdating. This is a result of the game changing too fast. The game changes fast, grows, more staff or brought on, but then at the end of the day, it's just more staff to make the game change more. This is to say they can't sit around doing nothing all day, so they push to have more work to do. In this case, you are asking to lower our community's pass rate to 70, which will in turn cause more updates to come into the game. Not all updates are meant to pass, and so far every update that has passed is preserving the old school feel.

What seems like a small percentage decrease will actually play a monumental impact on the community old school has tried so hard to preserve. Again, the same reason Zezima quit, and many others who actually are the founding player base of the game: the game continually is getting easier. In the case of polls passing at 70, you will introduce more updates to the game and slowly trickle away from the old school feeling.

Many updates that have failed the 75% are updates that just weren't for the game. For the Jagex team to consider to poll again a decrease in the passing rate is somewhat appalling, because they are stating that the community doesn't quite know what it wants, when in actuality it has clearly represented through the polls what it wants. Not every update can be based on 50/50 majority. The fact that an update reaches 75% or more is a good indication that it is meant for the game. If you lower it to 70 this is not a good thing, it's just saying you are willing to give away 5% of the confidence you have in the community to make future judgements for the game.

14-Jan-2017 00:07:38

Desi

Desi

Posts: 620Steel Posts by user Forum Profile RuneMetrics Profile
[quote id=380-381-355-65869652-150-340205642][quote id=380-381-355-65869652-147-340205339] Terrible logic. Having more content helps promote the games growth. Did you notice that the release of raids peaked the player base to 70,000 PLAYERS!? That's the highest we've seen in years. I think you should go back to Club Penguin with that logic.[/quote] As someone who has played the game for a long time. Believe me when I say, that doing this would result in a bad effect on the community. There is a rule to not change a winning strategy. The reason 75% works for the community is because it insures that any update that passes was passed by an overwhelming majority. The thing that went wrong with rs3 was what I call hyperupdating. This is a result of the game changing too fast. The game changes fast, grows, more staff or brought on, but then at the end of the day, it's just more staff to make the game change more. This is to say they can't sit around doing nothing all day, so they push to have more work to do. In this case, you are asking to lower our community's pass rate to 70, which will in turn cause more updates to come into the game. Not all updates are meant to pass, and so far every update that has passed is preserving the old school feel. What seems like a small percentage decrease will actually play a monumental impact on the community old school has tried so hard to preserve. Again, the same reason Zezima quit, and many others who actually are the founding player base of the game: the game continually is getting easier. In the case of polls passing at 70, you will introduce more updates to the game and slowly trickle away from the old school feeling.

14-Jan-2017 19:48:10

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