I think Telo's silver and bronze prestiege drops should be adjusted, so that they give more rewards, or money for each drop. It is agreed upon, for the most part, that Telos is an investment until you get to 100%+ enrage drops. I think this should be changed, as it would be more harmonious for the game's progression. There seems to be a gap between the "work put in" and the "reward given" ratio in the game. I am talking about, not making enough money for the amount of work put in. It seems like you have to put in a lot of work to get rewards, disporportionately so. The game would be better if it was slightly more rewarding. I am having trouble bossing and getting my invention level up, because divine charges and siphons are so expensive, death bracelet doesn't help a lot either. Telos is one of my favorite bosses, and if his drop rates were raised, I would be over there more, when I want to, not just when I have enough money to make an investment to progress in learning it, while I get good enough for 100%+ enrage. This is actually a bit nerve racking, and takes away from the fun of the game. Sometimes it takes too long to reach certain goals in the game.
24-Dec-2018 03:55:34 - Last edited on 24-Dec-2018 03:57:15 by L0xley