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The Theatre of Blood

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Zulikas

Zulikas

Posts: 850Gold Posts by user Forum Profile RuneMetrics Profile
Does Raids2 really scaled for less that 5 peoples, cuz at third boss room for 3man. We get same amount of spider like we do at 5man. And we struggle alot. Other rooms seems fine..

08-Jun-2018 22:42:49

Kieli
Jul Member 2016

Kieli

Posts: 33Bronze Posts by user Forum Profile RuneMetrics Profile
To charge the staff, you will need to fill a Vyre well found within the lobby area of the Theatre with Vials of blood and Blood runes. Once done, the staff can then be dipped into the well to consume the number of charges you require, so long as there is a suitable amount of Vials of blood and Blood runes available in the well.

This is not what was polled. Staff was polled just to use blood runes.

Edit: Poll question
Should the Sanguinesti staff be a potential reward from the final boss of the Theatre of Blood? The staff requires 75 Magic to wield and costs 3 Blood runes per cast. It is identical in stats the Trident of the Swamp, but can hit 1 damage higher. It has the added effect of a 1/6 chance to heal you for 50% of the damage dealt when attacking an NPC. The Sanguinesti staff is tradeable and does not degrade.

09-Jun-2018 08:36:54 - Last edited on 09-Jun-2018 08:38:01 by Kieli

RubySoho
Sep Member 2017

RubySoho

Posts: 3Bronze Posts by user Forum Profile RuneMetrics Profile
cant you make it so that there are more difficulties for raids (easy/normal/hard) ? harder difficulties means better rewards or more chance to get better rewards (easy not giving the unique drops ore lowering the chance). on easy mode more mid lvl players will give it a chance en its a better way to learn the mechanics or just for the fun of it. the content looks really cool bud its a shame most people wil never be able to do it. this would be cool for both ToB & CoX. x

09-Jun-2018 11:52:49

Kolodion

Kolodion

Posts: 2,212Mithril Posts by user Forum Profile RuneMetrics Profile
RubySoho said:
cant you make it so that there are more difficulties for raids (easy/normal/hard) ? harder difficulties means better rewards or more chance to get better rewards (easy not giving the unique drops ore lowering the chance). on easy mode more mid lvl players will give it a chance en its a better way to learn the mechanics or just for the fun of it. the content looks really cool bud its a shame most people wil never be able to do it. this would be cool for both ToB & CoX. x
I'll never be able to do it, but I like how it is.

I like that there is finally some real end game content and I hope it stays as hard as it is. I want to be in awe when I see the armour, like when I used to see people in trimmed rune a cd high combat.
Always selling Dyes on Deadman Mode.

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09-Jun-2018 13:39:22

Ferocire

Ferocire

Posts: 10,933Opal Posts by user Forum Profile RuneMetrics Profile
The sanguinesti staff should be able to be used in PvP with some adjustments:

• Reduced casting distance
• Reduced casting speed (1 tick reduction just as blowpipe is)
• When in the wilderness or PvP worlds, all charges are dropped upon death regardless of rather the weapon is protected or not

Also, rev uniques poll when? You guys made the thread months ago.
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

11-Jun-2018 16:04:47

2147 M
Apr Gold Premier Club Member 2018

2147 M

Posts: 37Bronze Posts by user Forum Profile RuneMetrics Profile
@JMods, is there any talk of what should be done with the Crabs room? It seems to be out of line in difficulty compared to the others. It takes much (2X) longer in comparison. Is this by design? Noob Extraordinare & Killer of Monsters

12-Jun-2018 16:42:55

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