Forums

Dungeoneering: Summoning.

Quick find code: 74-75-257-66056250

of 2
Oblite Oath
Feb Member 2018

Oblite Oath

Posts: 12Bronze Posts by user Forum Profile RuneMetrics Profile
Hello, My name is Oblite Oath. I'm a summoning tank.

I love playing a summoning character, I love summoning as a combat style.
I also love to dungoeneer, (And I love the rewards!)

I'm having trouble with the dungeoneering skill.
I'm level 65 combat.
level 99 defence.
Level 99 summoning.
Level 73 Constitution.
Level 70 prayer.

When I enter dungeon floors, the monsters I fight against are sometimes low level, More often then not, however, the monsters I have to fight are of a similar level combat.

To be able to attack monsters, I rely on my familiars to be able to hit and damage enemies.

But to summon a familiar inside dungeoneering, I have to kill a monster to obtain a charm.
and without the intial familiar, Killing the first monster on every floor is VERY difficult, and time consuming.

Getting a high level familiar is even more difficult. by the time I have gathered enough rusty coins or materials for the familiars, the dungeon floor is over.

When the dungeon resets, as does my progress with a familiar.



I ask for one simple change to help me level a skill that I utterly adore.

Let me bind summoning familiars in dungeoneering.

Thank you for reading.

30-Oct-2018 02:10:39 - Last edited on 30-Oct-2018 02:20:46 by Oblite Oath

Lord Thross

Lord Thross

Posts: 10,809Opal Posts by user Forum Profile RuneMetrics Profile
That sounds like a pretty solid concept to me. If not that specifically at least some way of making the process of acquiring a familiar early in the dungeon easier. Summoning tends to get the short end of the stick in most areas when it comes to combat styles, it should get more buffs like this.

30-Oct-2018 02:38:50

Oblite Oath
Feb Member 2018

Oblite Oath

Posts: 12Bronze Posts by user Forum Profile RuneMetrics Profile
Nex is Life and Tophurious. Appretiate your feed back.

However.

While I agree, specialised accounts are some what self inflicting.
The struggle I have with dungoeneering is not my doing.

A pure melee character, with only attack and strength, can power through 95% of all dungeoneering floors with incredible ease. (With a few parts of dungoeneering requiring range(a few bosses that I know of))

A pure magic character, training only the magic skill, can power through 100% of the dungeoneering content WITHOUT issue.

and a pure range character, training only the ranging skill, can power through 100% of the dungeoneering content WITHOUT issue.

Where as a summoning tank, training their summoning and defence skills, CAN'T power through any of the content because a summoning tank can not bind their weapons and carry thm through to the descending floors.

It's unfair to suggest that summoning deserves to be punished because it is a "specialised character" when other specialised charactes do not have the same disadvantage.


- Thanks for your feed back, O_Oath.


(Edit: Rewording)

30-Oct-2018 19:40:19 - Last edited on 30-Oct-2018 21:34:42 by Oblite Oath

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 5,211Rune Posts by user Forum Profile RuneMetrics Profile
Oblite Oath said:
Nex is Life and Tophurious. Appretiate your feed back.

However.

While I agree, specialised accounts are some what self inflicting.
The struggle I have with dungoeneering is not my doing.

A pure melee character, with only attack and strength, can power through 95% of all dungeoneering floors with incredible ease. (With a few parts of dungoeneering requiring range(a few bosses that I know of))

A pure magic character, training only the magic skill, can power through 100% of the dungeoneering content WITHOUT issue.

and a pure range character, training only the ranging skill, can power through 100% of the dungeoneering content WITHOUT issue.

Where as a summoning tank, training their summoning and defence skills, CAN'T power through any of the content because a summoning tank can not bind their weapons and carry thm through to the descending floors.

It's unfair to suggest that summoning deserves to be punished because it is a "specialised character" when other specialised charactes do not have the same disadvantage.


- Thanks for your feed back, O_Oath.


(Edit: Rewording)


I basically agree with nex in here, but I'd like leave another thought: Strength, Ranged and Magic are main combat styles, summoning just is something that is intended to support you (similar to prayer), but not actually the main source of your damage dealt - yes of course it will be for you, but that's just because you have practically no other combat capabilities.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

01-Nov-2018 06:26:05 - Last edited on 01-Nov-2018 06:26:26 by Rikornak

Oblite Oath
Feb Member 2018

Oblite Oath

Posts: 12Bronze Posts by user Forum Profile RuneMetrics Profile
Rikornak said:


I basically agree with nex in here, but I'd like leave another thought: Strength, Ranged and Magic are main combat styles, summoning just is something that is intended to support you (similar to prayer), but not actually the main source of your damage dealt - yes of course it will be for you, but that's just because you have practically no other combat capabilities.



Yeah. I do wish that wasn't the case though.

In that, I would love Summoning to be seen as a fourth combat style. To be seen as something outside of the usual three styles. For Summoning to hold the same weight as Magic, Melee, and Ranged on the combat level, To have its own armours and its own weapons, and jewellery.

That thought, That ideal, is a long way off.

Surely, there can't be any harm in making summoning much more accessible within the world of Runescape?

Allowing summoning pouches to be bound would help me a lot to progress, though I'm not the only person who would benefit.
Everyone would. Having that companion by your side on every floor would help everyone and allow summoning to support everyone from the beginning of every floor.

(";) o( O_O )o (";)

01-Nov-2018 07:29:02

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 5,211Rune Posts by user Forum Profile RuneMetrics Profile
Oblite Oath said:
Yeah. I do wish that wasn't the case though.

In that, I would love Summoning to be seen as a fourth combat style. To be seen as something outside of the usual three styles. For Summoning to hold the same weight as Magic, Melee, and Ranged on the combat level, To have its own armours and its own weapons, and jewellery.

That thought, That ideal, is a long way off.

Surely, there can't be any harm in making summoning much more accessible within the world of Runescape?

Allowing summoning pouches to be bound would help me a lot to progress, though I'm not the only person who would benefit.
Everyone would. Having that companion by your side on every floor would help everyone and allow summoning to support everyone from the beginning of every floor.

(";) o( O_O )o (";)


Thing is - a fourth distinct combat style wouldn't work in the combat triangle. Also there are familiars assiting each style (or opening up a second damage type). I do not think summoning should be reduced to a combat skill, as it also improves the way you train other skills significantly. I know it is technically defined as a combat skill, but it really moreso is a support skill, like agility - improving your gameplay in many different ways. Even when one of those ways is your sole ability to actually hurt things, it doesn't imply it should be its main use.

Yes it also might be true a binding slot would help everybody, but then it should be a reward you have to earn - the daemonheim tasks offer a bind slot for potions for the mediums tasks done, as well as two more equipment bind slots for the hard ones. I would actually agree if a pouch slot was unlocked for doing either the easy or elite ones (rather elite, but neither offers a binding themed reward currently). Otherwise it could also be a quest reward (like that increased ammo binding limit from salt in the wound)
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

01-Nov-2018 08:47:18 - Last edited on 01-Nov-2018 09:08:15 by Rikornak

NVR RIP

NVR RIP

Posts: 403Silver Posts by user Forum Profile RuneMetrics Profile
dung on hcim summ tank is easy. Idk what this guy is even suggesting. My tip tho is ONLY DO DUNG DAILIES, or, suicide leech (go in a team).

I don't support the idea, but idc, whatever, if it happens.
Beach pie

01-Nov-2018 09:32:07 - Last edited on 01-Nov-2018 09:37:08 by NVR RIP

Quick find code: 74-75-257-66056250Back to Top