Skilling updates

Quick find code: 74-75-124-66091368

Oct Gold Premier Club Member 2013


Posts: 5,725Rune Posts by user Forum Profile RuneMetrics Profile
I guess it's fairly balanced:

Skillers got DSF (multitude of activities), Idols (as a stepping stone between two existing activities), Safes (new endgame) and the farm (it's actually not a pure skilling update since a lot of animals stem from PvM initially) - have I forgotten something?

PvM got stalker creatures, solak, two elite dungeons

In 2019 we got the Mining/Smithing rework, Cheesecakes (can we count this? I guess they do not actually have any relevance for skilling), Elite Dungeon 3, Bounty Hunter redistribution (I count it as both since it had features for skillers, as well for fighters), Firemaking improvements and PvM improvements are coming on monday.

Doesn't really look like it is biased towards one side, at most it focuses more on skillers than the years before.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

23-Mar-2019 18:05:56 - Last edited on 23-Mar-2019 18:06:12 by Rikornak

Never RIP

Never RIP

Posts: 1,208Mithril Posts by user Forum Profile RuneMetrics Profile
Every pvm update is discrimination against skillets because pvmers also do skiller things...

Pvmers can cut logs, mine ores, make potions etc. So updates to skillet skills benefits pvmers. Pvmers updates exclude skillets.

It's completely unfair that each and every update doesn't benefit every player.

There is only one solution to this problem and that is ban skillets.
Skillet? Skill no.

So much moot.

24-Mar-2019 02:41:34

Quick find code: 74-75-124-66091368Back to Top