I was shocked to find while doing dungeoneering I needed skills to be above 99 to do certain tasks (I believe I made a thread on the matter a little while back?), if I couldn't complete certain skills I could make a potion so my skill/s will go above 99 for a short time so I can complete task <- I find this wrong. We are not required to have skills above 99 in most skills but when it comes to dungeoneering we do, it just doesn't fit with me. They should bring all skills up to 120 so it all fits into all parts of the game.
I was a bit disappointed in Slayer and Dungeoneering being moved up to 120 (or has dungeoneering always been 120??), but it is what it is, I only have issues with the skills within Dungeoneering being expected to be above 99.
It is sad when you get to wear your quest cape and suddenly you can't wear it again after all that hard work, but once again it is what it is and it is an incentive to complete new quest to be able to wear it again.
I was a bit disappointed in Slayer and Dungeoneering being moved up to 120 (or has dungeoneering always been 120??), but it is what it is, I only have issues with the skills within Dungeoneering being expected to be above 99.
It is sad when you get to wear your quest cape and suddenly you can't wear it again after all that hard work, but once again it is what it is and it is an incentive to complete new quest to be able to wear it again.
I am a A List
WOOT WOOT for me 


04-Jan-2019 03:09:53