GodsáSlayersaid: Everyone is entitled to their own ideas.
I like my clan, you will find a good one eventually.
It has nothing to do with "finding" a clan I like. And has nothing to do with players.
It's the clan citadel itself. I want to be apart of a clan make friends and all - it's not the people that makes me not want to join, it's the "clan citadel skill" itself. I don't like that I leave my "clan citadel skills" with clan owner. Why do clans exist in their own little world anyway? Clans are like a mini game skill. I don't like it.
I've seen suggestions about individual clan high scores.. Do u really want to be held at ransom by clan owner? "Give me a phat or I'll remove u from clan and bye bye individuel high score."??
I want clans.. Just not a skill that the clan trains for the owner.
When I dreamed about clans years and years ago I dreamed that it would be an element of pvp, and there's none. I wanted clans to be able to declare war on each other and once accepted clans could get pked anywhere in game.Skillet? Skill no.
So much moot.
- Last edited on 23-Mar-2019 22:30:24 by NeveráRIP
1. Remove Wildy from all worlds. 2. New worlds where it's Wildy only across the ditch. These are wilderness only worlds. No teleports out. No edgeville. There's a small patch beyond the ditch that is not wilderness and that will remain. This none wilderness area beyond the ditch is the access point. In none wilderness worlds we cross the ditch and change worlds into the wilderness worlds and then again step into the wilderness.
Here's where clans come into it. Must be in a clan to cross the ditch.
The wilderness worlds should be bounty hunter and level 130 cbs should KO level 3 cbs targets.
There is a wilderness mini game. Instead of playing the mini game, let's just have the wild loots reward and Wildy clearing reset by a wilderness timer that counts world kills... 10,000 kills and wild loots partyy.
Clans do not receive other clan mates as targets but can still attack each other like right now. Barrage will still hit clan members.
We haven't even started to discuss clan dungeons.
Clans could be way way better.
I'd make it so clan dungeons are created in the wilderness.. which even clan has control of an item or area or something in the wilderness that clan has their wilderness dungeon open. And we enter clan dungeon. The entire world can enter it. Player made wilderness.Skillet? Skill no.
So much moot.
- Last edited on 07-Apr-2019 04:42:31 by NeveráRIP