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GE Item Pages - Limits

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BorisáD
Aug Member 2008

BorisáD

Posts: 774Gold Posts by user Forum Profile RuneMetrics Profile
I think it would be helpful to include the buy limit on the respective pages of items when searching them on the GE page. For example, I see the change in price for today, 1 month, 3 month, and 6 month; perhaps next to the current price or a sub-title row beneath, it could denote "Buy Limit - 10,000 per hour"

04-Oct-2018 16:26:00

Spearmint30
Apr Gold Premier Club Member 2012

Spearmint30

Posts: 19,235Opal Posts by user Forum Profile RuneMetrics Profile
Hmm, interesting. I don't think there be a problem, since I'm sure the data is compiled in the Wiki and available anyway. If the web team has time for small QoL changes, this would be cool.
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04-Oct-2018 17:36:46

BorisáD
Aug Member 2008

BorisáD

Posts: 774Gold Posts by user Forum Profile RuneMetrics Profile
I think it would add an additional layer of check when Jagex staff note something might have a pretty ridiculously high buy limit that may make it vulnerable to price manipulation, which is something I know they take pretty seriously (or am under that impression). I brought this up when I noticed divine charges have a 10,000 buy limit and you can look at the 6 month price chart and see clearly at least 7 instances of price manipulation unrelated to any sort of actual supply and demand or update related movements. Seeing things like this and reducing it to 100 or 500 would stabilize the item. This could happen even more frequently. So adding this data can help spot those issues.

04-Oct-2018 18:12:40

ModáLyon

ModáLyon

Jagex Moderator Forum Profile Posts by user
BorisáD said:
I think it would add an additional layer of check when Jagex staff note something might have a pretty ridiculously high buy limit that may make it vulnerable to price manipulation, which is something I know they take pretty seriously (or am under that impression). I brought this up when I noticed divine charges have a 10,000 buy limit and you can look at the 6 month price chart and see clearly at least 7 instances of price manipulation unrelated to any sort of actual supply and demand or update related movements. Seeing things like this and reducing it to 100 or 500 would stabilize the item. This could happen even more frequently. So adding this data can help spot those issues.


That data is already available to Jagex staff otherwise.. how would we set it? I know the balancing team does a lot of work on this but sometimes you just can't tell how a community will react, or people perceive something to be considerably more or less expensive than the balancing team does.
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Twitter - @JagexLyon

04-Oct-2018 18:21:07

BorisáD
Aug Member 2008

BorisáD

Posts: 774Gold Posts by user Forum Profile RuneMetrics Profile
@Lyon,

If you have the resources and data, I would recommend looking into names of accounts that actively trade certain items in high volumes and what their transactions look like. Start monitoring their behavior and the groups associated with certain trades. You could test this yourself on Divine Charges. Looking at the chart, you can see a similar downward pressure from early May. It occurs in a smaller scale twice in June, once in July, once in August, and a heavy push in September.

Realistically, considering the item itself, a buy limit of 10,000 also doesn't make sense. Under what circumstances would that be needed by any player? This isn't an item to disassemble. It is not used in any fashion other than machines and charging a player up to support their augmented gear. The maximum charge in your charge pack is 500,000, which is 167 Divine Charges. A Jumbo generator also holds the same amount. So that's less than 350 divine charges to charge up so much that it would take days, at minimum, to whittle down on the top tier equipment without efficiency of any kind.

So if any individual player might need 350 to power up for likely at minimum a week, why is the trade limit 10,000? Clearly, a limit of 500 covers anyone who wants to buy for their own use. And there's no urgency that requires them to stock up all at once. They could keep the buy order open if they wanted to stock up in the meanwhile.

All this does is create an opportunity for high volume high wealth individuals to manipulate the price and thus impact the economy; this is something Jagex works to avoid.

Monitor volume, monitor the big players and movers, monitor their behavior. Identify them, then see what other items they are messing with. Start to identify patterns. Investigate the way the SEC (in the US) monitors for price manipulation.

04-Oct-2018 19:02:52

BorisáD
Aug Member 2008

BorisáD

Posts: 774Gold Posts by user Forum Profile RuneMetrics Profile
I think restricting based on practicality is important. Perhaps having individuals submit comments on items in the GE webpage would also be helpful. People could post a comment about an item being under or overvalued based on trading happening off the GE. They could comment on an inappropriate buy/sell limit. They could make their case. For example, battlestaff has a limit of 1,000. Lantern lens has a limit of 100. Both of those are good targets for dismantling. Battlestaff even more useful because it is also utilized in crafting. No one will really use lantern lens for anything other than dismantle. So where is it appropriate/practical to adjust these limits? If information is available to the public and players, they might notice that something looks strange or unexpected and be able to submit a comment/inquiry to re-examine.

Granted, I come from the Finance sector so I view these things through a particular lens. I think you can see the impact on prices and monitor fluctuations and start to determine "what might be driving this movement?" For example, seeds or fruit might have jumped on the player owned farm update. Fine. Let the market adjust. It will restabilize. But for divine charges? No significant update or event has occurred that might cause them to dramatically dip and the price chart looks suspect.

04-Oct-2018 19:09:12

CuddleBucket
Aug Gold Premier Club Member 2012

CuddleBucket

Posts: 16,980Opal Posts by user Forum Profile RuneMetrics Profile
Support, great idea.

Also it would be good if things didn't show the wrong price for so long, it only facilitates scamming.
I noticed delicious honey still shows a price of about 50gp, when it's about 10k.

I know you'll say 'we do things for reasons' but it doesn't work, or could at least be improved.
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14-Oct-2018 10:44:43

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