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Wilderness & PvP Improvements

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Providential

Providential

Posts: 1,094Mithril Posts by user Forum Profile RuneMetrics Profile
"With the update to Motherlode Mine veins in the upstairs area, players were using the change to cause annoyance for other players. We have made some changes to mitigate this. "

Could you elaborate on this change as in mechanics, etc if that's ok?
C(h)vt(k)y

02-Mar-2017 11:10:16 - Last edited on 02-Mar-2017 11:10:34 by Providential

Providential

Providential

Posts: 1,094Mithril Posts by user Forum Profile RuneMetrics Profile
Mod Ash said:
Providential said:
Could you elaborate on this change as in mechanics, etc if that's ok?

Yeah. Previously, the vein would stay there for a period of time, no matter how many people got ore from it, and then it would despawn when the time ran out. Which looked a bit odd, and "people" didn't like it doing that, even if it was a statistical increase in ore output compared to the original behaviour.

Now, when the time runs out, the vein doesn't despawn immediately. Instead it despawns next time someone gets ore from it, so you don't see the veins despawning without anyone getting ore.



Now that's a whole lot of improvement to motherlode mine, thanks for the clarification, Ash. :)
C(h)vt(k)y

02-Mar-2017 12:15:37

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