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Mod Ayiza

Mod Ayiza

Jagex Moderator Forum Profile Posts by user
Hi All,

As I'm sure you're aware, we've made numerous changes to various aspects of Deadman Mode since it first launched via the seasonals and tournaments we've ran.

We want to look at bringing the permanent Deadman world in line with some of the most recent changes that we've made, but first we'd like to hear your feedback regarding the main points listed below:

- Remove the ability to unnote food
- Remove the ability to eat the instant the bank interface closes
- Not losing XP on death in safe zones
- Applying the same XP multipliers that SDMM has
(Outside of safe zones you gain 15x XP in combat and 10x XP in other skills. Within safe zones you gain 10x XP in combat and 5x XP in other skills. There is also a 50x rebuild rate on XP in stats that have been lost on death.)

We are keen to hear your feedback on the above, alongside what else you'd like to see different.

We're aware that the Grand Exchange is a very highly requested change - at the moment we're unfortunately unable to offer this.

02-Oct-2017 18:07:19

ShaunDreclin
Sep Gold Premier Club Member 2011

ShaunDreclin

Posts: 875Gold Posts by user Forum Profile RuneMetrics Profile
Say it with me: Grand. Exchange.

Sorry to beat a dead horse but the mode is borderline unplayable without it, with such a low population.
Snape skills Dumbledore

02-Oct-2017 18:10:04 - Last edited on 02-Oct-2017 18:10:43 by ShaunDreclin

Kiina
Sep Gold Premier Club Member 2016

Kiina

Posts: 65Iron Posts by user Forum Profile RuneMetrics Profile
Sweet. Soon: 70 craft the main great wall from me and quest cape. edit: is player owned house considered safezone or non safezone area? Add me. Im lonely. I play rs3, osrs, perm dmm in osrs.

02-Oct-2017 18:22:12 - Last edited on 02-Oct-2017 18:22:50 by Kiina

Sir Idwaly
Jun Member 2017

Sir Idwaly

Posts: 5Bronze Posts by user Forum Profile RuneMetrics Profile
Been around since the first day, I love the mode, the ideas of it all, if you want the life of dead man to relive it self like the first days, I highly recommend looking into bringing the grand exchange into play, just like you have on seasonal dead man modes, even the free to play one currently on action has a grand exchange, why not make a free to play dead man mode as well, link both the grand exchanges together so that the unwanted free to play supplies will go to free to play grand exchange, other then that the way seasonal dead man works is probably where to look at for w45, it has come aloooong way since the first day. knowledge is ones only true self sufficient currency, Ironman4dayz! 420firemaking*!

02-Oct-2017 18:38:41 - Last edited on 02-Oct-2017 18:39:07 by Sir Idwaly

no purple gf
Jan Member 2018

no purple gf

Posts: 10Bronze Posts by user Forum Profile RuneMetrics Profile
NEED G.E, ALSO IF U GET RID OF UNNOTING FOOD AT BANKS THATS GETTING RID OF AN ICONIC ORIGINAL DMM FEATURE.

everyone who bank fights uses noted food and it has become a normal thing since the beginning on w45

do not get rid of unnoting food

02-Oct-2017 18:43:08

Mr99 Skills
Jun Member 2014

Mr99 Skills

Posts: 5Bronze Posts by user Forum Profile RuneMetrics Profile
I have been playing World 45 and creating content for this server for almost 2 years now. Through my experience of permenantly playing deadman mode here is what I think.

The ability to unnote food has now become a game mechanic iIn world 45 due to the abundance of Armadyl God Swords, Ballista, and Toxic Staffs, constantly out putting 30 + damage. If you also remove the ability to eat after banking, that just garuntees a kill for someone who out gears you and out levels you.

Not losing XP on death in safezones: I dont think this should enter game due to the fact that we already have no xp lost unskulled, which encourages Rag range alts who use black d hide sets to kill dangerous bosses with minimul risk. I will admit my clan has used this to our advantage in order to bring the 3rd spectral in the game, we simply didnt care if we died doing corporal beast. That shouldnt be the way DMM should be played.

Im sure everyone will agree that yes we all want the new xp multipliers.

And finally I understand that the engine team is busy working on OSRS mobile, but after playing seasonals I realized this server will never reach its full potential unless we get a Grand Exchange.

Thank you for your time.

02-Oct-2017 18:43:22

Mr99 Skills
Jun Member 2014

Mr99 Skills

Posts: 5Bronze Posts by user Forum Profile RuneMetrics Profile
I have been playing World 45 and creating content for this server for almost 2 years now. Through my experience of permenantly playing deadman mode here is what I think.

The ability to unnote food has now become a game mechanic iIn world 45 due to the abundance of Armadyl God Swords, Ballista, and Toxic Staffs, constantly out putting 30 + damage. If you also remove the ability to eat after banking, that just garuntees a kill for someone who out gears you and out levels you.

Not losing XP on death in safezones: I dont think this should enter game due to the fact that we already have no xp lost unskulled, which encourages Rag range alts who use black d hide sets to kill dangerous bosses with minimul risk. I will admit my clan has used this to our advantage in order to bring the 3rd spectral in the game, we simply didnt care if we died doing corporal beast. That shouldnt be the way DMM should be played.

Im sure everyone will agree that yes we all want the new xp multipliers.

And finally I understand that the engine team is busy working on OSRS mobile, but after playing seasonals I realized this server will never reach its full potential unless we get a Grand Exchange.

Thank you for your time.

02-Oct-2017 18:43:23

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