I think every single area outside of towns should be PvP, and even some towns, without guards have PvP...
Like gwd should be PvP. Next should be PvP. Water birth island should be PvP.
Pretty much everywhere should be PvP.
Or, even make it so everywhere is PvP and guards attack and kill players with skulls so that pvpers with skulls can't teleport to towns or guards kill them in one hit.
Greater demons used to be the wilderness.... That's what to me defined the wilderness... Now there are greater demons in non-pvp areas... It's almost as though greater demons are allowed and accepted in towns... WHERE ARE THE GUARDS? No guards to protect u against demons but guards to protect against PvP? Weird.Skillet? Skill no.
So much moot.
- Last edited on 16-Feb-2019 14:07:57 by NeveráRIP
There is only no risk Vs reward cos idiots expect to go to the wildly with nothing and not get pked while collecting gold...
Back in the day u didn't go rune mining without being prepared for a fight... Sometimes, some players used to only mine 10 rune before banking so they still had food...
Y'all expect to mine 200 ores in ur ore box and 28 in inventory and then call pkers grefers cos u're not prepared to fight.
I vote for more grefers and less sooks.
Pkers are only grefers cos no one takes anything to wildly and expect to walk out with a fortune. This sort of attitude is why the wildly is so shit. There's no fortune to be found in the wild anymore thanks to the attitude of sooks towards grefers.Skillet? Skill no.
So much moot.
- Last edited on 18-Feb-2019 07:04:18 by NeveráRIP