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Dev Diary: Achievements

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Mod William

Mod William

Jagex Moderator Forum Profile Posts by user


Mod Liam and Mod Asherz are here to show off where we’re at with the Achievements system, coming to RuneScape soon.

Find out more about how this will pull together a number of in-game systems and offer exciting new goals to strive for.

Watch on, and give us your feedback – it's absolutely essential to us to know what you like and don’t like about our current direction.

Let us know your thoughts here and on Reddit.

The RuneScape Team

01-Mar-2017 12:59:24

Reurix
Jan Gold Premier Club Member 2016

Reurix

Posts: 48Bronze Posts by user Forum Profile RuneMetrics Profile
Good morning! Loving the idea of higher level achievements and the rewards from those can replace the current set of items, such as the explorer ring and ardy cloak, with a higher level equivalent or an upgrade so not to let the older set collect dust in the bank. The current set is around lvl 40, except for wildy sword. The next upgraded set could go up to lv90 with a sword being a T99 (which would be absolutely epic)!

01-Mar-2017 14:35:55

Pink Sheeps
Apr Gold Premier Club Member 2011

Pink Sheeps

Posts: 853Gold Posts by user Forum Profile RuneMetrics Profile
Reurix said:
Good morning! Loving the idea of higher level achievements and the rewards from those can replace the current set of items, such as the explorer ring and ardy cloak, with a higher level equivalent or an upgrade so not to let the older set collect dust in the bank. The current set is around lvl 40, except for wildy sword. The next upgraded set could go up to lv90 with a sword being a T99 (which would be absolutely epic)!


Ye, Task set armour is completely useless in it's current state. Why would anybody wear the elite gear when it has like lvl 40 stats, but requires many lvl 90+ skills. An update to that would be greatly appreciated.

01-Mar-2017 14:39:46

Hugo
Sep Member 2006

Hugo

Posts: 9,044Rune Posts by user Forum Profile RuneMetrics Profile
I'm really liking the idea. Two aspects that stand out:
1) Early day paths
Giving new/low level players clear goals (like the example from the video, GWD) and giving them the steps to get here.

2) Bundling everything you can complete together.
Giving high leveled veterans a clear overview of what they can still do. I think it's a great idea to have 1 overall score where if you've maxed that, you really have completed everything. Also having that broken down into sections would be nice.
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01-Mar-2017 14:44:42 - Last edited on 01-Mar-2017 14:46:24 by Hugo

Vee Vox
Feb Member 2017

Vee Vox

Posts: 55Iron Posts by user Forum Profile RuneMetrics Profile
I would appreciate something like a optional Guide through the game (especially early game) so you wont just grind up all your skills to do one specific thing. The guide could be that it tells you what to do to have best perparation for the desired activity. You may need to add some new things to prepare the (new) players for the boss they wanna do for example. So the path to end game or at least the path to high level content is more interesting to do with lots of varieties.

01-Mar-2017 14:45:52 - Last edited on 01-Mar-2017 14:46:11 by Vee Vox

Fosbinder
Jan Member 2014

Fosbinder

Posts: 5,881Rune Posts by user Forum Profile RuneMetrics Profile
I hate to tell ya, but nobody cares about the achievement system itself. It's just a wall in between us and some rewards. I'm sure the few people that would play a game they don't enjoy to get the achievements would still use it though.

01-Mar-2017 14:50:47 - Last edited on 01-Mar-2017 14:55:51 by Fosbinder

Rafutah

Rafutah

Posts: 97Iron Posts by user Forum Profile RuneMetrics Profile
Hello guys! I think a new interface is definitely needed.
As to how this should be implemented I think this is the best:

Do not add a button on the ribbon; this would mess up many carefully crafted interface setups. Instead, I'd Categorize achievements (for example; Diaries; Quests; Tales; Completionist etc.) and, implement them in a drop down menu. Much like the quest list, this would be in one of the existing tabs (like the hero). I'd get rid of the complicated and weird squares that the achievements take up now, and make them into a list.
We should be able to filter upon completion of achievements etc.

As for new achievements, I think the current system, based on the regions in Runescape is fine. If you want to make more, you can add a higher tier of achievements for each region, and/or make an overarching Elite/master/insert name diary for all regions combined. I won't make suggestions for achievements or rewards in particular here though.

The most important goal for this update for me, however, would be to have quests, miniquests/tales, achievements, QC/MQC/ (Trimmed) Completionist cape reqs in one place and fairly easy to access. This would help people to get to the content.

As for path systems, I really don't care.

01-Mar-2017 14:56:08 - Last edited on 01-Mar-2017 14:59:54 by Rafutah

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