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Please God NO (Sixth Age V2)

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Wolfblue42

Wolfblue42

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Think it'd be overkill for ROTM and Endgame reqs since those required like almost every quest in the game.

I think it's better for new entries at times to have more humane reqs as only those that did every single req would be eligible. And just about every quest seems rather inhumane.

World wakes required just the death quest I think that's it and still had a massive impact on story. You had strong storytelling yet didn't lock out a good chunk of your playerbase from participating.

I think they are doing the right thing in this instance by letting more people able to play the content over vs nearly quest cape holder only being allowed to do it. They can always make higher reqs for further in the quest line to encourage people to not slack off questing.

06-Oct-2018 20:05:06

Wolfblue42

Wolfblue42

Posts: 3,777Adamant Posts by user Forum Profile RuneMetrics Profile
They'd have to find a way to juggle and reference your previous choices in quests without making them.

If they reference say the dragonrider in One of a Kind in the new dragonkin quest did the player A. send him home or B. leave him to remain with Kerapac. They'd have to find a way to work with that.

Curious if they'll just force a default set of choices or go boring and be vague/avoid the choice references. I know you get bonus dialogue in the death is missing quest but if you didn't do the quests I think its just missing options.

17-Oct-2018 00:33:37

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