Exciting dev blog! Thanks for taking the time to write it.
Taken from the blog: Original message details are unavailable. "Should the amount of Castle Wars tickets which are rewarded after completing a game be changed to 5, 15 and 25 for a loss, draw and win respectively?" These numbers seem extremely generous, perhaps a bit too generous.
The gold set would be attainable in 50 hours as opposed to the 400 it currently takes. Unless the 350 hours I would have wasted would be compensated somehow, no thank you.RS1: 123 combat - 1604 total - 112 QP
RS2: 126 combat - 2277 total - 263 QP
RS3: 138 combat - 2716 total - 378 QP
pathetic just like mod stone when he went to castle wars got destroyed in the spot doesn't even know how to play the game and rage quit If the tickets increase in that size castle wars gonna be dead, 25tickets per game farm would only take few games to obtain any reward LEL. rewards should be upgraded because right now are a joke
I'm all for having a decent in game map. My vote will be yes, ofc.
But... Shouldn't the poll for the map be voted on BEFORE substantial development time be spent on it? I thought that was the whole idea of the polls, so that dev time isn't wasted on something that does not get voted in? I've seen this happen more than once now. Dev blogs go up showing a lot of time spent on a project BEFORE it is actually voted on. This needs to change imo.