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In-Game Polls & Pet Insurance

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Mod†Ash

Mod†Ash

Jagex Moderator Forum Profile Posts by user
Cripty said:
and how long is this update gonna take?

Well, normally we do a 10 minute countdown, then it takes a few more minutes for the worlds to reboot. Hopefully this week's won't be any different.

21-Aug-2014 10:05:01

Mod†Ash

Mod†Ash

Jagex Moderator Forum Profile Posts by user
Competition said:
Can we know about the drop rates for each individual pet yet? It's been quite awhile since the release of them and there has been no telling of what they are.

I've done around 2,000 Kraken bosses atm without anything, is that unlucky or is it much rarer than that? I might be unlucky with them in general as I've only gotten one trident from them off of 4,000 boss kills..

We'll tell you next month.
Meanwhile, I think you're being unlucky with tridents, but the pets are pretty darn rare.

21-Aug-2014 10:09:49

Mod†Ash

Mod†Ash

Jagex Moderator Forum Profile Posts by user
Asgarnia said:
Alfred did a great job too! I love how the tarp moves a little bit, like how a cape does when you wield a godsword lol :)

Yeah, I like his booth model. Later today I expect you'll start to see the animated flag too, indicating that there's a poll running.

iAscencion said:
How about an update that actually matters to 99% of players? Such as oh, idk..Bounty Hunter?

As you may have seen elsewhere on the forums and internet, Mod Reach has made a lot of progress on the Bounty targeting system, but is now gathering requests for how its rewards could work. Although it was polled without any material incentives whatsoever, there's been a lot of feedback from players who feel it's not worth launching until there are some.

So we're taking the time to try and get it right.

21-Aug-2014 10:18:22

Mod†Ash

Mod†Ash

Jagex Moderator Forum Profile Posts by user
iAscencion said:
Where can I find a post where he is taking suggestions?

Well, there's a whole bunch of threads in the Feedback forum with "Bounty" in the title which he's been reading. You can send your thoughts directly to @JagexReach if you like.

21-Aug-2014 10:27:54

Mod†Ash

Mod†Ash

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EF†Monke said:
Approximately in what amount of time will the new poll come out to test the ingame polling stations with?

Lunchtime, I reckon. We'll see what else arises from the update first.

21-Aug-2014 10:28:31

Mod†Ash

Mod†Ash

Jagex Moderator Forum Profile Posts by user
iAscencion said:
One last question, approximately when is Bounty Hunter intended to be released? This month? Week? Year? Just an estimate to end my suffering :@. Thanks.

I'm hoping for early/mid September. This year. We'll have a better idea of a date when we've got a better idea of what rewards (if any) it will have.

Mr†Bonsly said:
so in order to get a pet drop from a boss, i have to leave at least one inventory space to receive it?

Suppose the boss decides to drop you a pet.
First, it will try to make the pet appear as your follower.
If it can't do that because you've already got a follower, it will try to put the pet in your inventory.
If it can't do that because your inventory is full, you won't get the pet.

So if you've decided to go boss hunting with an existing pet following you - which is safer now that you can insure them - just remember that you can't get pet drops unless there's space in your inventory.

21-Aug-2014 10:37:47

Mod†Ash

Mod†Ash

Jagex Moderator Forum Profile Posts by user
T†o†m†m†i said:
Content poll 23 dev blog said:
Recipe for Disaster gloves are completely lost on death. We would like to change this so that 60% of the cost of the gloves is dropped to the ground when the gloves are lost.

I see what's happened. The configured shop price on the top-tier gloves is 100k. In the update, their death-drop value was therefore set at 60% of it, which is 60k. (The high alchemy spell gives 60% of an item's configured shop price.)

However, that chest applies a 30% surcharge to the configured prices of all the stuff it sells, and the extra 30% wasn't taken into account. That would explain the difference you're seeing between the 60k and the 78k you'd expected.

I'll let Mods Reach and John C know so they can revisit this tomorrow.

M†I†K†A†5†A said:
Could you guys fix the auto-hammering of gargoyles? I'm doing gargoyles task for slayer now. It seems that Iban blast autocast wants to do an extra cast even though the gargoyle is smash-able.. I hate to waste an extra 120-199 cast tbh.

I think I know what's happening there. Could you use the 'Report bugs here' thread in the OS General forum, please? Means it'll get properly investigated.

Saxo said:
Few suggestions after voting:
- Make links be underlined at all times, not just when you hover.

The box had started looking a bit cramped, tbh, so we didn't want the line there permanently. (Most webpages I see these days don't have their links permanently underline either.) But if you reckon the little "info" icon isn't enough to indicate there's something active, we can certainly add the underline.

Saxo said:
- Make the QFC a link to the topic aswell

The question text is pulled directly from the poll module (which doesn't support links). I could try to parse the text, recognise that one phrase is a valid QFC, and turn that bit into a clickable link, but I don't think it'd be a great use of time for the benefit it'd give.

Saxo said:
In history, it shows the current running poll aswell. Maybe a little "Vote now" or something similar tag could be added to the polls currently running

If you're on the history page at all, it means you've already been shown the featured poll, and you've deliberately navigated away from it. Hopefully there won't be too many people who've navigated away from the featured poll and can't remember how to get back to it! But it won't be hard to highlight the running poll in the history list.

Saxo said:
- Is the light orange what you voted? If so I think this should be changed to just a * or something, poll history has both dark and light orange and it kind of blends in so some people might not know what it does.

The beige is what you voted, for polls where the system knows what you voted, yes. I'm not keen to spend a lot of time worrying about "some people" who might not know what it does - especially as it doesn't actually do anything. If there's massive confusion about why some answers are written in different colours, we can change it, although I'll maybe look for something more visible than a *.

Saxo said:
Anyways it looks good all round. I like that polls that have passed have a green box, will this be done in real time for polls currently active aswell or just once it's closed?

Thanks.
Yes, the boxes go green if the score is 75.0% or above, even while the poll is still running. Maybe you'll see that in action next time :P

Lowerniel said:
Remove the chatbox poll message, please.

It should appear no more than once per day while the poll's running. Even if you aren't going to vote, that means you shouldn't ever see the message more than 7 times over the course of a week. I'd hoped that people would be able to stomach this. After all, "Welcome to RuneScape" appears far more often.

OwningProds said:
Nice updates, personally I don't want to see corp and tormented demons, I heard rumors about them. Just don't want to see it keep taking turns that we have already been through.

Oh? Well, there's been a lot of interest in them. We'd be just as happy to design something completely new, of course. Anyway, they wouldn't come into the game without being polled.

21-Aug-2014 19:09:01

Mod†Ash

Mod†Ash

Jagex Moderator Forum Profile Posts by user
Saxo said:
On the history page it's all different coloured.. Is there any specific pattern to this because I don't see any and it kind of looks odd.

But yeah, you done a good job with it all round IMO. Good work Ash & Reach

Thanks :)

The twenty-three polls with names like "Content Poll #23" are in light orange, and the minor polls and informal surveys are in darker orange. The distinction isn't especially clear-cut - particularly where we've had 75%-or-bust questions mixed in with priority survey questions within one poll. In fact it was more about me testing the poll module's Category field.

O†xy†o said:
If Iban blast is now Auto-castable why god spells don't?

When offering the Iban blast autocast update, I talked about maybe doing it for the god spells too, but there didn't seem to be much interest. In fact there was some concern that we'd devalue the Void mace. So we didn't poll that... yet.

21-Aug-2014 20:18:11 - Last edited on 21-Aug-2014 20:19:28 by Mod†Ash

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