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Wilderness & PvP Improvements

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Mod Ash

Mod Ash

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Bhaskar said:
Should tier 1 Bounty Hunter emblems be made tradeable on the Grand Exchange? It would also become possible to banknote emblems with this change.
When will it be added?

Oh, yeah, that's in today's update too. I'll get someone to update the newspost.

02-Mar-2017 10:09:28

Mod Ash

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Regarding all the "fine update but when can we have XYZ?" questions, we have a pretty long list of things players have requested. We've spent the last month knocking out dozens of the small ones (including that poll that's just finished) since we'd spent so long being unable to take requests like that during the Raids project. But we do want to move onto some of the medium ones again, like more Wilderness content.

For rev caves themselves, the real question is what kinds of items players would be willing to see dropped in there if we made such a cave. The mapping is not a problem.

02-Mar-2017 10:35:34

Mod Ash

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Providential said:
Could you elaborate on this change as in mechanics, etc if that's ok?

Yeah. Previously, the vein would stay there for a period of time, no matter how many people got ore from it, and then it would despawn when the time ran out. Which looked a bit odd, and "people" didn't like it doing that, even if it was a statistical increase in ore output compared to the original behaviour.

Now, when the time runs out, the vein doesn't despawn immediately. Instead it despawns next time someone gets ore from it, so you don't see the veins despawning without anyone getting ore.

Teequoze said:
Could revenant caves be added on there original spot in the Wilderness?
Maybe they could be given regular drops? Like nice quantities of herbs/armour or maybe new armour?

Like I said before in this thread, the mapping isn't a problem. However, whatever gets dropped in there would need to be worth it for people to go. If players are up for new armour, that's fine by us. Or if some other unique drops can get agreement, that's good too.

I would strongly prefer it to be something unique - whatever can get enough support - rather than just trying to do huge dumps of resources or coins.

02-Mar-2017 11:23:55 - Last edited on 02-Mar-2017 11:25:04 by Mod Ash

Mod Ash

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Photographs said:
I honestly questioned the other day why the Wilderness is limited to a singular connection/area across Varrock, Edge etc.
One day why can't there be more wilderness-es in say Zeah, and other different lands.

...I guess it would make the first one dead.

Precisely - spreading the same number of players across two separate Wildernesses will not be good for the player count in each of them. The same consideration applies - to a lesser extent - to the suggestions for expanding the existing Wilderness further north or east.

02-Mar-2017 11:42:54

Mod Ash

Mod Ash

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Icycle said:
What are your thoughts on giving players read-access to the list of updates being considered for the game? Is this a good or bad idea, in your opinion, and why?

Yeah, sorry, I hadn't got round to answering you the first time. Got a few other things going on up here.
I'd be concerned that if we publish what's purported to be a "definitive" list of all the suggestions we might ever poll, we'd spend the rest of our dev time having to justify every single entry's presence from players who don't think it's worthwhile, or having to justify why Player A's idea got dropped off the list when Player B's "obviously stupid" idea is still in there... it feels like we could have a full-time dev doing nothing but maintaining a publicly readable form of the list, and if that's where their time's being spent, ultimately we'd get a lot fewer features delivered into the game. Time is finite, and if we spend more time fussing around the details of what's on/off the list, it means less dev work done, less time for the preparation of blogs, less time for competitions (e.g. that Jcup people wanted last year) and other things. Maybe one day we'll have a bigger team and be able to afford the engagement that such a list would require for it to be properly useful.

02-Mar-2017 11:56:07

Mod Ash

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Double Blunt said:
Look I dont want any more updates until you fix our servers...

As the OSRS team cannot physically help the sysadmins mitigate the network attacks that have been disrupting your connections, it wouldn't actually make the problem any better if we cancelled game updates. They've made a lot of changes already to block the attacks, and will continue making changes as new types of attack arise; in the meantime, we do intend to continue releasing content that players keep requesting because, frankly, it wouldn't help if we stopped.

02-Mar-2017 11:58:31

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