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Mod Gambit

Mod Gambit

Jagex Moderator Forum Profile Posts by user
This thread is for discussing the latest game update newspost found here.
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22-Aug-2019 10:04:18 - Last edited on 22-Aug-2019 10:05:07 by Mod Gambit

Lyndon 2020
Jul Member 2019

Lyndon 2020

Posts: 1Bronze Posts by user Forum Profile RuneMetrics Profile
Come on jagex... when are u going to realize the majority of the player base hates when u prioritize silly updates over quality of life updates and integrity updates.. lets get those pvp updates rolling plz. Thank you..

22-Aug-2019 11:29:34

S A BB A TH
Dec Member 2008

S A BB A TH

Posts: 1,042Mithril Posts by user Forum Profile RuneMetrics Profile
Now,...do these ' line of sight ' thingamajiggy's affect the way mages can freeze rangers behind corners? Y'know ... how they can cast while still being behind a wall at say Castle Wars and freeze the allegedly ' magic resistant ' gear that maxed rangers wear? Or do we have to love it or lump it that mages screw rangers over just for shts and giggles then ags /claw / rapier them before the ranger can react?

Or is that just better 'connections'.... or something else ......

22-Aug-2019 11:36:56

Tweekzor
Dec Member 2018

Tweekzor

Posts: 8,273Rune Posts by user Forum Profile RuneMetrics Profile
In the previous updates you have been stressing that it is important to bring more balance between PvM and PvP, and that there should be less differences. According to your development blog this was the reason to propose changes to imbued god cape among others. However, at the same time you have proposed 2 huge changes that would be different between PvP and PvM: changes to magic defence and changes to line of sight.

Why is bringing the two activities closer together an argument for minor details such as item drops, but for major gameplay mechanics it no longer seems to be a problem to split the two activities up?

22-Aug-2019 12:04:40

Nitaigaura
Jul Member 2019

Nitaigaura

Posts: 140Iron Posts by user Forum Profile RuneMetrics Profile
"Crystal Items Changes

All Crystal items (tools, armour, and weapons) have had their maximum number of charges increased to 20,000. "

Can someone please confirm or explain the crystal update to 20,000 charges regarding crystal bows. For example does that mean the crystal bow will go from 2500 shots to 20,000 shots from full charge? Will no other stats change? Seems very generous if this is the case.

Or is this only for those player made versions after Song of the Elves? What about the crystal seed that can be renewed by Ilfeen after Roving Elves when degraded?

22-Aug-2019 14:11:33 - Last edited on 22-Aug-2019 17:26:56 by Nitaigaura

Feldip
Jul Member 2006

Feldip

Posts: 1,154Mithril Posts by user Forum Profile RuneMetrics Profile
Why did you end up adding the higher level slayer monsters to iorwerth dungeon when they failed poll with 71.7% instead of getting over 75%? Nechs are especially annoying in here today.

23-Aug-2019 04:47:19

Nitaigaura
Jul Member 2019

Nitaigaura

Posts: 140Iron Posts by user Forum Profile RuneMetrics Profile
As per usual I take it this is a leave comment asking relevant question and never get reply situation. No way to contact support that I can find to ask my original question anywhere else. Got to love this game.

23-Aug-2019 12:05:02

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